Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - leda

Pages: 1 [2] 3
11
I have a few map ideas I wanted to share with the community as well as with some private RPs, but me and a few friends that I've discussed said ideas with can't decide on something!
Basically, do you all feel it's more fun and cooler when you have a large area to explore, at the cost of outspread detail and barren areas (I can't completely cover a giant map, obviously), and to just feel like you're surrounded by land, OR do you think it's cooler to see a large piece of land or territory represented in a few (say... 4-7) smaller maps with high detail all over, but to get to different areas in the land you gotta cross through portals and such.

A large map sounds ideal and cool, but it couldn't be nearly as detailed as a smaller map/if I were to cut that territory and map idea into pieces and sections.  I'm not sure if I should release my maps as large and extensive with spread out details and little detail scenes in certain areas of the map, or in detailed sections and divided mini-maps.

Do feel free to expand on your opinion or answer!

12

(pwease don't repost the art here, it was made specifically for the RP by me/widdledraven on tumblr.)

Are you looking for a roleplay that gives you something new, something you haven't yet experienced? Perhaps with cool lore, but lore that's easy to learn, lore that you can learn about through role playing? What about a role play you are not required to be committed to or active on?

The Asters is here to offer that to you, in the form of a Watership Down inspired rabbit role play set on the Feralheart game.


THE ASTERS IS...

- LITERATE. For the most part. We ask for literacy or at least attempts to be when role playing. People who may not be there yet or have trouble role playing are still entirely welcome, but because the role play's preference is to try your best to write fairly, kind tips for improvement may be given over whisper to those who may need it in order to remain in the RP. If you aren't okay with such tips, you may be asked to leave. Every RP has it's preferences, ours is simply to have smooth flowing role play sessions.
Don't be nervous or something about your writing though; our main asks are that you role play using post order and don't post cut, something we can explain to you if you don't fully understand.

- REALISTIC. Again, for the most part. There isn't anything entirely realistic about talking rabbits, but in terms of the way the rabbits will act, and of course their appearances, they will be realistic. In order to join, you need a realistically colored rabbit character. Realism is also required in other elements such as backstories or use of "powers." No rabbits who come from other dimensions or who can bend fire. JUST NORMAL BUNS.

- SOON TO BE MAPPED. Currently, our warren remains nomadic after having been forced from their home after a few strings of bad luck and their long time home became riddled with White Blindness. However, when we gain our map, the warren will finally find their new home, their paradise. Although it isn't the most fun to be in the FH default maps, if you join now, you get to provide input and ideas on the map, and even make requests for your rabbits own personal burrow within the warren (decorations and such to their nests!) Our map will contain never before seen custom textures, and a version adjusted for slower computers if they need it.

- WATERSHIP DOWN INSPIRED, BUT NOT HEAVILY BASED. We've taken the core, unique elements from the Watership Down lore, such as the Thousand Enemies, Frith, and the Black Rabbit. But we've also mixed things up with our own stuff, essentially simplifying the way the warrens are and putting it in a simple way most everyone will understand. This means that you do not have to have read the books or seen the show/movie in order to join, because we have our simplified spin on things.

- PLOTTED BUT MEMBER DRIVEN. We have a base storyline/background we're working with, but the direction of the warren and the future of it depends on the members. Staff of the RP will bring fourth interesting plots and conflicts for members to react to, and their reaction will lead to either more resolution or more conflict. If you're joining late, don't worry! Our plots are summarized under the plot information board.  http://theasters.boards.net/thread/7/chapter-1-roam

- EASY TO JOIN! EASY TO LEARN! EASY! No RP samples, you don't even need to speak with Leda to join; send a request to the in game group of Warren of the Asters. All you need is a realistic looking rabbit that doesn't too far exceed the size of Fowler (fowler is around the height limit, if you just measure up to him when you meet him). If you're alright with that, and have read our rules, then you're set to go. We're also simply "easy to learn." Yes, it appears there's a lot of information to read, but you can actually just skip reading the lore because it is referenced and explained the most through role play sessions. You don't need an entire book or a large reference in order to participate; you'll learn easily the ways of warren life in a nice, immersive way by experiencing it for yourself... or yeah, you could also just read the lore board.

