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Messages - Nala_91

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11
Presets & Markings / Re: Ranulf's Presets (added Nailah)
« on: July 19, 2013, 05:44:59 pm »
I have a suggestion for you. You might wanna fix the transparency on the fur detail, that way you can see it much better. Then try to match the markings with the fur so they match.

12
Presets & Markings / Re: Feareh's Presets 7/7/13
« on: July 17, 2013, 07:18:10 pm »
You have some amazing presets, keep it up <3

13
All presets have been updated & new download link is posted. Also, all past and recent preset for Impressive title are posted as well. If you want a preset for FH or IT do send me a note on my devinatart group, and I'll give you a quote.

14
Other Mods/Creations / Re: Feathered / Custom Wings Code
« on: March 31, 2013, 01:58:59 am »
Any time! I figured out that if your second texture in the code for left and right is another color or texture, it'll be inside the wings mesh. With that in mind you could technically make one texture for the outside of the wings, and the other for the muscles and bone.

I've tried this and it's a neat effect, sadly you can only see it when you F3.

15
Other Mods/Creations / Feathered / Custom Wings Code
« on: March 30, 2013, 05:23:27 pm »
Hey guys, you all ever wonder how your FH character can have the same custom wings like in IT. I have been testing with the same code and finally got it to work. All you have to do is paste this code into your equip section of the material file, then make your textures.

THIS WILL NOT ALLOW YOU TO HAVE TWO TEXTURES, *AKA TOP FEATHERS AND BOTTOM FEATHERS*
-Sadly the way the wings were meshed... you can't do this. Trust me I've tried.

Code: [Select]
material preset_2_equipMatL
{
technique
{
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture Username_CharacternameLeft.png
tex_address_mode wrap
filtering trilinear
}
}
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
alpha_rejection greater_equal 128
texture_unit
{
texture Username_CharacternameLeft.png
tex_address_mode wrap
filtering trilinear
}
}
}
}
material preset_2_equipMatR
{
technique
{
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture Username_CharacternamequipRight.png
tex_address_mode wrap
filtering trilinear
}
}
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
alpha_rejection greater_equal 128
texture_unit
{
texture Username_CharacternamequipRight.png
tex_address_mode wrap
filtering trilinear
}
}
}
}


This makes the old FH preset wings go from this!



To this!



16
Impressive World items are not allowed to be taken off their server, also you might want to read this here.
http://kito.forum.com.bz/t29-private-items-which-are-okay-and-which-arn-t

People who made those aura have copyright over them.

17
Preset is done! Just to let you all know, I do have IT and FH preset commissions open.

http://nala91.deviantart.com/journal/Commissions-Open-3-Slots-295827014

18
Sure thing, username and charactername Please?

19
Making a free FH preset, first one to post a reference sheet will get the free slot!

20
Nyan please don't triple post. Those three zombie presets were done for slycan, sorry there not free use.

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