Author Topic: Editable collar/bandanna mesh for size reference  (Read 821 times)

Offline FlyingGrass

  • ~🛠 The avant-garde doctor of mechanical beings. 🔧 🔬
  • Elder Grey Pelt
  • ****
  • Posts: 2,516
  • Country: 00
  • Floof-O-Meter: 121
  • Avatar=Me|Signature=Me
    • FlyingGrass
    • channel/UCA7RfqQ1KLl4s8JhxIXNs_Q
    • View Profile
    • Mechanicafeles Discord link
Editable collar/bandanna mesh for size reference
« on: January 23, 2018, 11:40:57 am »
I need a collar/bandanna mesh that's editable, so I can sculpt an item that's the right size.

A collar/bandanna mesh that can be opened in Blender/Sculptris for size reference. An .obj file will work.

If that's not obtainable, then is it possible to open an Ogre .mesh file in Blender?
« Last Edit: February 21, 2018, 06:11:08 am by FlyingGrass »

My presets.

Good things take time, so I'll take an eternity and create something so good that the human brain can't handle the sheer goodness of it.

Offline FlyingGrass

  • ~🛠 The avant-garde doctor of mechanical beings. 🔧 🔬
  • Elder Grey Pelt
  • ****
  • Posts: 2,516
  • Country: 00
  • Floof-O-Meter: 121
  • Avatar=Me|Signature=Me
    • FlyingGrass
    • channel/UCA7RfqQ1KLl4s8JhxIXNs_Q
    • View Profile
    • Mechanicafeles Discord link
Re: Editable collar/bandanna mesh for size reference
« Reply #1 on: February 21, 2018, 06:12:01 am »
Bumping as I think I've made it more understand-able.

My presets.

Good things take time, so I'll take an eternity and create something so good that the human brain can't handle the sheer goodness of it.