- DID THIS ALL INTEREST YOU? HERE'S HOW TO JOIN.
All you need to join is a realistic rabbit OC, and a willingness to read these here rules on our site: http://theasters.boards.net/thread/4/official-rules
After you've read the rules, you can join our (optional) discord at tinyurl.com/astersdiscord
OR simply add in game user leda and whisper her when she's online.
Whilst you wait, feel free to take a gander at our lore board on the site.  http://theasters.boards.net/board/5/asters




We hope to see you there.  I now leave you all with some map previews, more to be added, and more to be seen in our discord chat!


13
Other Mods/Creations / free shorthair kitty preset texture
« on: July 21, 2019, 11:55:28 pm »


posted to my dA here as well: https://www.deviantart.com/rookfox/art/feralheart-free-shorthair-cat-806578848

all the short hair textures look great and all but a lot of them already have spots and stripes.  This is just a basic short hair with no stripes or anything, only a smooth shiny coat.  Looks best with a multiply layer and a lower opacity overlay layer.

download here! if you get a DS_Store file just ignore it it's a log file mac computers give off to window users but mac users can't delete it it's annoying

please credit if posted publicly to dA user rookfox/in game user leda


https://www.mediafire.com/file/pwxx6g45jml898w/shorthair_kitty_by_weda_.zip/file


lmk what you think and if you have any ideas for future textures.

14
Other Mods/Creations / rabbit/hare preset texture!
« on: July 08, 2019, 06:19:23 pm »
posted originally on my dA here:  https://www.deviantart.com/rookfox/art/feralheart-leda-s-rabbit-texture-804862005
but not everyone uses dA so I figured I'd post it here as well.



(sorry that the pic is small and the writing is dark, it was made to be posted to dA.  You can click the link above to see the full image!)


since the release of the new watership down (which i 10/10 recommend if you haven't seen it) I've seen a lot of buns in game.  I'll be making more customized textures (like smoother coats, longer coats, etc) for rabbits but for now, here's a basic rabbit!  It's complete with a material code that gives you buck teeth (they're.. not great but it's literally the best I could do) and a shorter tail, as well as two different head options:  you can either go for more realism with a low set mouth, or less realism but the ability to show off those buck teeth without the mouth looking monstrous and parting above the low set lips.

Please see the read me, it provides plenty of information regarding the different heads, the codes needed for the teeth and tail, etc.

You are welcome to modify this as needed for your rabbit, but I will be making more versions including fluffy rabbits, softer looking rabbits, etc (:

enjoy!  I better see some more rabbits >:(

https://www.mediafire.com/file/v3a6lok38mwv1y2/Basic+Rabbit.zip

15
In-Game Roleplay & Group Advertisement / HIGHWAY 550 - A Western Stray RP
« on: January 10, 2019, 05:52:48 pm »
updated april 16. 2019

(^features screens by lochfenrir and foxxey-mist)

our last ad was too wordy, so I present to you the introduction you are greeted with upon entering our opening map instead.  The rest of the role play you may choose to read about and experience if this interested you enough.  A discord link lay at the bottom, as well as additional map screenshots.




To put it simply, this is a realistic to semi-realistic canine role play, primarily stray dog, set in the deserts of New Mexico.  If I could describe the RP in a simple blatant sentence, I'd say it's basically a cowboy western take on stray dogs but ya know, not actually.

We now hold two packs in our role play: 

Los Sabuesos (Lows suh bway sohs) is the pack of old and of legend.  El Viejo, the first dog to take to the desert, started Los Sabuesos.  They dwell on an abandoned ranch and have a fair bit of resources that have helped them survive, but still they can struggle in the hunt.  All dogs who walk the highway are taken in by Los Sabuesos, all dogs are seen as a Sabueso at heart.  Although, some dogs have shown distaste for wolf-dogs and coy-dogs, believing that they won't truly walk with El Viejo in their death, because of how 'their kind' treated him...
This ''distaste'' to say the least, helped in the creation of the new pack.
El Estrago (El Eh Stray Go). They believe that not all dogs are of El Estrago blood, and that they must prove they are through trials of strength.  They live in the lands of outcast and lesser resource, the lands of coyote and lobo alike, in an abandoned mine, and they seek to create a new blood of stronger dogs.  They believe El Viejo would be disappointed in what Los Sabuesos is and has become.  They were originally started when wolf-dogs felt they were being treated poorly, and had a call to arms that forced them out of the territory.  But they take all dogs willing to prove themselves... all dogs willing to face the consequences if they fail.


