Author Topic: Fluorite is half empty  (Read 2468 times)

PeanutButter

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Fluorite is half empty
« on: June 28, 2011, 08:03:20 am »
Hi guys,

I saw this board and thougt: Finally I can tellmy idea

Well ofcourse you guys know fluorite plains, it's a fine, big map. But if you walk to west it's for the major emty and the same with the major part of the east. Look at the west shore, it would be a nice place to RP if there where some objects, and the + it's a nice place but empty, maybe some trees or dens will make it kewl

Also the L island, a lots of people love that place and it would be nicer with more bushes or something

In short: Fluorite plains is for a lots of part empty and if they would have objects: Fluorite would be nicer and there will b more place to RP :D


Offline Death_The_Kid

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Re: Fluorite is half empty
« Reply #1 on: June 28, 2011, 06:29:04 pm »
agree with u on this they could add a few more dens
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Offline arcticwarrior

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Re: Fluorite is half empty
« Reply #2 on: June 29, 2011, 07:22:14 pm »
so true! they need more meshes and unique things like animals meshes. that way you could rp some neat things!


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Offline Fussyjason

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Re: Fluorite is half empty
« Reply #3 on: June 29, 2011, 10:15:04 pm »
Yeah, like Kid said, they absolutely need more dens, as of den claiming and no empty dens to just relax in.

Nyan Cat

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Re: Fluorite is half empty
« Reply #4 on: June 30, 2011, 02:56:17 am »
Good idea! Adding about 10 more dens. Even if you HAVE a few more dens, take a look at this... Feralheart players make different groups all the time... sometimes they have a map and sometimes they dont.. Well, most RP groups say: oh yeah fluorite it doesnt lag. Then you have ALL of these groups that want a single den. Some hidden dens or a burrow of sticks would be actually awesome (for lost pups / cubs or bunnys ect.) And honestly. Instead of that desert terrain color, it should be brown dirt :/ the orange red desertness... Is pretty dumb mixed with green grass............ doesnt seem normal.

Offline Redlinelies

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Re: Fluorite is half empty
« Reply #5 on: June 30, 2011, 03:54:01 am »
Nothing wrong with this idea, but if I would say my personal thoughts, I'd want to kill flourite completely, adding replacement maps, and modify ficho.

Adding smaller maps scattered a lil here and there with more variation. But aye.. seems like that wont happen.

I don't like to have linear maps/worlds that are meant to be open.

But yus, flourite is completely empty there, like it wasn't complete.
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Offline Fussyjason

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Re: Fluorite is half empty
« Reply #6 on: June 30, 2011, 04:05:03 am »
^
Mhm. That's actually a some-what good idea, wiping out Flourite completely and making smaller, more efficient maps.
But then again, that most likely won't happen. 

Nyan Cat

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Re: Fluorite is half empty
« Reply #7 on: June 30, 2011, 05:34:22 am »
^
Mhm. That's actually a some-what good idea, wiping out Flourite completely and making smaller, more efficient maps.
But then again, that most likely won't happen. 
Yeah, that would be nice... but we already have one.

Watermill and the new maps. ring a bell?

Offline Redlinelies

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Re: Fluorite is half empty
« Reply #8 on: June 30, 2011, 05:45:34 am »
They aren't in the actual game, it's just an add on like any other. I'm talking about new maps that's actually in the game from the start. No need for separate downloads. All in one patcher.
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Nyan Cat

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Re: Fluorite is half empty
« Reply #9 on: June 30, 2011, 09:53:39 am »
They aren't in the actual game, it's just an add on like any other. I'm talking about new maps that's actually in the game from the start. No need for separate downloads. All in one patcher.

oh lol.