Don't know if my post got deleted, or if it even went through. Gonna try again because I'd love for my ideas to be heard.
-More preset slots. Instead of 12, maybe about 20 or more? If you decided to go ahead and scrap my other ideas, and yet keep this one, I'd love you forever.
-More head/body models. Like, for instance, you can switch from the default head to something more akin to a domestic cat?
-A "Slope" slider. At the highest point on the slider, the character has a hyena-like stance with long forelimbs and short hindlimbs. At the lowest, it's the opposite. Longer hindlimbs and shorter forelimbs like a clouded leopard. (I'd suggest you look up both of these animals so you can see what I mean.) At default, the model looks normal, like it looks now without such a concept in the game.
-Maybe make the 'claws' mod a function in the game? And give people the option to enable/disable them.
- A fur particle thing, makes the characters look actually fluffy. Also comes with an option to enable/disable them, since a lot of peoples' computers would be completely unable to handle it.
-If you can't do the fur particles all over the body, maybe switch the manes to a sort of fluffier mesh? Instead of being one solid mass, maybe replace it with something more akin to the fluffy mane? Except it doesn't have that weird, see-through quality.
-A lion-like mane for the canine model? Maybe it could be in the tuft category, and you could add on your own mane (mohawk, side, eyecover, flame, ecta) if you wanted instead of already having a mane be part of the package?
-Another full mane for the feline model, but this one doesn't have that bunch of hair that goes over the face. Instead it's like the forward/half-forward mane, and has some hair fluff sort of above the forehead? I feel like this would be a bit more realistic than the full manes we currently have.
-Add official saberteeth to the game instead of having it be items. Like, have there be a category where you could go and pick out what saber-teeth you'd like. Either there could be multiple sets of teeth, or a slider. Preferably, if there's a slider, there should be two instead of one. One for tooth length, one for tooth width. Considering there's multiple types of saber-toothed cats/saber-toothed animals in general, and many have their own distinct-looking teeth. Considering how saber-toothed cats like smilodon are literally my favorite animals, this is another thing that if added to the game, I'd be over the moon about.
-Sounds for weather, like rainfall during a rainstorm, and wind during a blizzard or sandstorm. Also, make lightning a thing. And an aurora weather particle would be awesome. So, instead of a mesh that's constantly visible, we can have auroras that only show up part of the time. It seems like too much to ask at this point, but if you could make said aurora particle only visible at night, it would add a new layer of realism/all-around-awesome to the game. I often make maps in my spare time, and I'd love to see this added. Especially the aurora one. I'd probably scream.
I can't think of anything else, but chances are I'll edit this. I doubt you'll reply, but I'd love to see confirmation that my ideas have been taken note of by someone with actual game-changing power here. I've been thinking about this list all day, and this is what I've come up with for now. I would not be surprised if I edit this at least once before you get the chance to read it. Thank you so much!