In our role play, we offer the opportunity to read about lore, or simply learn about everything naturally just as your character would if they were taken in by the stray haven of Los Sabuesos.  Our staff play plot advancing, lore friendly characters that show our story to offer an interactive and advancing environment without being overwhelming.

You have the option to have personal character development and casual small RP sessions, to drama-filled, intense, plot-wide event sessions that are scheduled if you'd like to show up and participate in those as well.  We try to offer spotlight to different members in said plot sessions when we can, trying to give equal opportunity for everyone's character development.

Lastly, our role play offers a no-pressure environment.  You aren't pressured to be online, we don't kick for inactivity.  The most we do is server sweeps to keep things clean.  Beyond that, this is an "at your leisure" RP that is great for those of you who have jobs, school, etc. 

Our role play needs a few more members for some interesting but still member-driven plots that are being planned, one taking place on this Friday evening (tomorrow!)
Chapter Two of our role play is now beginning.  You can view a full plot recap under our forum's plot info board here!  http://highway550.boards.net/board/11/plot-recaps

To join, simply hop into our discord and see the getting-started channel.  Keep in mind a realistic dog character will be asked of you, and a willingness to download the map pack.  You can then send a request to our in game group, Highway 550.  We are literate, but don't require samples.  If not joining through in game recruitment you will need to submit your joining character to the character-approval-center!
https://discordapp.com/invite/jGrA7HX

If you'd like, you're welcome to view our complete site of information, but you aren't required to if you'd prefer to learn about it through RPing.
http://highway550.boards.net/

FAQ

- Can I make a wolf or coyote character?
Because lobos aren't specifically in this region in mass amounts if at all, wolf characters are limited to a family group.  Auditions for them are currently open.  You're pretty much almost guaranteed a lobo if you present a fully completed audition.
Coyotes are very common, you can have one, but it can't be your main character.  Just ask a staff member before you make one, and before they do any pack interactions to make sure it doesn't affect any plot stuff or other stuff that could be happening.

- Do I apply?  Send an RP sample?
We prefer and enforce a thing I call "eventual literacy" in that you don't need to join and already be a great RPer, we accept those who may need improvement, we don't require any RP samples.  Just hop into the discord and paste a short description, optionally a picture or screenshot under los-sabuesos-bios. 

- Can my character be a loner?
You'll miss out on a lot of the plot by having a main character as a loner, so we don't allow it.  Loners are not permitted to stay in the pack's territory and 'use resources' so pretty much all loners are often previous pack members who deserted or were sent to exile in the outskirt territory of Rabid Ridge.  In other words, have a main character be in the pack, you can create a side character that is an exile/has somehow failed pack life, if you wish.

- What kind of dog can my character be?
Upon joining you can be literally any dog that is realistic.  We do allow all eye colors, but the rest of the dog, it's backstory, it's behavior, all realistic.  We got chihuahuas, we got caucasian shepherds, we got big staffordshires, we got elderly hounds, we got tiny border terriers, we got three legged mutts... The only thing we never allow is poodles and komondors because matting can be deadly, and albinos because skin and health conditions.  You also are not allowed a half dog half wolf immediately upon joining because we have certain rules to keep wolf dog to dog ratio realistic, but you can make one after having a normal dog character.
If it's not an albino, poodle, komondor, or half-wolf, and it looks realistic, we'll work with it.

- Can my character be found by the pack?
Yup, just find a place for your character to be found by a scout in your chosen pack.  Keep in mind new and young pack members are given another pack member to teach and mentor them in the ways of the pack, called a blood brother. You can find your own mentor OOCly, or ask someone who has their characters up to teach.

