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Topics - AbbyJoyce

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11

Born from the minds of the desperate,
 Greek Mythology flourished with prayers and worshipers.
 In Greek Mythology there are twelve Gods and Goddesses
 that rule over the universe from atop Mount Olympus.
Each God and Goddess has it's own subjects that it rules over.




The most powerful of all, Zeus was god of the sky and the king of Olympus. His temper affected the weather, and he threw thunderbolts when he was unhappy. He was married to Hera but had many other lovers. His symbols include the oak and the thunderbolt.


Poseidon was god of the sea. He was the most powerful god except for his brother, Zeus. He lived in a beautiful palace under the sea and caused earthquakes when he was in a temper. His symbols include the horse and the trident (a three-pronged pitchfork). He's most known for being wise and peaceful.


Hera was goddess of marriage and the queen of Olympus. She was Zeus's wife and sister; many myths tell of how she sought revenge when Zeus betrayed her with his lovers. Her symbols include the peacock and cow. She's most known for being protective and elegant.


Hades was king of the dead. He lived in the underworld, the heavily guarded land where he ruled over the dead. He was the brother of Zeus and the husband of Persephone, Demeter's daughter, whom he kidnapped. He's most known for being cold and harsh.


Aphrodite was the goddess of love and beauty, and the protector of sailors. She may have been the daughter of Zeus and the Titan Dione, or she may have risen from the sea on a shell. Her symbols include the myrtle tree and the dove. She's most known for being flirty and regal.


Apollo was the god of music and healing. He was also an archer, and hunted with a silver bow. Apollo was the son of Zeus and the Titan Leto, and the twin of Artemis. His symbols include the laurel tree, the crow, and the dolphin. He's most known for his carelessness and speedy voice.


Ares was the god of war. He was both cruel and tricky. Ares was the son of Zeus and Hera, but neither of his parents liked him. His symbols include the vulture and the dog, and he often carried a bloody spear. He's most known for his mischievous ways and solitude, preferring being alone.


Artemis was the goddess of the hunt and the protector of women in childbirth. She hunted with silver arrows and loved all wild animals. Artemis was the daughter of Zeus and Leto, and the twin of Apollo. Her symbols include the cypress tree and the deer. She's most known for being stern and sarcastic.


Athena was the goddess of wisdom. She was also skilled in the art of war, and helped heroes such as Odysseus and Hercules. Athena sprang full-grown from the forehead of Zeus, and became his favorite child. Her symbols include the owl and the olive tree. She's best known for being clever and strong.


Hephaestus was the god of fire and the forge (a furnace in which metal is heated). Although he made armor and weapons for the gods, he loved peace. He was the son of Zeus and Hera and married Aphrodite. His symbols include the anvil and the forge. He's best known for being brutish and kind.


Hestia was the goddess of the hearth (a fireplace at the center of the home). She was the most gentle of the gods, and does not play a role in many myths. Hestia was the sister of Zeus and the oldest of the Olympians. Fire is among her symbols She's best known for being hot tempered.


Hermes was the messenger god, a trickster, and a friend to thieves. He was said to have invented boxing and gymnastics. He was the son of Zeus and the constellation Maia. The speediest of all, he wore winged sandals and a winged hat and carried a magic wand. He's best known for being a liar.

12
Human & Humanoid Roleplays /
« on: February 23, 2014, 07:39:43 pm »
Forges Guild

Welcome, newcomer. You must be confused. Allow me to introduce myself. I am Louis King, and this is Forge Guild. You may call it Camp Scale Blood. There isn't much time, fresh clothes await you in the tent across the way. Get dressed and meet me in the big house for breakfast.



Plot

We have yet to find a cure for any of the deadly diseases, whether it be cancer, or a missing organ with no donation. What happens to those who know death is near? Well, legend says, if you used one of your last actions as a good deed and you wish to the stars, that you'll be reborn with a second life...but that's just a legend.

