Oh boy, here's Kerri, what crazy idea is she going to ramble on about this time? Well, I decided to do a little collection of my ideas, seeing as everyone else is.
Custom Music on Custom Maps
I've said this before, but the thread has necro'd by now... It'd be really interesting to be able to put custom music into custom maps. As an audiophile, for me, this has been an annoying thing to not have in-game for my maps, since I have these beautiful themes I want to add - but can't.
"But you can just add the music to objects - it's the same thing. PROBLEM SOLVED."
No. No, it isn't. Adding music to objects is an easy way, sure, but when you have multiple of that same object in order to hear the music all over the map - the music gets distorted and echo-y, and there's no option to turn it off if you happen to get sick of it. How can it be applied to the game? Well, that's another question. Maybe drag the .mp3 you want to use into a special folder, and then in Map Maker you can add the music file to the map before exporting it? I don't know, I know nothing of codes beyond what I can change in a .material and .particle file.
More Room in the Cape
More Room in the Cape? What? Yeah. Make the Cape of Distant Worlds bigger.
I'm a mapmaker. My maps aren't amazing like Tigg's or Slycan's 3D map, but they're not terrible little globs of random meshes and flat land. I've made maps for lots of RP groups. Before the v1.05/v1.06 patches, I had a ton of maps in the Cape. So many, that when combined with my own maps and the maps I'd downloaded elsewhere, that the trail of maps went off the Cape's cliff.
"Why don't you just delete some of them?"
Because your mother that only solved the problem for a little while, and then POOF - more maps would be made. Strange creatures, maps. They like to multiply. I know I'm not the only one here that had this problem.
Thundahhhhhrrrrrrrrrrr
Thunderstorms. Unf. And again, unf.
We can have Rain, Snow, Sandstorms, Falling Flowers, Leaves, Fireworks, Volcanic Ash, and Money fall from the sky. Why can't we have Thunderstorms? Y'know, those pesky summer storms with lightning and KABOOM? I understand that this could also be difficult to program, but maybe just flashes of white on the screen and thunder noises could be used?
Water and Wind
Water Currents and Wind. Some sort of invisible thing that could push characters around or make it difficult to walk/swim now and then? The meshes don't have to move, I don't care about moving trees or grass if something like this happens.
Character Interaction
No, I'm not talking about Buttswing.
Some sort of emotes or actions that involve another character? Like Cuddle, or Bathe (for cubs), or Kiss, or Pin. Okay, some of those, not so much, but I hope someone see where I'm going with this. Maybe just some friendly ones like "Greet" and the two characters nuzzle or high-five something.
Well, that's all I've got for right now...