- Can my character be a pup?
Pups need an NPC mother, or you can play their mother, or you can seek out a mother.  Either way you just need to acknowledge they have a mama, and then sure.  If they aren't nursing any longer, their mother can be recently deceased from dehydration or something.

- Am I allowed items?
Any items are allowed as long as they were given to the dog by their owner and the dog has an attachment to the item.  For example, someone in the RP has a hat, completely fine because that dog has an attachment to the hat.

- Can my character be a wolf-dog or coy-dog?
half dogs can only be made after you have a normal dog character to keep the ratio near realistic.
Coyotes are far more common and can be made at anytime, each user is allowed one coy-dog and one coyote.


-

On a final note, I leave you with some additional screenshots some of our members and I have taken.  However, I'm not going to put it directly into the post and make it too image heavy, so click here for some more awesome and pretty previews!
https://sta.sh/01imgz6af58e

We hope to see you in our discord!  https://discordapp.com/invite/WAAwaps



16
I began the making of Usikate Tamaa when FH was uh, hitting some rough slopes not too long ago and I thought this game of my childhood would be shut down or die out at least.  Maybe it still will, hopefully not.  But this cheesy little project is supposed to take on a realistic capture of the franchise that somewhat inspired a lot of FH (at least I think so)- and that is the Lion King.
Usikate Tamaa in itself means 'do not give up.' cheesy, I know.
So by realistic capture I mean that I am going to try and do the whole wildebeast canyon and waterfall and such, but it'll be more realism based rather than based on dryland to jungle.  The mainland, Usikaa plains, will have two smaller camps with one large pride rock.  These camps will be first come first serve.  The map will likely only be open to african based RP's though, as it wouldn't be entirely fair to claim a camp for like, a wolf RP or something?
I would completely stick to the lion king's environment but I also wanted this to be my original work too, and I didn't want someone to get on me if I messed something or something wasn't exact to the movie.  I also just have my strongest points in realism based things.

The meshes featured are both mine and not- I edited them a bit and transferred them in game, but they're just commercial use textures put onto default objects.

I am taking suggestions for future landmarks and stuff, feel free to shoot me some pictures.  Gentle suggestions, not full on 'will you do this for me' requests.  This is for the whole of FH!
I don't have too much done yet, but if you'd like to follow the project, check out my dA @ rookfox.deviantart.com c:

Here is pride rock, or at least something inspired by it.  More camps will be found in the large mainland but of course Pride Rock is the most grand.  Full image here.  https://www.deviantart.com/rookfox/art/FH-THE-USIKAA-PROJECT-771968405

And then here is a few scenes from the wetland.  It has been renamed to Crocsnap Marsh, which doesn't sound as cool but there's not any alligators in Africa and I learned that after a google search and feeling like a dingus because I already posted this.  Oh well! 
This is a very small fraction of Crocsnap, really.  It has transitions from dry grass to more wet areas, it's pretty half and half and I'm trying to blend it well enough.  There are two small camps in Crocsnap.  Full image here. https://www.deviantart.com/rookfox/art/THE-USIKAA-PROJECT-CROCSNAP-MARSH-771968957

Part of the reason I'm sharing this besides getting some hype up is because I am open to ideas, suggestions, reference/inspiration pics etc for new areas to add in.  I would like it to be a genuine map pack and right now there's just the giant mainland and the wetlands.  I don't think I've really asked ideas from the community before but since this was inspired by the community, I mean I gotta ask.

I'll be posting more on my dA, Rookfox, soon.  Hope y'all enjoy ovo

17
Game Help / issues with new FH
« on: November 06, 2018, 11:48:53 pm »
I really appreciate the time put into updating FH and I'm happy to see it's still being updated after so many years.  I haven't had an issue with the game at all before.
Just some information before I begin, I run FH through an application for macs called PlayOnMac which helps run windows exes on macs.  So far this has not effected anything but maybe it's worth mentioning.  I do not run any harsh mods, retextures, ENBs, etc on it because they aren't mac friendly.

