Author Topic: How to make a Transparent Preset for beginners! Videos are up!  (Read 35192 times)

Offline lugailover

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #20 on: March 24, 2012, 09:42:51 pm »
Thanks! This tutorial was very helpful! Though the static trolled my earphones. Owwww D:

Offline jclucy

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #21 on: April 13, 2012, 01:06:27 am »
Ok, so i made a trasparent preset it worked but then when i was running around my whole boddy dissapeared and then FH crashed..eny ideas?

Offline Nalinha

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #22 on: May 08, 2012, 09:56:42 pm »
Thanks  ;D
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Wolflover87

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #23 on: September 02, 2012, 04:06:59 pm »
Thank you so so MUCH! -huggles-

Offline CreamWolf

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #24 on: September 02, 2012, 05:18:54 pm »
This tutorial's very useful to those who wish for a more interactive way to learn presets.
Lurff eet. c:


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xPuRfectDisastRx

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #25 on: October 05, 2012, 08:55:53 pm »
Is there a way to make a colored transparent preset? I want to make a ghost wolf, with blue/transparent fur. So like colored AND transparent. Is that possible?

Offline Candystar

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #26 on: October 16, 2012, 01:46:06 am »
What do you name the presets? preset_5transparentbody or something like that?



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Wolflover87

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #27 on: October 18, 2012, 12:59:01 am »
Could someone help? Whenever I made every part of the preset transparent beside the left body and right body. Anyways, whenever I did this, only the eye code is wrong since it's yellow and black. Could some help me with my coding?
material preset_1_bodyMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1bodyL.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1bodyL.png
          }
       }
    }
}
material preset_1_bodyMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1bodyR.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1bodyR.png
          }
       }
    }
}
material preset_1_headMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1head.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture  preset_1head.png
          }
       }
    }
}
material preset_1_headMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1head.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1head.png
          }
       }
    }
}
material preset_1_eyeMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 2.000000 2.000000 2.000000 2.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 1.0 1.0 1.0 1.0
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
              texture preset_1eye.png
          }
       }
    }
}
material preset_1_eyeMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 2.000000 2.000000 2.000000 2.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 1.0 1.0 1.0 1.0
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1eye.png
          }
       }
    }
}
material preset_1_tailMat
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1tail.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1tail.png
          }
       }
    }
}
material preset_1_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_1mane.png
         }
      }
   }
}

Offline Ruined

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #28 on: December 28, 2012, 04:58:02 pm »
When I listen to the video, it hurts my ears because of bad quality. x-x
Click [here] to view the Etched Howl website! :D

Offline supertyplho

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Re: How to make a Transparent Preset for beginners! Videos are up!
« Reply #29 on: February 20, 2013, 06:17:04 pm »
I think i didn't understand it that well.Because everytime i paste the code into the notepad preset.And i go to Feralheart.Everything is White.  :-\


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