Author Topic: Another small, yet very nice thing.  (Read 2067 times)

Offline Redlinelies

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Another small, yet very nice thing.
« on: June 21, 2011, 12:19:00 am »
I just felt like pointing this out if anyone out there haven't already.

As we all know a lot of those who play FH also makes their own maps.

I myself do place many meshes inside of a map, and location and positions can vary quite a lot depending on the situation.

Thing is, that if you want to place a mesh or object above the ground or in the air somewhere, you have to place it on the ground first, and then either write the height into the position fields or press the up arrow on the Y coordinate.

This can take quite some time if you want to do fine adjustments or work on a map in a bigger scale using meshes placed in the air.

I wish there was a box that you could check inside the map maker, that places the mesh on the camera position just as you add a new mesh or object.

This would solve tons of time when making maps <3
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Offline Kyugima

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Re: Another small, yet very nice thing.
« Reply #1 on: June 21, 2011, 12:21:20 am »
  I love this idea! I have had issues just like this, and it makes placing meshes such a hassle. It would be a great addition to map maker.

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Offline DimensionGal

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Re: Another small, yet very nice thing.
« Reply #2 on: June 21, 2011, 01:58:33 am »
This would be such a relief for maps where objects are floating. "Place on Mesh" for another mesh jsut doesn't cut it sometimes.
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Offline Toxikk

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Re: Another small, yet very nice thing.
« Reply #3 on: June 21, 2011, 02:02:44 am »
xDD
I do a lot of floating objects, and let me say.
This'd solve everything.

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Re: Another small, yet very nice thing.
« Reply #4 on: June 21, 2011, 03:32:07 am »
Bah, the oringinal thing doesn't annoy me much. Though this is a good idea, and you could toggle it on and off for those with... LAGWAVES OF CRASHES AGAINST THE PC!/mac.

Offline Kyugima

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Re: Another small, yet very nice thing.
« Reply #5 on: June 21, 2011, 04:22:48 am »
Bah, the oringinal thing doesn't annoy me much. Though this is a good idea, and you could toggle it on and off for those with... LAGWAVES OF CRASHES AGAINST THE PC!/mac.

I'm pretty sure this wouldn't increase lag at all, just make it easier to place floating objects...

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Re: Another small, yet very nice thing.
« Reply #6 on: June 21, 2011, 05:46:44 am »
Bah, the oringinal thing doesn't annoy me much. Though this is a good idea, and you could toggle it on and off for those with... LAGWAVES OF CRASHES AGAINST THE PC!/mac.

I'm pretty sure this wouldn't increase lag at all, just make it easier to place floating objects...

I never experienced lag and im not that smart about lag XD I just know that my friend really lags alot.

Offline Kyugima

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Re: Another small, yet very nice thing.
« Reply #7 on: June 21, 2011, 07:25:48 am »
Bah, the oringinal thing doesn't annoy me much. Though this is a good idea, and you could toggle it on and off for those with... LAGWAVES OF CRASHES AGAINST THE PC!/mac.

I'm pretty sure this wouldn't increase lag at all, just make it easier to place floating objects...

I never experienced lag and im not that smart about lag XD I just know that my friend really lags alot.

  Lag is mostly caused by too many things in a map, to much going on, like programs running in the background, stuff like that.

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