In this rp, you are a kid on death's doorstep, whether it's because of a disease or something else. You can be any age between 16 and 30. Either way, you wish upon the stars and awaken in a tent. Everything seems to be in medieval times. You have nothing but a blanket around you. You remember nothing from your old life. A person walks into the tent. They are wearing medieval armor and tell you to get dressed and meet them at "camp rock" whatever that is. Here, you are reborn as the same age when you died, but you aren't dying. How? Because you are now connected mentall, physcially and emotionally to a dragon. You and the dragon's life forces are connected, giving you a second chance. If you die, so does your dragon. If your dragon dies, you live on. You have yet to find your dragon, but surely that will be explained later on. You have a mentor, a woman or man, that will train you and your dragon to survive for you are no longer on earth, or atleast in the same dimension. The plants are different as are the animals. Each student gets a tent of their own, or may share one.

Camp begins at 10 am. Breakfast is at 9. You train until 12, when lunch begins. It ends at 1 and you train until 3. After 3, you can adventure, and rest. Dinner is at 6 and everyone must go and sit down as that's when the guild leader will announce his plans. Dinner lasts an hour and then you may do as you wish until 10 when you must be back in your tent. Your mentor, is most likely also a professor in one of the classes. Train, fight, survive, but whatever you do..don't break clan rules.


Rules

1. Follow normal FH rules
2. You may cuss every once in awhile, but not in every post
3. Hate the character not the Owner
4. No godmodding
5. I hate multiple posting. Please, try and wait until atleast most everyone has posted before reposting.
6. No power playing
7. I'll decide on powers.


Forges Guild

(Yes, it is a replica of camp half blood)


Big house (Where breakfast, lunch, dinner is held)


Stables for horses


Stables/trees where dragons sleep


Forest around camp (credit to owner of art. Amazing job!)


Dragon mountain (where all the wild dragons live whether in caves or on mountain sides)




For student...

[IMG HERE]
Name;
Age;
Gender;
Personality;
History;(optional)
Disease that killed them;
Mentor;
Dragon;
Crush;
Other;

For mentor..

[IMG HERE]

Name;
Age;
Gender;
History;
Professor of;
Personality;
Dragon;
Crush;
Other;

For dragon..

[IMG HERE]

Name;
Age;
Gender;
Personality;
Type;
Scar that matches;
Other;



Each dragon and owner have a brand or scar that matches and connects them. It can be from a simple line to a huge artwork. There are also 5 types of dragons; Fire, Ice, Earth, Water, and Night.

Fire Dragon; normally redish brown. Best in fire and brute strength. Bad at stealth and speed. Weakness is water. Can have wings or not.

Ice Dragon; normally whitish blue. Best in ice and short bursts of speed. Bad at stealth. Weakness is fire. Also good in air. Always have wings.

Earth Dragons; never have wings. Normally brown or green. Best with brute strength. Bad at speed. Weakness is ice.

Water Dragons; Can either have wings or not. Normally blue. Best with speed and agility. Bad at strength. Weakness is earth.

Night Dragons; Normally black. Always have wings. Best with stealth, speed, and agility. Bad at strength. Weakness is fire. Best at night.



13
Human & Humanoid Roleplays /
« on: February 13, 2014, 04:39:49 am »



College is a big deal, and when you receive a full scholarship to any college you get pretty excited. Especially when it's a "Top Notch" college out in the middle of Virginia. Taking the scholarship, you leave family and friends behind to travel to Virginia to go to college at "Parables College". Not such a cheery name, but once you arrive there, the people live up to it. You get the cold shoulder as you soon realize the town isn't fond of outsiders. Why? Well, the town lives with vampires, of course. Peacefully, of course...most of the time. Humans have a curfew, you must be indoors after 8 pm. Anyone foolish enough to leave, is fair game as far as the town mayor sees it, hell, half his men are vampires themselves. What happens when you realize, once you find out their secret, you can't leave?

