Author Topic: REALLY BIG Meshes  (Read 945 times)

Offline RaventheVerewolf

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REALLY BIG Meshes
« on: November 03, 2015, 03:18:52 pm »
Hello!

I have a slight issue when adding a new mesh in the Object Maker. For some meshes they are REALLY REALLY big. Bigger than the "map" big. How can I make them smaller? The scale buttons don't actually help all that much because the mesh is so gigantic.

Thanks!
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Offline hugrf2

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Re: REALLY BIG Meshes
« Reply #1 on: November 03, 2015, 03:25:06 pm »
Type in a really small number in the place of the numbers on the scale. If that doesn't make sense I can provide you with screenshots (Just let me know), otherwise if that doesn't work then I honestly don't know... OwO You can shrink objects in maps, too, using my technique.

Offline RaventheVerewolf

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Re: REALLY BIG Meshes
« Reply #2 on: November 03, 2015, 03:28:01 pm »
It says that it's size is already at "1" though, so do I just start going into negatives?
« Last Edit: November 03, 2015, 03:32:13 pm by RaventheVerewolf »
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Offline Enoki

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Re: REALLY BIG Meshes
« Reply #3 on: November 03, 2015, 04:35:16 pm »
No, ye do not go into negatives. The reason why is that if ye were to do so, 'twould just reverse the mesh. Ye will need to use decimals. This is when all those boring math classes ye took at school kick in. The more decimal places ye 'ave, the smaller the mesh will b'come. I'd recommend trying 0.001 first and see how that works. Ye will just 'ave to mess 'round with the decimal places and see what ye like best.

If ye get confused, do say so, us floofs would be happy to help further. ^3^

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Offline RaventheVerewolf

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Re: REALLY BIG Meshes
« Reply #4 on: November 03, 2015, 04:41:48 pm »
Ok, I got it down to a manageable size now. Thank you very much (:
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Offline Warriorstrike

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Re: REALLY BIG Meshes
« Reply #5 on: November 03, 2015, 05:25:22 pm »
I'm glad to hear that you've fixed it up a bit. I'll go ahead and lock this up. c:

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