Author Topic: Differences beetween Adults and Young  (Read 1931 times)

Offline wildspirit23

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Differences beetween Adults and Young
« on: April 18, 2011, 03:02:11 pm »
I think that if adults (wolves/lions) and young (pups/cubs) would have different apperances it would make the game more realistic. Of course, it's no big deal, just thinking it might improve gameplay.

E.x:

http://www.luminous-landscape.com/images/Lion_cub.jpg

http://windmillnetworking.com/wp-content/uploads/2008/07/800px-Lion_waiting_in_Nambia.jpg

http://www.billybear4kids.com/animal/whose-toes/wolf/WolfStanding.jpg

 http://wolvesr4eva.webs.com/photos/Wolves/wolf_pup_wallpaper_1280x1024-1.jpg

Again, no big deal, though it might be nice for RP.

A way to implement it is by 'ticking a box'. A nice place for it would be below the name. Oh, and, the tails might be different too.

Please don't bomb if you don't like XD





Offline GemWolf

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Re: Differences beetween Adults and Young
« Reply #1 on: April 18, 2011, 03:36:13 pm »
If you want them to be more realistic.. wouldn't that require making a whole new mesh for each species' offspring? I think we should stick with what we have, the sliders work fine in my opinion.

slycan

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Re: Differences beetween Adults and Young
« Reply #2 on: April 19, 2011, 12:05:59 am »
can be doe easily with the sliders.

Liekos

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Re: Differences beetween Adults and Young
« Reply #3 on: April 19, 2011, 05:49:54 am »
it would be nice to have adult and child options, but whatever.
I'm happy with what we've got, at least we HAVE sliders for pete's sake :D

Offline wildspirit23

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Re: Differences beetween Adults and Young
« Reply #4 on: April 19, 2011, 08:57:59 am »
Haha, I agree. i simply suggested for furture reference, you know, to bring the game to a new level. Though yes, I'm happy we do have silders XD

Offline EvilSock

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Re: Differences beetween Adults and Young
« Reply #5 on: April 25, 2011, 12:13:08 am »
Nice idea. But for my puppets and cubbies- I just mess with the sliders to create the younger attributes.. Large eyes, ears, maybe a bit on the chubby side.. And so on 8D They can then steadily grow into their adult forms which seems realistic for me xD. But variation is good too.. I like the sound of new meshes anyways.

Offline Sylph

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Re: Differences beetween Adults and Young
« Reply #6 on: April 25, 2011, 12:17:22 am »
Hm. I do like it! But I agree with everyone else. The sliders seem to work fine for it. ;3