In this rp, you can either be a vampire or a human. Now, I'd prefer not to have 8 vamps and 2 humans. So, if we get out of hand, I'll limit the vamps. You go to college at Parables college, and you can either live on campus, or in a house in the town. Try to survive the mixed life, or resist the urge to drink.


Rules

Just follow FH rules and we shouldn't have a problem.

A few things, no super powers. I'm legit, right now. No control over the darkness or flying abilities. You can grow fangs, run super fast, you are stronger, you get burnt in the sunlight unless you purchase a light ring, you have better smell and hearing.


Form (the things with stars are necessary. The others are optional

Image Here

*Name;
*Human or Vampire;
*Age;
*Grade in college;
Job;
*Clothing;
 History;
*Personality;
Crush;
Gf/Bf;
*Living arrangements;
Other;


14
Human & Humanoid Roleplays /
« on: January 26, 2014, 10:47:46 pm »


It's been a year since the world fell apart. The sky became filled with grey clouds of life-stealing smoke, the sky burned a red, apocalyptic-hue, sending a deathly viel across the land. One by one the population lessened, a disease over ran the earth. Infection spread and life was no more. Or atleast that was thought to be the case..the smoke soon dissipated, the cities, still crumbling and destroyed, parted for the growth of plant life and the little animals that remained. Water and food soon became a luxury, and shelter was a rarity along with any living organism  that wasn't infected with the virus. The world was filled with barren patches of earth and hordes of a variety of different biters. That's right, the enemies you must fight to survive, Zombies. Biters, as you call them. The world is falling apart, find a group, fly solo, kill, fight, survive.

List of Biters

Gimps; normal walkers that are most dangerous in groups ranging from four to over a hundred

Crazies; anger-stricken flesh eaters that run at high speeds and attack in small groups of up to three or alone

Sirens; Small biters, mostly children, some of the smartest if their kind. When they find food, they let off a loud siren that attracts others that kill the human for them, while the Siren sneaks in to get it's dinner

Brutes; Populate the over run cities in groups, intelligent enough to use blunt weapons


Rules
Follow norm feral heart rules, and junk.

Form

Name:
Description:
Age:
Gender:
History:
Personality:
Crush/partner:
Kids:
Weapons (one primary, one secondary):
Other:



Name: Naomi
Description: Above
Age: 18
Gender: Female
History: Find out in Rp
Personality: Noami is a sweet, soft girl with a bit of an absent mind and a great humour. She's a bit of a cluts.
Crush/partner: None
Kids: None
Weapons (one primary, one secondary): Bow&arrow and Revolver
Other: Her and Ace are siblings, and they have a husky named Chester they keep.




Name: Ace
Description: Above
Age: 21
Gender: Male
History: Find out in Rp
Personality: Ace is a sarcastic, cocky guy with a charming smile and sweet side.
Crush/partner:None
Kids: None
Weapons (one primary, one secondary): Baseball bat signed by famous player & hunting knife
Other: None