I excitedly downloaded the new FH and ripped apart my old FH to install my RP's map, my RP's presets, and my maps and objects. I was careful in doing this to not replace any of the new FH's files, assuming they needed to be in tact of course.  I deleted anything default from my old FH as I was copying stuff in so that they wouldn't paste and replace into the new FH, and made sure I wasn't replacing anything upon pasting.

Yesterday and today it worked fine post installing of my old stuff but progressively throughout my day today it's just.  I don't know.  Maybe corrupting?  Slowly becoming more and more unrunnable.  I haven't even gone into the new maps, just my same old map and the grounds.
I think the issues began after recruiting today, so in a public map.  I've been randomly freezing, crashing, more so than usual (i only crash when changing into maps, typically) and then when I try to reload, a lot of the time it'll start and freeze on just a white blank screen and not get to the menu.  I can get to the menu a few tries later or after a few minutes which is a nuisance when I'm trying to recruit or in the middle of a session.  Again I say I appreciate the update and I know this is likely a me problem, so please don't take my slight annoyance as annoyance with the staff or map creators.
A few times when I did surpass white screen stuff, I wouldn't be able to switch characters from the first one in the line.  It would freeze upon clicking an arrow.

Fortunately PlayOnMac has a debug thing which debugs applications for you.  I used debug once or twice which still required one or two restarts to get past the white screen but I could get on quicker.  Things were looking up!

And then, just now, I used debug like I use on any problematic application annnnd I came back to FH to find that plants... don't render anymore?  And only plants is the weirdest part... I can see rocks and the building in our RP's map.
I will note that the old FH would allow me to debug without any issues, so that's why I'm very confused here.  I mean I've been running FH like this for years, and never have I had so many issues.  I'm worried because Raz said this is the first of many updates which is exciting and great, FH is my childhood man, but if I'm having this many issues with the first one then now I'm a little down.

So now that I've explained my issue, I do have two questions.
1) the obvious one of does anyone know what's going on or what corrective action I can take and
2) is there somewhere I can download the old FH and if I can, does it allow me to connect to the same server that new FH does??  Like I said above, I ripped apart my old FH to install things to the new one ):

FH worked perfectly fine with me installing my old stuff onto it at first and I didn't install anything else at all since then.  I don't have additional mods or preset sync or poor connection, I don't know what to do.  Suggestions appreciated!


18
Info on joining is at the bottom of this post!

***

Through the New Mexican desert towards the Jemez mountains, a long highway road runs.  Though rarely traveled on by man, it is still used to this day as a guide and path for other wanderers.  Specifically, dogs.  Stray dogs.

Maybe they have turned from their lives by choice; their homes were cruel, unfair, or perhaps they just felt a greater calling awaited them after hearing the tales of the hounds that lay past the highway.
Maybe they were forced from their homes; they haven't the faintest idea where they're going or what to do now, they quite literally walk the road less travelled in hopes of finding shelter.  By chance they walk the highway.

Either way, be it chance, some sort of strange instinct, or just a want to serve a greater purpose, these hounds have been brought to the highway.  Los Sabuesos- The Hounds- highway, named after the many dogs who have been seen walking down it.

Near the highway, an old abandoned shed lay.  This is known as the Shanty, where Los Sabuesos take shelter.  Each day and night they send out patrols, not just for food and scouting, but also to seek out and guide new ones from the road and back to a place where they'll belong.
"You may walk a thousand paw steps to find Los Sabuesos, but in the end, it is Los Sabuesos who will find you."

Some come from the furthest countrysides.  Some come from the nearest civilization just an hour's drive away.  Wherever they come from, or why they have come, in the end it doesn't matter.  Be it the tiniest chihuahua to the grandest mastiff, Los Sabuesos takes all willing to shed blood for the pack, withstand the desert temperatures, and hunt and scavenge.

So if the life of a Sabueso called to you, would you answer it?  Would you walk the highway?  Perhaps you should keep reading.

***

LOS SABUESOS IS...

Literate.  We are lenient on literacy and don't require samples.  However, be it immediately or through gradual improvement, we expect members to write at least one and a half FH posts for each role play post.

