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Topics - SmexyBadBoy

Pages: [1] 2
1
Game Help / Weird Spikes On Canine Preset Mane?
« on: June 18, 2017, 05:29:59 am »
Ok so I have this weird error on a preset of mine where the "tufts" I guess they're called on the mane spike out ruining the smoothness of the appearance and I don't know how to fix it and unfortunately I don't know how to attach an image either but this is the mane code I use  ???

Code: [Select]
material preset_3_maneMat
{
        technique
        {
                pass
                {
                       cull_hardware none
                       cull_software none
                       alpha_rejection greater_equal 128
                       texture_unit
                       {
                                texture preset_3mane.png
                }
          }
     }
}

2
Request a Preset/Marking / In Need Of Custom Eyes
« on: June 11, 2017, 01:44:36 am »
Hey Are there any preset makers out there who are good with fully custom eyes I wish to add them onto a partially transparent preset I have downloded for RP purposes I have a photo ready for the required colors & design, technically I need 1 fully customised and the other to be just a normal eye with a matching color to the previous eye I am willing to pay DA points if need be please respond as soon as possible thanks :)

3
Game Help / Combining Preset Codes?
« on: June 10, 2017, 09:33:52 am »
Ok so I'm trying to edit an old free preset I downloaded to where everything, except for the head & eyes are transparent, and I can't seem to find a forum on how to code this can anyone help me? it's been a long time since I coded so go easy on me ok ^^;

here is the preset's code;

Quote
material preset_6_bodyMatL
{
      receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparentbody6.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
         texture_unit
         {
            texture Transparentbody6.png
         }
      }
   }
}
material preset_6_bodyMatR
{
   receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture TransparentBody6.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture TransparentBody6.png
         }
      }
   }
}
material preset_6_headMatL
{
        receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparenthead6.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture Transparenthead6.png
         }
      }
   }
}
material preset_6_headMatR
{
   
        receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparenthead6.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture Transparenthead6.png
         }
      }
   }
}
material preset_6_eyeMatL
{ receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparenteye6.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture Transparenteye6.png
         }
      }
   }
}
material preset_6_eyeMatR
{
    receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparenteye6.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture Transparenteye6.png
         }
      }
   }
}
material preset_6_tailMat
{
   receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparenttail6.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture Transparenttail6.png
         }
      }
   }
}
material preset_6_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture Mane6.png
         }
      }
   }
}
material preset_6_equipMatL
{
        receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparentequip6.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture Transparentequip6.png
         }
      }
   }
}
material preset_6_equipMatR
{
        receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparentequip6.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture Transparentequip6.png
         }
      }
   }
}

4
Game Help / Invisible Friends In Map?
« on: June 09, 2017, 09:58:46 pm »
OK so recently me & my dearest friend AngelTheShifter downloaded an FH 1.13 Map pack on another forum on here. But, when we both downloaded the same map we tried to jump into old ficho & couldn't see each other we tried jumping out then back in for all the maps & nothing worked. Does anyone know how to fix this?

5
Game Help / I'm A Map Builder Newb Again
« on: May 27, 2017, 09:54:26 am »
Ok so several years ago before leaving, between 1 & 2.5 or so I left, I was an avid map editor/builder I could add & remake all sorts of meshes but since the 1.15 update it seems a lot of my old tricks mess with the game & cause it to crash before opening. And yes I know that's due to a cloning error but I can't ever seem to find the culprit despite my best efforts to prevent it so I just uninstal and reinstal in the end not a big deal but a bigger pain than it's needed to be. So Since I tried looking up some new tutorials the "newest" ones I could find were 2 years & older. I've been with FH for over 5 years and it's quite frustrating when you have to relearn with no source. So if there's anyone out there willing to help me out I learn best through visual stimuli so a video would work best with me but I can try to learn through an essay too if that's all you can do. But please help me learn what I'm doing wrong I want to be a part of the community again after leaving all that time ago.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

What I Need To Know:

1) Positioning Portals & Linking Maps

2) Mesh, Material, Particle, & Item Downloads/Exporting (I Tried The Default Exporting Tricks That Worked 5+ Years Ago But It Clones My

3) Files & Messes Up My Game So I Need To See What I Could Possibly Be Doing Wrong)

4) Changing The Default Skin/Mesh/Texture On Items (Like Fluorite Crystals For Example From The Blue They Are Now To A Starry Night Sky)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I know it's a lot but no tutorials cover how to do this for 1.15 and believe me I've looked for 12 hours for a tutorial and nothing they were all too old

6
Request Other Mods/Creations / Wind Mod?
« on: February 06, 2016, 03:37:45 am »
Ok so I've noticed out of all the mods there is no WIND mod out there for FH & by wind mod I don't mean the trees and plants
I meant the mane & fur on your presets/avatars too is anyfloofie is willing to make this mod at all or even if it does exist & nI just cant find it let me know because I would download that mod in a second!

Thanks

~Kenny

7
Request/Find Meshes / I Need Meshes
« on: January 03, 2016, 05:59:15 am »
Hey Floofies I just need a few simple meshes here for a RP map I'm building any & all help is appreciated :3

Mesh List:
Dragon Egg Nest
Dens
& Homes (Village Style)

Please Help & Thanks In Advance For The Help

~Kenny

8
Game Help / DAMN YOU WINDOWS 8 HP!
« on: April 03, 2015, 12:06:17 am »
my dear friend KillerWulf is having trouble downloading the game on her Windows 8 HP laptop.
She tried the regular download & it kept saying "Web Route Security has detected malware try opening download" "Download Failed" & plus the last 2 options kept having the dreaded "Error" message
& she has no idea why [content removed: Reason- Swearing] her computer is behaving like this when IMVU worked & downloaded perfectly for her
can anyone please help us?

9
Ok weird title ik however this is weird as heck, and is beginning yo really tick me off  >:(

Ok here's the story, a pal o' mine named whiterain11 told me to join a Rise Of The Clans RP and after talking to the leader I did, and after downloading the map from mediafire the game & map worked fine & this was on my PC, which is in the shop due to a virus that hit it :(.

So I re-downloaded FH & the map on my lap top, LT, but this time the map is from deviantart not mediafire. And this is because for some stupid reason the map had copyright issues and could "not be distributed using medafire" so the map was only available though deviantart. Anyways I downloaded the map and export it and everything as usual, and the map & game and everything loads up fine, but  once I am in the map I press one of my arrow keys to adjust the camera position then a few seconds after I press any one of my arrow keys on my keyboard (up, down left, or right) the game crashes and I mean the whole game! it will just close off completely. And so I try everything! I try adjusting the settings on the game when the box pops up when the game is first loaded, I must've tried like over 200 different combos T_T. and I even tried re-downloading the map & FH and everything and guess what......yup the game still crashes! it happens every darn time! I desperately seek your knowledge for a PERMANENT solution to this issue, so PLEASE HELP ME! D:

10
Game Help / PRESET BUG IMPORTANT!
« on: May 05, 2012, 02:24:38 am »
Hey I recently downloaded a drake preset from deviant art and when I first exported the preset I would click on it upon log on and the preset box would disappear upon clicking the preset. I tried un downloading & re downloading the game and that was fixed but then the wings equip would show up all white on the preset, so I tried a few more times and now the preset changes straight to custom upon clicking the wings equip and the wings show up fine. So I'm not sure what the hell is going on or what but I am in desperate need of help so please help me!

In case this helps:

The preset files were downloaded as "rar."

The extraction software I use is "7Zip"

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