15
Animal & Non Human Roleplays / ~.The Chosen.~
« on: January 12, 2014, 05:32:09 am »
This is it...this is the end..

You wake up in what seems to be the remains of a lab. The ceiling has completely collapsed on one side of the room, allowing vines to suffocate the wall and sunlight to stream in lighting up part of the room, exposing hundreds of small specks of dust as they float through the light. The room smells of dust and rusted metal. Water has gathered on the floor, making the floor grow soft with mildew growing beneath. You hop off of the table, a sharp pain beginning to grow in your head as you walk towards the dark end of the room, the shadows prancing along the walls from the sunlight. As you go closer, you make out a shape, someone laying against the wall, a person. You are able to make out a white lab coat stained with something red and black before deciding to avoid it. You walk through the nearest open door, making your way down a long dark corridor. You keep your head up, avoiding looking at the ground as you pass the many bodies of blood-stained soldiers. Your fur stands up as you find turn a corner. Your sight goes white as your eyes adjust to the light from the open door at the end of the hall. You head towards it, as you get closer you feel a strong wind and make out a large pile of sandy dirt covering the floor infront of the door. As you reach the opening, you step out, expecting a wave of cool air, but instead you are met by a large wall of dry wind. As you look  around you spot a group of dogs a few yards away. They stand together, looking out over an edge on the hill the building sat on. You jog towards them, pondering as to why they aren't moving. As you reach them, you go to speak but fall silent as you begin to see what they are staring at. You walk closer to the edge, as you mutter a curse under your breath and begin staring out over the land, like the others. A barren wasteland of fallen trees and cracking dirt. The logs     crack and fall apart into dust as the sky burns a bright red with hues of orange painting the land in a bloody apocalypse.












You are the cure. To what? A plague that wiped out almost all of humanity and   practically every living organism, leaving the last few stray deer or squirrel to fend for itself. The plants shriveled up and water became scarce. The sky constantly burns an orangish-red and world is falling apart. You are part of the Recon, a group of specially bred canines that were created to carry the cure for a future plague in their blood. Each Recon was implanted with a special trait of ability to help the group survive after the plague escaped. You can be any kind of canine, but remember, food and water are scarce, you must survive the apocalypse, fight enemies such as rogue dog packs and humans gone insane, and find the paradise to end the plague.

The rules are the usual, just fill out the form. (you can have as many characters as you can handle)

Name:
Description:
Age:
Gender:
Species:
Skill/trait:
Personality:
History:
Crush(mate):
Other:
  



Name:Vanth
Description:
Age:2
Gender:Female
Species:Wolf
Skill/trait:A remarkable skill to lead, and a chip implanted into her head that gives her random flashbacks of memories that aren't hers of the place the group needs to go.
Personality:Vanth's appearance makes it difficult to figure out her true personality. Almost two-sided, she is quick to give the cold shoulder to strangers. Her smart mouth and witty comebacks make her an interesting person to argue with, which she seems to love to do. She claims to have no fears, and has yet to be proven wrong.  Once you get past her tough exterior, her sweet voice and kind touch make her seem like a completely different person.
History:You'll find out in the RP
Crush(mate): N/A
Other: She's the leader of the Recons

16
Human & Humanoid Roleplays / ~School of the Supernatural~
« on: January 11, 2014, 11:38:12 pm »
You come home and toss your bookbag onto the floor next to the chair where your dog lay sleeping. As the bag hits the floor, your dog sits up, scooting himself to the back of the chair, his eyes dialated and wide as he stares almost through you. You brush it off, seeing as how he's been doing it for the past two months. Whenever you enter a room, he leaves. When you approach him, he growls. Once your faithful friend, he has become your enemy as you have begun feeling hatred towards him. Ever since that one night. Getting drunk in the woods with your friends seemed like a good idea at the time, until you woke up the next morning alone and with a large bite wound on your shoulder. You decided not to tell your parents for the risk of them sending you to an alcohol center like they threatened. As the bite got worse, you began to feel different. You growl when angered, you began to be able to smell the cafeteria food from the parking lot. Your dog even began avoiding you. As you plop down on the couch you snatch the mail off of the side table and begin flipping through it. Nothing, nothing,..as you pull out the last envelope, it's bright blue color catches your eyes. You read  that it's addressed to you and slip out the yellow paper from the inside of it as you begin to read aloud.

Odd happenings and strange events been happening to you? Has your personality changed or has  your world been turned upside down? Worry no more! Leave behind all your worries and come to The School of the Supernatural! We accept anyone and anything. Anthros, demi-gods, ghosts, werewolves, you name it, we accept it. Live on school grounds and make new friends, visit our lounge for video games, tv, or even a drink or two, or visit the nearby town of Aurora on the weekends and go shopping! No more hiding who you are! Interested? Fill out the form below and send it back for more information!

