Author Topic: Synchronization issues with character direction  (Read 2670 times)

weylin

  • Guest
Synchronization issues with character direction
« on: February 17, 2011, 08:01:31 am »
There's some strange quirks with the network code.

For one, unless you move forward or backwards, your characters direction is not updated to other players

For example, if you are spinning around in place, to everyone else, you're just... standing there.
This, I think, is only a problem when using the Right CTRL to change your running mode.
If you use this mode to adjust your characters direction, nobody else will see it, you'll look totally different to them.



Some of the other glitches are understandable as they're just the effect of updates being spread out, and not rapid. (to save bandwidth I suppose)

slycan

  • Guest
Re: Synchronization issues with character direction
« Reply #1 on: February 19, 2011, 01:23:34 am »
yeah I think the servers doing that on purpose to avoid lag ..or so it seems.

Sometimes its really bad for me though where it take 20 seconds for my friends to appear sitting down or looking toward me. That could just be my crappy net though lol