Poll

There is just 2 options for mods, read my post and then vote.

I want Unity3D. I want shaders, i want custom characters.
16 (72.7%)
I dont want shaders and custom characters. I want all mods under game controll.
6 (27.3%)

Total Members Voted: 19

Voting closed: September 20, 2017, 03:18:33 pm

Author Topic: Feral Heart in Unity Engine  (Read 23198 times)

Offline athert

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Feral Heart in Unity Engine
« on: August 13, 2017, 07:24:43 pm »
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« Last Edit: April 15, 2023, 02:31:05 pm by athert »

Offline Wolflover224

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Re: Feral Heart in Unity Engine
« Reply #1 on: August 14, 2017, 10:30:11 pm »
THAT LOOKS AMAZING ASKSKFSDDFSLF

Offline WolfQueen

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Re: Feral Heart in Unity Engine
« Reply #2 on: August 15, 2017, 04:04:09 pm »
sounds awesome! but i have one question, will this make an entirely new game, as in creating an entirely new source code?


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Re: Feral Heart in Unity Engine
« Reply #3 on: August 17, 2017, 07:59:43 pm »
Honestly...i am happy your thinking something big amd i hope no one causes obstacles for you.

To be honest, im overly disappointed of how most of MMORPG games aren't entirely finish. If you manage to pull this off, imma be proud :)

Good luck

Offline Ellen11v

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Re: Feral Heart in Unity Engine
« Reply #4 on: August 17, 2017, 08:27:04 pm »
I love this. To be honest, I would love a new Feral Heart that has a new source code, even if I like the Feral Heart that we have now. I'm glad there exists people like you who put tons of thoughts and effort into big projects.
Thank you so much for just sharing this with us. :)
doing what i feel like

Offline Kuri

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Re: Feral Heart in Unity Engine
« Reply #5 on: August 17, 2017, 08:33:22 pm »
Looks promising.  Envious of your skill thus far.
The Japanese concept of wabisabi:
The closest concept in english would be 'rustic'
They might have an old thing, one example is a favourite bowl or dish, it's broken, pieces are missing, why fix it?  With gold and pieces from other dishes?
"Because it was my favourite & I like it"

MoonwalkingZear

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Re: Feral Heart in Unity Engine
« Reply #6 on: August 17, 2017, 08:43:37 pm »
I'm rather impressed someone is trying to build the game from the ground up on a new engine. I would love to play this over the OGRE engine but not right now in a rather unpolished state.

Offline FlyingGrass

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Re: Feral Heart in Unity Engine
« Reply #7 on: August 24, 2017, 06:29:16 pm »
Excellent idea!
The extra character creation tab sounds great, it's the character-creation options that got me playing FH the first time I joined.
And the ability to draw presets ingame is a great addition, as drawing a flat picture outside of the game comes with the frustration of having to restart the game a hundred times to position one marking.

My presets.

Good things take time, so I'll take an eternity and create something so good that the human brain can't handle the sheer goodness of it.

Offline Tigg

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Re: Feral Heart in Unity Engine
« Reply #8 on: August 24, 2017, 07:40:38 pm »
But how do you plan to solve the issue that the free unity version wont offer access to the source code and the online player limit is 20 user at the same time?
I once looked into that myself, and only the pro versions, which cost a good amount of money, allow full access to the source + being able to have multiplayer over the amount of 20 players at a time.

Hope you dont use a ripped off version that got cracked thou. cause that would cause a lot of trouble.

Offline sanrio

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Re: Feral Heart in Unity Engine
« Reply #9 on: August 25, 2017, 02:47:33 pm »
Ever since you started this thread, I've been slowly taking track of progress everytime you update it, and to be honest, I'm very impressed.
The speed at which you work on this is amazing! The game already looks beautiful with the shaders, the GUI seems much more cleaner, I'm in love already.

I'm definitely going to keep taking track of your progress as I've found it very interesting so far. Keep up the amazing work! If you ever need a game-tester, I'm right here, I have a ton of free time.

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