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Messages - Tenturo

Pages: 1 ... 160 161 [162]
1611
Presets & Markings / My FeralHeart Presets & Markings!
« on: September 08, 2012, 07:48:57 pm »
Alright, So Here I will show you all of my presets and markings I have Currently Made.

That is my Tabby Cat marking set. Its got the body, head, and tail.

That is the PolkaDots or ChickenPox marking availabe for the head.

Thats my -messed up- armor. The black parts of the dog are the armor XD

Now for the presets!

This is my -very- bad horse preset.

Dash meh diamond rexx preset (based upon the creature from Wizard101)

This is my favorite!! The stripes and body have rainbow pixels in them. (This preset actually took me 1 week to do, but I was not on feralheart 24/7 through the entire process)

P.S. This is what the armor looked like before it glitched whenever I transfered my things to my new computer:

In this one, the armor is grey.

The download links are currently unavailable because they will be in a pack together as soon as I can fix the armor.

1612
Request Maps / Re: I need a map for my pack
« on: September 08, 2012, 01:51:30 am »
So like, with houses, animal cages, stuff kind of like that? Cause like, I already have a ton of realistic house objects I made and a house, and the stuff for cages, so I might be able to make you a map if I can get a bit more detail on what you want.

1613
Presets & Markings Tutorials / Re: How to make markings!
« on: September 03, 2012, 02:58:58 pm »
Can you explain to me how to make it transparent? Like, do I just use the eraser tool?

1614
I do not have GIMP, I use Corel Paint Shop PhotoPro X3 which has always worked fine for me, but can It be used to make the transparent presets?
I will answer, if there is a eraser tool or rubber tool and if the checkered thing shows up when you select the tool and "Add Alpha channel" to add then your all set! I don't have any other art programs besides gimp so good luck find the rubber/eraser tool!
Thank you. I do have the rubber an eraser tool on there, but I have to go back and check for the add alpha channel.

1615
I do not have GIMP, I use Corel Paint Shop PhotoPro X3 which has always worked fine for me, but can It be used to make the transparent presets?

1616
Presets & Markings / New Diamond Rexx Preset!
« on: July 28, 2012, 10:51:44 pm »
I have created a new (and first) preset! I cant get any pictures up yet since I'm On my iPhOne. It is a Diamond Rexx based on the wizard101 Avalon enemy and crown shop minion. This preset is SCARY accurate! The download link will come whelk come when I get home and can get on wifi to take the screenshots. The pictures will cOe then as well!

1617
Lovin it so far! Good Job Red! Can't WAIT to see the finished product!

1618
Screenshots / Re: FH Summer Party
« on: July 12, 2012, 10:40:20 pm »
I really wanted to go! I just can't download it at home. Parents >.< I can only play for a week every month or so. I really miss the game! I also don't have wifi sometimes so I have been working on a mega map for a wolf pack. But great screenshots by the way!

1619
Mapping Tutorials / How To Make A Heightmap
« on: June 17, 2012, 12:27:10 am »
Ok. To make a height map and terrain mask, make SURE your photo editing program can save photos as .png format. Ok. What I do is open My Documents>Local Disk (C:)> FeralHeart> Media>Textures>WaterMill folder. Then, right click the picture titled: watermillTerrain and click copy, then click down in the folder, but below the the photos and such and right click then click paste. Then, click the file once in a right click, rename it with the map name Terrain at the end. I'll use an example from on I made myself: HjrundleFjordTerrain   Then, you want to open it with a photo editing program (GIMP, photoshop, or, as I am using, Corel PaintShop Photo Pro X3). So when your picture comes up, make your brush completely large, and cover the entire picture in a medium shade of grey. The darker grey you go, the deeper and deeper the section of your map is. So basically, Your mountains and hills are going to be white and light shades of grey, and your ocean, rivers, ponds and such are going to be black and darker colors. So, for a large map, use a small brush size for your water.  :P Anywho, whenever your done with your heightmap (it can ONLY be blacks, whites, and greys. NO color), Your going to save it in .png format. Dont close your program after you save it, but mimize it, pull up your folder we started going to, the watermill folder, and double click on the Terrain picture you saved. If it comes up they way it was on your photo program, then it worked. MAKE SURE to check to the side under Format and check to see if it says PNG format. If it doesn't, you didn't do something right. If it DID save correctly, then your ready to move onto your Terrain Mask.

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