good job on a first try
but.. can I give some advise? I was part of a CGart course that learnt how to texture large objects that needed to be tiled- so I'm not just a 'random' person ^^
but the 'Medows' does seem to be very tiled, you can see where it repeats. I don't know what softwhere you have- Photoshop, Gimp or just MSPaint. but in order for your texture not to be tiled, you have to look for certain parts of the texture that would be seen easially when repeated, such as the blue-ish streak. It's a bit weird to understand- 'to make a repeating texture make it look the same' but it's how I understand the whole tileing process. If you do have Photoshop- there is a tool you can use- the patch tool, to reduce the visable tileing.