Author Topic: Lord Of The Rings Map, WIP  (Read 6048 times)

Offline unnbrellas

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Re: Lord Of The Rings Map, WIP
« Reply #30 on: August 20, 2013, 09:20:42 pm »
For some places I know the soundtrack, but those are the mini maps. I dont want shire music playing in mordor :/ I may just do a neutral soundtrack...


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Offline SteampunkWolfdog

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Re: Lord Of The Rings Map, WIP
« Reply #31 on: August 21, 2013, 10:34:46 am »
XD I can imagine that...it'll be pretty weird. Travelling music or intro music perhaps?

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Offline unnbrellas

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Re: Lord Of The Rings Map, WIP
« Reply #32 on: August 21, 2013, 10:45:00 am »
Traviling music would be good.

Map proggress is dead beacuse:http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=38294.0
I need help :(


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Offline unnbrellas

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Re: Lord Of The Rings Map, WIP
« Reply #33 on: August 23, 2013, 12:34:35 am »
Terrain Mask issue has been fixed! Map Progress has resumed! Updates coming soon!


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Re: Lord Of The Rings Map, WIP
« Reply #34 on: August 23, 2013, 12:41:09 am »
I can not even begin to express how much I absolutely adore you for taking up this project! I can't wait to check it out, though I am entirely aware that it requires time and patience to create something as absolutely fantastic and complex as this!

But because you mentioned you were in need of meshes, permit me to suggest Theirry's meshes.
They're low-poly count, so you should be able to avoid lag. I'd give you a link to the thread, but I'm lazy despite my excitement concerning this project.

Offline hugrf2

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Re: Lord Of The Rings Map, WIP
« Reply #35 on: August 23, 2013, 12:42:26 am »
Hooray! :D Can't wait to see the updates.

Offline unnbrellas

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Re: Lord Of The Rings Map, WIP
« Reply #36 on: August 23, 2013, 12:54:06 am »
I can not even begin to express how much I absolutely adore you for taking up this project! I can't wait to check it out, though I am entirely aware that it requires time and patience to create something as absolutely fantastic and complex as this!

But because you mentioned you were in need of meshes, permit me to suggest Theirry's meshes.
They're low-poly count, so you should be able to avoid lag. I'd give you a link to the thread, but I'm lazy despite my excitement concerning this project.

:D Thank You, I will check it out!
The current predicted finishing date is January

Also, Thank you Hugrf! I would have been stuck forever with that terrain mask if you hadn't helped! :)



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