Is this a problem that has only recently happened? I'm unsure if I am correct but I try to avoid making large maps because they require a lot of time for the game to load it up and can just crash because too many assets. This could be why the game is crashing, at least that is what I think.
Alrighty, I'll keep that in mind, thank you!
Make sure you remove alpha channel as that can cause crashing with the map maker. When loading up the map in general though, duplicate particles also cause crashing so be sure to delete any in your particles folder.
I completely forgot about the alpha channel, heh, thanks for the reminder! But the thing is, it didn't crash UNTIL I typed in the Width and Height and then tried to look around, then it crashed, so I don't think it's that problem. I'll see if that happens with much smaller numbers of Width and Height!
You could also try making the map larger in smaller increments instead of doing it all at once? This would require less of a load for the game and possibly make it load faster.
~ Whisper
I'll try that, thanks.
I'll return if I have any other problems!