Author Topic: A version for FH with ambient objects/terrain  (Read 5095 times)

Offline Vwang

  • Finest Floof
  • ***
  • Posts: 937
  • Country: 00
  • Floof-O-Meter: 38
    • View Profile
Re: A version for FH with ambient objects/terrain
« Reply #10 on: August 22, 2016, 04:06:27 am »
This does sound like an interesting idea.

A bit off topic, @Ruby1234

Are you using just using the normal SweetFX 1.5 injector or ReShade?

ReShade 1.1.0 with SweetFX 2.0!

ohmygoshIcantwait

I'm trying to get it out quickly, but with the update, I have a ton more work to do. I'm really trying for it to be out by the end of the year though. ^^'
whoops
I reviewed the sweetfx folder and it had d3d9.dll
I cant get anything with that file

Offline Ruby1234

  • Mean Tutorial Queen
  • Elder Grey Pelt
  • ****
  • Posts: 2,794
  • Country: us
  • Floof-O-Meter: 297
  • aka Phloxenfree.
    • View Profile
Re: A version for FH with ambient objects/terrain
« Reply #11 on: August 22, 2016, 12:37:08 pm »
whoops
I reviewed the sweetfx folder and it had d3d9.dll
I cant get anything with that file

My mod doesn't require it to work, so that's fine. The objects will still work.

Offline Vwang

  • Finest Floof
  • ***
  • Posts: 937
  • Country: 00
  • Floof-O-Meter: 38
    • View Profile
Re: A version for FH with ambient objects/terrain
« Reply #12 on: August 23, 2016, 12:05:12 am »
This would definitely be a nice idea, though I'm not sure this would be possible the way the staff are updatin' without the source code.
I dont think this thing has something with the source code. I dont know it probably edits all the materials

Offline Vwang

  • Finest Floof
  • ***
  • Posts: 937
  • Country: 00
  • Floof-O-Meter: 38
    • View Profile
Re: A version for FH with ambient objects/terrain
« Reply #13 on: August 23, 2016, 12:05:37 am »
whoops
I reviewed the sweetfx folder and it had d3d9.dll
I cant get anything with that file

My mod doesn't require it to work, so that's fine. The objects will still work.
What type of sweetFX is that?

Offline Crusoe

  • Experienced Traveler
  • **
  • Posts: 248
  • Country: lv
  • Floof-O-Meter: 17
  • Top Kek.
    • View Profile
    • My Github Page
Re: A version for FH with ambient objects/terrain
« Reply #14 on: August 23, 2016, 12:37:42 am »
To get SweetFX to work, download the latest version from http://reshade.me and launch the ReShade setup. Select FeralHeart.exe and choose which renderer you are using. After that, launch the game and see if you get the little ReShade message. If you do, then you are good to go. You should see a folder called SweetFX in your FH folder. Go inside and edit the file named SweetFX_settings.txt and mess around with it to make your own config.

Offline Vwang

  • Finest Floof
  • ***
  • Posts: 937
  • Country: 00
  • Floof-O-Meter: 38
    • View Profile
Re: A version for FH with ambient objects/terrain
« Reply #15 on: August 23, 2016, 01:00:31 am »
To get SweetFX to work, download the latest version from http://reshade.me and launch the ReShade setup. Select FeralHeart.exe and choose which renderer you are using. After that, launch the game and see if you get the little ReShade message. If you do, then you are good to go. You should see a folder called SweetFX in your FH folder. Go inside and edit the file named SweetFX_settings.txt and mess around with it to make your own config.
I cant download any setups sorry

Offline Crusoe

  • Experienced Traveler
  • **
  • Posts: 248
  • Country: lv
  • Floof-O-Meter: 17
  • Top Kek.
    • View Profile
    • My Github Page
Re: A version for FH with ambient objects/terrain
« Reply #16 on: August 23, 2016, 01:02:09 am »
No, no. It's not an installer. That is what the file is called. Everything is in a compressed file. Just extract it with WinRAR or 7zip and everything you need will be in there.

ReShade Setup is an application that helps you inject ReShade into a game. You launch it, choose the game, choose what it is rendering in, then launch the game.