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In which size range would be most optimal for a standard?

Up to 2 MB
0 (0%)
Up to 5 MB
6 (75%)
up to 8 MB
2 (25%)
10+ MB
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Total Members Voted: 8

Author Topic: What is a "Good" preset file size?  (Read 1367 times)

Offline Redlinelies

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What is a "Good" preset file size?
« on: September 12, 2013, 07:34:47 pm »
So checking through the preset folder in my game I have quite the issue to put a grasp on what might be a "good" size for a preset. Now don't get me wrong, I know as anyone else that if you slap a higher quality image onto the preset of course it could look a lot sharper and better along with materials and other funky stuff..

But let me explain before you click any of the options above

It's all about being able to fit fun presets and creative ones within a certain size that aren't too big. I know there's some hardcore preset makers out there that without any troubles are able to get above 10MB worth of file size when the preset exported but this wouldn't necessarily be the most optimal one when it comes to downloading a bulk of files or running it inside of the game on a slower computer, some presets actually might be a lot bigger than they need to be. While other presets relying on just a few textures can be below 1MB but the more things you add onto it then of course this would increase.

What I want to know from you preset makers out there that do make them very often in different ways and sizes. What would be a "good" standard for a preset size, being able to fit most of the things you may wish into it without making too big for some to use or taking too long for some to download. The most optimized size really that is not too small, or too big.

I believe you get what I'm trying to say.
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Offline Lady_Alizarin

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Re: What is a "Good" preset file size?
« Reply #1 on: September 12, 2013, 08:37:33 pm »
-Shrug-
Being a novice preset maker, a question like this has never really crossed my mind. I can see how increasing the file size could increase the quality of the preset design. If it were to be increased, the preset won't look so pixelated and blocky when it comes to the marking designs and tiny details. But of course, taking up more MBs would take up more memory storage on a computer.
I also think that saving the preset image as certain files contributes to the pixelations of the designs. I've noticed that if I save them as jpeg. images, the markings (especially if they're red) will become pixelated. If I save them as a gif. or a bmp. files, it doesn't really happen as much.

I don't know exactly how many MB it takes to be a "good" preset file. Probably something somewhere between 4-6 MB. It doesn't sound like something too big or too small, or too much to download... but everyone's computers act differently when it comes to downloading. I'm not that much of a computer specialist, I just know how to operate one. And if it stalls during downloading, I smack at it to get it to go faster.

« Last Edit: September 12, 2013, 08:39:39 pm by Lady_Alizarin »
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