Author Topic: Failed to export.  (Read 1432 times)

Offline cafren

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Failed to export.
« on: March 02, 2014, 08:14:33 pm »
I just exported my map and went online to check it. There were a few things out of it so I went back to map maker. Added a few objects (Which were in the map before. Just added more.) And fixed the problem. I clicked export and it keeps giving me "Failed to export." I tried deleting some of the items I added and it still says failed to export. I don't know what else to do right now.

Offline Sibb

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Re: Failed to export.
« Reply #1 on: March 02, 2014, 08:25:08 pm »
What program are you using?

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Offline cafren

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Re: Failed to export.
« Reply #2 on: March 02, 2014, 08:27:13 pm »
I use Gimp to make the terrain and mask. I also tried taking my character out of the map and cleaning my exports before trying again and got the same error.

AlphaEclipse

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Re: Failed to export.
« Reply #3 on: March 02, 2014, 08:28:28 pm »

Ah, yes. The particles could be the culprit. Go into your C: >>> Feralheart >> media > particles and delete any ending in _0, _1, and so on. Sometimes particles double when they are exorted, causing the map to crash. Particles can also get themselves into the my_objects folder, so it wouldn't hurt to check there. ^^

If you don't find particles in those folders, search them in your PC.

Also, make sure your map is 513 x 513! That's very important.

Lastly, does your map have many objects? That can cause the map to crash.

AND, you can try switching your rendering system.

Quote
Method number 1~

First, go into C: > Feralheart. If you look at the FH main folder, you will see a flie called:
'orge.cfg'
Click it, and open it with 'NOTEPAD'.



Look at the first two lines in the orge.cfg file. That is where you change your rendering system.



If you followed everything that was typed and the instructions in the pictures, you should have successfully switched your rendering system.




Method number 2~

Turn on FH!
On the main screen, you will see this:



Click options, and go to video. Click 'Rendering System.'



Then just simply switch your rendering system.




Note that sometimes method 2 doesn't awlways work- That's why I listed the orge.cfg file first. ^^


Good luck! Hope this helped those who don't know how to change their rendering system!~



Offline cafren

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Re: Failed to export.
« Reply #4 on: March 02, 2014, 08:32:41 pm »
Thank you so much. I thought I placed too many items but I changed the rendering system and it worked. ;w;

AlphaEclipse

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Re: Failed to export.
« Reply #5 on: March 02, 2014, 08:35:30 pm »
Thank you so much. I thought I placed too many items but I changed the rendering system and it worked. ;w;

Glad it worked for ya'! ;S;
Have fun with your map.~ <3