Realistic. We require realistic looking and acting dogs.  Their colors must be realistic, along with their designs.  We have slight leniency but generally aim for realism.  The dogs can communicate with each other/speak to each other, and have an established system of handling their pack, but this is as unrealistic as it gets.  Besides that, the pack is even encouraged to be dominance driven and a bit aggressive to maintain natural dog behavior.

One-Pack. There are not coyotes, wolves, etc.  The main focus is Los Sabuesos, and we do not allow loners.  Despite it being one pack, we still have a LOT of plots planned for it, don't let the lack of other groups turn you away!  Plenty of internal conflict is planned already.

Unique.  Our role play as a unique survival and "struggle" system implemented that applies all the more realism.  This system allows for the community to vote and make decisions on what to do next in sub plot lines, though one of these choices has a bad ending, and if voted upon, it can result in unwanted plot consequence... alongside that system, we also have thoroughly written out pack traditions and ceremonies to keep things interesting!

Discord Required.  All of our information is kept on our discord.  Activity is not required in it, but it's where updates are found, guidebooks, and our map download, so discord is required to join this role play.  Keep in mind you can always easily use it on your browser through discord app.com

Beautifully mapped.  And lastly, our role play has a beautiful desert map.  There's 8 maps in the map pack in total, and for older computers, our map comes in a lag help mode.  Interested in seeing previews?  Head on over to https://www.deviantart.com/rookfox where heaps are uploaded!


Here's some previews of both our pack, and the mainland of the map pack.  Below these you'll find info on joining!


INTERESTED IN JOINING? 
Then hop on into our discord!  THERE IS NO OBLIGATION.  You are completely welcome to join it, look around, and if you decide against joining you can just as easily pop out with no hard feelings.  The head admin of the discord is moi, Leda / Carolina, and you can message me anytime with more questions!
You can also add in game user leda and shoot a whisper in game, but keep in mind that a discord join is still required anyways.

https://discord.gg/pFpYcDE

We do hope to see you there!

19
Finished Maps / GREYBOONE - A snowy mountains map pack
« on: May 20, 2018, 06:06:51 pm »
Just gonna post the description from my deviantart, also gonna go ahead and include some rules!  Check the very bottom of the post for the download.



for larger preview, bc for some reason this shrank, see here !  https://www.deviantart.com/rookfox/art/GREYBOONE-PUBLIC-MAP-2018-745694688

Greyboone's Mountains were previously used for our temporary and private role play, "Akiak" which told the story of a sled dog team who ends up crashing down a slope they cannot climb up again.  This crash results in the eventual death of their dear person, and the group is left to fend for themselves.  Out of the several team members, only two or three made it to the end of the role play session.  I made this map for just a temporary role play, I would hate to see it go to waste.  I'll leave you here with an introduction and small plot we had going for Greyboone's territories, and then you're free to either build on that and use the plot, or come up with something completely different for your own role play and purposes.

GREYBOONE is at the heart of many trails, slopes and hunting places.  It is also the heart of treachery and desperation among predators.  The winter is seemingly endless amongst the land, making the slopes that surround it covered in ice and snow just as Greyboone is.  This has resulted in the crashes of several sled dog teams among these slopes, and the loss of hunting dogs whom stray just a bit too far into it's reaches.  Besides the occasional lost dog, the area is far more rich in foxes, wolves, and cougars, whom fight amongst each other constantly for the same resources that Greyboone has to offer.
The area is generally untouched by humans, who intend to preserve it's wildlife, and who intend to not get eaten by predators or lost to the constantly worsening weather conditions.  There have even been search parties sent to Greyboone who simply do not return.

This offers the option for several interesting role play perspectives :
- crashed sled dog teams, confused by the wilders and desperate to find rescue that will likely never come.
- wandering hunting dogs, always confused as to why their person never followed them or came looking for them... at least they know how to hunt for food.
- conniving cougars, who remain hidden until the night or dreadful snowstorms arrive... you only see them because they let you see them.
- cunning foxes, who know exactly how to play the gullible to their own advantage, and how to steal or sneak their way to their next meal.
- or, whatever you want, because at the end of the day, what Greyboone really is and what stories it really holds is completely up to you/your groups imagination.