You finish reading and examine the official stamp at the bottom as you mull over the question,..will you join?

Interested? This rp is all about odd people. Anthros, vampires, ghosts, demi-gods, anything! A school with a nearby town built just for odd people like you. Before we begin, here are some rules.

1.No leaving school grounds unless it's on the weekends when the school's gates are open. But you must return Sunday night before 9 pm.
2.No using powers unless it's during skills class
3.You have breakfast in the mornings which isn't required but it starts at 8. Your first class begins at 10 and ends at 11. Second begins at 11:15 and ends at 12:15. Lunch or break begins at 12:15 and ends at 1:30. Your third class begins at 1:45 and ends at 2:45. Your last and final class is at 3:00 and ends at 4:00. After that, you are free until dinner w7hich begins at 6 and isn't necessary. It ends at 8. You are free until 10 at which you must be in your dorms.
4.No fighting ooc
5.No making up outrageous creatures. I'll decide whether they are okay or not.
6.You can have up to 3 characters
7.No godmodding or powerplaying
8.I'd rather if your characters didn't fall for one another, or be enemies, but you can if you wish.
9. Please make your posts atleast 3 sentences.

Form
Name:
Age:
Species:
Personality:
Skills:
Weaknesses:
Description as human:
Description as creature (if one):
History: (Optional)
Crush/partner:
Other:

My characters

Name: Kora Collins
Age:18
Species:Yellow Aura Manipulator
Personality: Kora is a sweet, outgoing girl with an adventorous attitude. Her smart mouth and sarcastic comments get her into trouble. Good at giving advice, she is helpful and charming.
Skills: See auras, control peoples emotions, can sense emotions, can show people their auras, can make aura turn into blasts of energy (like shock waves), can generate any kind of element, can focus aura into one body part to make it stronger, can focus aura into shape to become a living bomb, can sense living things,
Weaknesses: Needs to be touching them to control emotion, needs to take in their current emotion to change it, becoming the bomb will kill her after detenation, using certain moves wipes out all her energy, silver kills her
Description as human:
Description as creature (if one):
History: (Optional)
Crush/partner: None
Other:

17
Animal & Non Human Roleplays / Lab Testing animals
« on: December 23, 2011, 03:13:37 pm »
Welcome to the Lab Testing Rp

This Rp takes place in a large lab that does tests on animals. The lab is located in the middle of a large forest with rocky mountains, grassy plains, large rivers and small creeks, and lakes. It is currently winter since it is winter right now. You can be any animal you want to be real or mythical. You are currently taking residence in the lab. You have had many tests done on you. You wake up in a small metal cage. You are surrounded by many other cages with other animals. You feel tired but your heart is pounding. What do you do? Should you escape? Do what you must to survive. Can you survive the lab?

Also you can pick whether this is the first time being in the lab or whether you have been in it for a while
Rules:
No god-modding or you will be warned then if is persists asked to leave
no descriptive births or mating
Dont get mad at the person be mad at the charry no fighting OOC
Make it fun and dramatic
minimal cussing
Have fun:)



Form:


Name:
Species:
Gender:
Have you been in the lab before:
Age:
description.picture:
Personality:
History:
Mate:
Pups:
other:



my form:





Name:Grace
Species:wolf
Gender:female
Have you been in the lab before: yes i have been in the lab for 1 year now
Age:2
description/picture: above. If my picture isn't working she looks like her profile picture with light brown marking covering the top of her body and white covering the rest. She has emerald green eyes.
Personality: Grace is sweet and caring. She loves helping others but has a sorta dark side. She has never lost a fight and she isn't afraid to fight. She is clever and smart and very good at sneaking.
History:She was born in a small pack but was left behind during a forest fire. She was found by the lab people and has live there since. She has been plotting a way to escape.
Mate:nope
pups:nope
other:nope

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