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Topics - Kuri

Pages: 1 [2] 3 4 ... 6
11
Videos / Post your feral vines here.
« on: April 24, 2018, 10:33:58 am »
Post feralheart 'vine' style short video comedy things here.
I'll get the thread started with some ....Not that great ones.
Don't buy tidepods from stranger in a park.
Roast marshmellows with insults

Maybe i'll add more later...

12
Videos / Random canine tail glitch
« on: April 24, 2018, 10:11:21 am »
Youtube.com video

For some reason I have a canine tail on a feline body, and it's behaving with greyhound canine animations instead of cat....  lol it even comes off and curls the wrong way.

13
Finished Maps / Dog Agility map (animated trainer)
« on: March 22, 2018, 02:24:23 am »

Download via clicking these words, hosted on mediafire inside a .zip file.
Alternate download page (still in a zipped folder though, sorry)

Another attempt at making a map with NPC's but when i realized i couldn't draw the trainer... i just stuck some textures together & said "Ugh close enough"  (figuratively. i didn't literally say that).  So yeah it has an animated "trainer"

14
If i keep making weird items i'll just put them in the one thread for less flooding of the boards.

So no doubt you know how to make these item map meshes, but here, have some pizza


Pizza.zippedfolder hosted at mediafire.com
http://www.mediafire.com/file/u1n6kap406n1jll/pizza%20items.zip]Pizza.zippedfolder hosted at mediafire.com

Cellphone (animated screen)

cellphone.zip download
http://www.mediafire.com/file/2kj48gkbawdsy0s/Kcellphone.zip
Code: [Select]

[Cellphone In Right Hand]
mesh=Kcellphone.mesh
material=
bone=finger1.R
offset_f=-0.5 0.9 -0.3
rotation_f=100.0 0.0 0.0
offset_c=-0.5 0.5 -0.2
rotation_c=100.0 15.0 10.0

[Cellphone In Left]
mesh=Kcellphone.mesh
material=
bone=finger1.L
offset_f=0.5 0.9 -0.3
rotation_f=100.0 0.0 0.0
offset_c=0.5 0.5 -0.2
rotation_c=100.0 15.0 10.0

[Phone L.Paw gelclouds]
mesh=Kcellphone.mesh
material=
bone=finger1.L
offset_f=0.5 0.9 -0.3
rotation_f=100.0 0.0 0.0
offset_c=-0.5 1.25 -0.4
rotation_c=100.0 15.0 10.0


Saxophone


Saxophone.zip download link
http://www.mediafire.com/file/og35v93f3j79ml3/saxophone%20item.zip
Code: [Select]
[Saxophone]
mesh=Ksaxophone.mesh
material=Ksaxophone
bone=botlip
offset_f=0 1 0.01
rotation_f=0 90 90
offset_c=-0.1 1 0.5
rotation_c=0 90 125


Couple other items i made.


Today (23/3/2018)
A roughly thrown together tidepod.

TidePod

Functional Yoyo (was made as proof of concept but the string won't animate correctly?)
[Yoyo]
http://www.mediafire.com/file/c12fnm9q04km8g4/yoyo%20item.zip

mesh=YoyoK.mesh
material=
bone=finger1.L
offset_f=-0.5 0.9 -0.3
rotation_f=100.0 0.0 0.0
offset_c=-0.5 0.5 0.2
rotation_c=20.0 105.0 100.0
Youtube.com video of it in operation




http://www.mediafire.com/file/9m5hjrco9di0m77/bonesnecklace.zip



Shell Bracelet
http://www.mediafire.com/file/i8upnvtzip32nfc/shellbracelet.zip
Code: [Select]
[Shell bracelet R]
mesh=shellsbracelet.mesh
bone=arm4.R
offset_f=0 0.4 0
rotation_f=-180 0 0
offset_c=0 0.6 0.1
rotation_c=-180 0 0

get your cup of starpups here!

https://www.deviantart.com/feralh-abominations/art/Popular-drink-mesh-742180180

Functional machine gun item i intended for feralheart movie making but.... it'll never eventuate, probably.
This should be fine as a film prop for you youtuber types out there.
Comes in long range & static (still, inactive) too.  Fires in 60 second bursts every 2 minutes (one minute of downtime, one active.  Couldn't be bothered making the barrels spool up & stall, but the material code animation would allow for this if you wished)

Minigun.zip on mediafire.com
http://www.mediafire.com/file/zr55wcm4iybkmst/Minigun%20prototype.zip

Code: [Select]
[Minigun K]
mesh=MinigunKshort.mesh
bone=Main
offset_f=-0 4 9
rotation_f=0 180 0
offset_c=-0 4 9
rotation_c=0 180 0

[Minigun longrange]
mesh=MinigunKlong.mesh
bone=Main
offset_f=-0 4 9
rotation_f=0 180 0
offset_c=-0 4 9
rotation_c=0 180 0

[Minigun inactive]
mesh=MinigunKstatic.mesh
bone=Main
offset_f=-0 4 9
rotation_f=0 180 0
offset_c=-0 4 9
rotation_c=0 180 0


Marshmellow on a stick


http://www.mediafire.com/file/2h77d9q5vhcy5i7/teacupitem.zip
[Tea Cup]
mesh=teacupitem.mesh
material=bonesnecklace
bone=finger1.L
offset_f=-0.5 0.9 -0.1
rotation_f=10.0 270.0 270.0
offset_c=-0.5 0.5 -0.12
rotation_c=10.0 285.0 280.0

Fireworks [email protected]
http://www.mediafire.com/file/vkplm7kme14778r/FireworksItem.zip
Sorry but i don't have an animated preview of the item in action. Just this screenshot of it on someones back.  It does fire a basic firework-like texture though.  Could have the textures upgraded later.


