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Messages - KrystalStarSoul

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1
Site/Forum Help / HELP to find a mysterious person on here.
« on: September 16, 2019, 06:18:09 am »
Hey, so a little over a year ago. my friend got a receipt in her email from a local pizza shop
She was freaking out wondering if her debit card was stolen. But she still got it.
She found out an anonymous person went into a local shop and paid IN CASH...
For a Pizza to be sent to her... (they paid $36.66 for it)

Now... this person is apparently a User on feralheart. And she wants to know
Who it may be...
 For they requested the guys at the shop to write “Hey Toruk” on the box

Toruk is one of my friends OCs which she ONLY used/played with on Feralheart.
Nowhere else.

So please whoever you are, come out. At least so she could thank you properly...


2
Game Discussion / Help Wanted!
« on: August 20, 2019, 06:52:13 pm »


Hey fellas! I’m about to have a baby soon, and imma need someone to temporarily replace me while I’m off dealing with this stuff. My friend is the current lead of the “Isle of Zugaito” project and pretty much all we need is someone who really knows about mapping.
Specifics:
-mapping (fixing/adjusting/testing/creating)
-masking (fixing/adjusting/testing/creating)
-Setting in objects
-brainstorming

There’s a discord if you would like to talk to the lead of the project.
https://discord.gg/zP5vspJ
(Don’t mind the Roleplay group that’s currently there. If you wanna join that’s your choice too.

3
Here is the feline at least from what i found in the old threads:
http://www.mediafire.com/download/9d2v7dbr8tj0uda/textures+fo+yo+pleasure.zip


Careful someone sent a tex file thinking it was TRW's tex but it aint. someone jus called Toxic. so be aware of names/signias

YEET! Now lastly the canine

I'll send you a zip file in a PM for the canine texture!

5
Hey i know this is already a topic, but i dont wanna go through the bother of reviving the post and getting yelled at as usual.
 So ill make a new post.

Am looking for "Toxic Red Wolf"'s fur textures. cause i forgotten to save the file when i had to do a factory reset on my laptop and when i went looking for it, their deviantart account was deactivated.

so if anyone has a loose file of this person's textures, please please PLEASE toss me a copy Would appreciate it BIG TIME

6
Game Help / Re: Splitting Heightmap but Game Crashes with New Terrain
« on: July 27, 2019, 05:55:38 am »
@WolfQueen

Credited for

PROBLEM SOLVING

7
Game Help / Re: Splitting Heightmap but Game Crashes with New Terrain
« on: July 26, 2019, 10:16:52 pm »
At what point does it crash at? At the game start-up? Or when you try loading the map in the map maker? Or when you mess with a setting in map maker?

Let me repeat

(The debug at the end says “file not grayscale”)

If you haven’t figured where that is. That’s where I’m uploading the map into the game.

I usually know if it crashes as it starts (run error, or particle error)

And if it’s within a setting after upload then no.



UPDATE: a friend helped us, saying it’s bit depth. Which we cannot access that. But so far the game just freezes as it’s loading the map. We had it sit for a few hours and nope. We had to ‘Force Quit’ the problem.

REMINDER: we use Macintosh (Apple/OSX)

8
Game Help / Re: Splitting Heightmap but Game Crashes with New Terrain
« on: July 25, 2019, 11:26:21 pm »
pretty much exactly what i did @@
Perhaps try copying the image onto a new document and re-saving it? I've never heard of this problem in particular.

9
Game Help / Splitting Heightmap but Game Crashes with New Terrain
« on: July 25, 2019, 06:50:30 pm »
My friend had the idea to split the main map into three segments, but to our surprise it wouldn't load
resulting in crashing.

My friend and i are mapping experts and this is a strange sudden.
 The Debug at the end says "File not Grayscale" which should mean the file isnt grayscale right?

Welllll.
  We use FireAlpaca to make the mainframe of the map, then flatten it and save as a random PNG, then we open that PNG in GIMP and convert to Grayscale and export as a new_terrain.png file. and ususally that works 100% fullproof.

This time is strange.

its obviously a PNG
The sizing is correct. (513x513)
no layers at the final step.
grayscale.
Alpha Channel is obviously unmarked.
And is set on Linear Mode (Not sRGB mode) [which is a full grayscale, and no rgb sub pixels]

The game crashes, HOORAY (not really cool though)
 
So we tried redownloading the game to clear cache but that doesnt work either. oh man were in for a haul...


(note: We even attempted re-applying one of the previous map files that was loaded before and worked successfully, it didn't work at all)
[/color]

10
Game Help / Re: Loading terrain height maps crashes my game
« on: July 25, 2019, 06:37:38 pm »
From the manual section here on the site explaining heightmaps

Quote
(~Note~)

If you were to create a heightmap on your own there's a few preferences it must follow and it has the very same as the heightmap used above and below. When your create/save a heightmap it must/should follow these rules.

1. It must be saved into a PNG format

2. It can only consist of 1 layer!(If you use more the game will crash upon importing it) Make sure you flatten/merge the layers on the image before saving it.

3. The image must be saved/edited in grayscale mode and cannot consist of or use colours(If not the game will crash)

4. The Image size should be even on both size, the standard size is 513 x 513 pixels.

5. The use of "Alpha Channel" should be left unmarked/turned off.

If something is not followed in that list it could very well crash your game until you sort it out.

Here it's explained in video.
http://www.youtube.com/watch?v=ZTO8tyhSQPU&list=PLCrTZGtLFJkJeB1qYGae-WGR_gSEj_xPf&index=1

Sorry red this doesnt work either.
 We did everything, and even redownloading the game to clear cache but it just wont work.
:/

The file says its in grayscale but the debug message says it isnt in grayscale. hwatttt

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