With the base description aside, I'd like to go over some quick quick rules!

1.  no, you don't have to use any of the posted plot for your role play.  If you wanted to call the map Smelly Boy Peak for your role play and say a bunch of giant dragons live there, that's a okay.  That was simply the preferred/base plot we had going and since the RP has ended, I wanted to share in case others were interested in building off of it!

2.  Please be respectful of other people in the map!  While I think it's great to role play with anyone and everyone, I also think it's great to let people hold private role play sessions if they or their role play need it (although if that IS the case, consider party?).

3.  Please don't claim the map!  The map was made by in game user leda, or user Rookfox.  "Credit to the person who made it" is lazy, and is not credit!

4.  Camps and dens are first come first serve.  If you and another group are fighting over it and don't know who came first, consider seeking a different camp, give it to the bigger/more active group, or block each other completely while RPing.  There's no reason to fight over a silly camp.

5.  Please don't come to me with questions until you've read the map DL read me!  It's very frustrating when I spend two hours writing those and people don't even look at them.  Just take a gander before PMing/commenting below, will ya?

OTHER IMPORTANT NOTES...
- The map was originally going to be expanded on, but I lost all of the map files and wasn't able to ever build on them.  Near the entrance by a small source of water, you may find a portal that has no map attached to it.  This is normal, and just something I never got to.
- If you experience other missing map files though, please let me know so I can look into it and check the download.
- If you're experiencing missing textures, reinstall and thoroughly follow the read me.  If nothing comes of that, comment below and again I will check the download.
- If you experience any lag, crashing or bad tokens, check the read me for a guide on that, but do keep in mind that part of that is simply FeralHeart being an older game.
- Lastly, I don't recommend lighting mods and such with Greyboone's mainland unless your computer is high up there.  The mainland is large and although I can run it fine, I would still say it's a bit iffy with mods like that.  Consider turning them off, or deleting Greyboone's weather file if you're leaving them on.

And FINALLY, you have made it to the map download.  I'll be ya didn't read all of that them there above ^ , but just know I recommend it!


20
Meshes / Leda's Realistic Rock Collection!
« on: May 09, 2018, 04:27:38 am »
just gonna post what I posted on my deviant art post because I'm lazy, but stay tuned if you're in need of brand spanking new realistic rocks for your maps!


so, I've kind of been hoarding these to myself for a while now, which I kind of realized isn't super right because, while I DID blend them up, edit them, make them seamless, and all that fancy stuff, the original textures I used and modified weren't mine, and I simply put them on a default rock object.  So I figured eh, why hoard 'em?

PLEASE SEE THE .TXT FILE.  If your question can be answered by viewing the .txt file, it is unlikely I'll answer it.  It also just contain basic and important information that I'd like people to see (:
PLEASE DON'T BOTHER ME ABOUT HOW THE DOWNLOAD IS "DISORGANIZED."  I am on a Mac, and every time I create a folder, a new log file loads up into the folder.  This file does show up in people's download files ('ds_store' I believe) and can mess with my downloads that I upload.  So, I can't very well create organized folders for my downloads without it glitching.  I apologize!
THIS IS THE FIRST TRIAL AND RUN OF THIS.  So if you've looked at the read me and still can't figure something out, then please feel free to comment below about the issue you've run into so that I can ensure it doesn't occur with anyone else.  Usually the first time I upload something, media fire or my Mac messes up something and certain files don't show up.  I hope that isn't the case here, but if it is, check back within two days and I can almost guarantee the issue will be resolved then.

With that out of the way, here is the download!  And remember, see that .txt file! http://www.mediafire.com/file/eqn715qxx946yp3/ledas%20rock%20pack.zip
(fixed two missing rock textures may 9th 2018)

edit : oh real quick I do wanna be clear that the textures I used were in fact commercial use textures from sites such as textures.com, which I modified to be compatible for the game and blended them up with other textures.  don't want no one to think I stole a bunch of textures or somethin' !

Pages: 1 [2] 3