Author Topic: Emotes Technical Rework  (Read 1420 times)

Offline DarkendStride

  • Curious Wanderer
  • *
  • Posts: 38
  • Floof-O-Meter: 11
  • Got herbs?
    • View Profile
    • Meh Youtube channel~ <3
Emotes Technical Rework
« on: November 11, 2011, 10:44:55 pm »
Just a bit of a idea I had while testing out custom emotes.  ;D
Well, while I was testing these emotes I found that the people around me couldn't see them; Which led me to believe that the server works by having the NAME of the emote being used sent and received by the other players. Where it's name is looked for in the Emotes.cfg and is updated by the posing numbers associated with that name.

But, if there is no emote by that name (Like some people would have custom emotes and some would not) then it doesn't update and the player using them remains blank faced.

So, my question and idea is. Why not have the emotes sent by numbers? When a certain emote is used, have the clients send and receive the posing numbers and then update that player accordingly. Posing numbers would be like... "ShowTongue" and "EarDroopL".

I don't exactly claim to know most of the innerworkings of FH. But, I hope I hit pretty close to the mark with this and I hope it's mostly understandable. Considering it seems I can't type today. >_>

~Kekitan
« Last Edit: November 11, 2011, 11:49:36 pm by Kekitan »
This is not the wolf you are looking for.~ - Waves paw -