TV head you can retexture hosted at deviantart.com

For some reason i don't fully understand people have been asking for this.  You can draw a face on the black part of the texture in MS paint or something, make the static effect weaker by reducing the opacity or something, it's up to you, your character, your creation. :)

Tazer claws were created for a character i don't use nearly enough.
Link2mediafire.zip
Code: [Select]
[tazerclaw Left]
mesh=tazerclaw1.mesh
material=
bone=finger3.L
offset_f=0.4 0.5 0.5
rotation_f=100.0 0.0 0.0
offset_c=0.25 0.5 0.2
rotation_c=100.0 20.0 20.0

[tazerclaw right]
mesh=tazerclaw1.mesh
material=
bone=finger3.R
offset_f=-0.4 0.5 0.5
rotation_f=100.0 0.0 0.0
offset_c=-0.25 0.5 0.2
rotation_c=100.0 20.0 20.0
Not perfect but i don't care.


Finally, something people might use,  Looks good at Kibou ridge


Frosty Breath[email protected]
http://www.mediafire.com/file/tlepjc9c9cgu3ii/Frozenbreath1.zip
Code: [Select]
[Frosty Breath]
mesh=FrozenBreath1.mesh
bone=botlip
offset_f=.2 1 0
rotation_f=90 -90 0
offset_c=.2 1 .4
rotation_c=90.0 -0.0 0



http://www.mediafire.com/file/lelb1g2sajur0uj/gintrap_item.zip/file

A trap, probably more useful as a map object than an item.


Oil Lamp
Has stuff to use it as map asset too.  But the flame is horrible.  Drop a glowy billboard in there.  i might do that later.

https://www.mediafire.com/file/bif9mjwg3x87gx4/xmasLightsItemTest.zip/file
https://www.mediafire.com/file/bif9mjwg3x87gx4/xmasLightsItemTest.zip/file
https://www.mediafire.com/file/bif9mjwg3x87gx4/xmasLightsItemTest.zip

Christmas tree lights.  Tangle yourself up!*

*emote pack for extra tangles not included

Edited so some links might show better than they used to.

16
Game Help / item.cfg refuses to update.
« on: March 03, 2018, 09:46:19 pm »
I'm sure i get the weirdest glitches.  No matter what i do my item.cfg either doesn't update or it swaps the meshes of one item with those of another.  Like... the saxophone will appear as a different object but it has the saxophone texture.

By the way... does anyone know where i can get that game install .zip folder that was so popular in 2016?

17
Meshes / Saxophone Item (Low Poly)
« on: February 28, 2018, 12:39:45 am »

Low poly saxophone item.zip hosted on mediafire.com
 (Can get someone to post it on googledrive maybe if that's more user friendly to you.)

Code: [Select]
[Saxophone]
mesh=Ksaxophone.mesh
material=Ksaxophone
bone=botlip
offset_f=0 1 0.01
rotation_f=0 90 90
offset_c=-0.1 1 0.5
rotation_c=0 90 125

18
Meshes / Cellphone item (animated)
« on: February 27, 2018, 10:56:18 pm »
Does your character sit around a lot chatting with friends in private?   Maybe you go AFK and leave the poor thing to sit alone in silence for hours?

Have i got the solution for you! 


The last image should show how the selfie animation bones of gelclouds making are located slightly differently to the regular ones.

Code: [Select]

[Cellphone In Right Hand]
mesh=Kcellphone.mesh
material=
bone=finger1.R
offset_f=-0.5 0.9 -0.3
rotation_f=100.0 0.0 0.0
offset_c=-0.5 0.5 -0.2
rotation_c=100.0 15.0 10.0

[Cellphone In Left]
mesh=Kcellphone.mesh
material=
bone=finger1.L
offset_f=0.5 0.9 -0.3
rotation_f=100.0 0.0 0.0
offset_c=-0.5 0.5 -0.2
rotation_c=100.0 15.0 10.0

[=======4 selfie anim'=======]

[Phone L.Paw gelclouds]
mesh=Kcellphone.mesh
material=
bone=finger1.L
offset_f=0.5 0.9 -0.3
rotation_f=100.0 0.0 0.0
offset_c=-0.5 1.25 -0.4
rotation_c=100.0 15.0 10.0

[=======Other=======]

[Cellphone In Mouth (unfinished)]
mesh=Kcellphone.mesh
material=
bone=jaw
offset_f=-0.0 2.9 -0.1
rotation_f=100.0 0.0 0.0
offset_c=-0.0 0.0 0.0
rotation_c=0.0 0.0 10.0
rotation_c=190 0 90
I'd like to thank FlyingGrass for helping me with that.  Let me know if you have any problems and i'll try to fix it.

Zipped folder with textures ect on mediafire.com

19
Meshes / Knuckleduster/Shotgun items (pretty second rate)
« on: February 22, 2018, 09:10:52 am »
So i lost the .blend file for the shotgun, it turned out too big to fit on the hip so now it's a back item.  And huge...
Flying grass set the items up for felines.  Took me ages to fine tune for canines

Certain people know how to convert it into something that i can scale but they won't share their secrets.
Zipped folder of mesh & textures download on mediafire.com



LoL why does it have the knuckle duster in the mouth?  Because i couldn't be bothered looping each toe on one paw through the holes...

20
Videos / Are you online?
« on: December 24, 2017, 01:35:51 am »
This is a parody type thing and not meant to be serious.

((Like.. why am i the only one posting video here anymore? i must be doing it wrong.)

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