Author Topic: Time Synch Option  (Read 1465 times)

Offline aerotechway1

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Time Synch Option
« on: October 11, 2011, 05:29:43 pm »
Ok, I was wondering....


...if maybe there could be a time synch option? Like, based on your commuter's clock, it can be either day, night, afternoon, e.t.c. Like for example, if it's 9:00 P.M., on the game, it would stay dark until it's like 10:00 A.M. on your comp and on the game, it's daytime.


What do you think?



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Offline Jitters

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Re: Time Synch Option
« Reply #1 on: October 11, 2011, 05:32:16 pm »
I don't like this idea because the shorter days and nights make for excellent roleplay plot, so if everyone has a different time of day, it is really hard to roleplay properly because the sun could be coming up for one person, while it is mid-day for another! On top of that, the time of day effects weather patterns. I have some custom weather on my maps I am extremely proud of and It would be a shame for it to only play for a couple hours in the middle of the nights when everyone is sleeping.

Offline Sylph

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Re: Time Synch Option
« Reply #2 on: October 11, 2011, 06:24:26 pm »
I have to agree with Sameth. Everyone has different timezones, so it'd be odd for roleplays.

Offline BlazeTheLioness

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Re: Time Synch Option
« Reply #3 on: October 30, 2011, 12:57:27 am »
Not really a good idea. First because: Isnt the default timing already too long? Why making it longer? And after all, it would be weird if in one pc its night, let's use a sample:
................................................................................
[wolf1]:-Looks at the stars-
[wolf2]:What stars? it aint night yet))
[wolf1]:What? how? In my computer everything is showing up as night!))
[wolf2]: you are glitching, then.)
[wolf1]:I'll reset FH then.
Player [wolf1] has disconnected.
Player [wolf1] has arrived
[wolf1]: still night here.
[wolf2]:then i dont know what to do.
[wolf1]: ...
Player [wolf1] has disconnected.
................................................................................
See? That wouldnt be nice, and would also end up with a few friendships raised since lots ago!