Author Topic: Height map problem  (Read 1384 times)

Offline StabbedByAPencil

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Height map problem
« on: August 05, 2018, 08:43:08 pm »
I've recently got the FH stopped workings thing because i made a terrain in FireAlpaca, i putted 513 x 513 and the file is PNG, everything is grey,black,light grey and white, i don't know what is the problem? I putted in the terrain folder, can someone help?

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Offline Edolicious

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Re: Height map problem
« Reply #1 on: August 05, 2018, 09:45:45 pm »
Now I'm not sure how FireAlpaca works, but in programs such as GIMP, you need to physically enable the image as a 'grayscale' image. Otherwise, regardless if you are only using tones of gray, the map wouldn't work. Maybe there's a similar setting for FireAlpaca?
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Re: Height map problem
« Reply #2 on: August 05, 2018, 09:47:08 pm »
Even if all the colors are black and white, I've found it that you MUST have the canvas file be completely grey scale. I don't know how FireAlpaca works, but I know that in GIMP, when starting a new project, you can choose to either make a RGB project, where you can have all the color you want, or a grey scale, where even if you select a color to creat with, it will come out grey. If you make it in a RGB format, even if all the colors are indeed in full black and white, it will not load into the game, I've noticed. It must be created on a grey scale project- so that even if you pick a color to color with, it will just come out grey.

Edit- You posted right before I posted - 3- XD

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Offline turtlies

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Re: Height map problem
« Reply #3 on: August 05, 2018, 10:27:26 pm »
As far as I know, FireAlpaca doesn't have an option to convert to greyscale (at least not that I know of?). I make most of my heightmaps in FireAlpaca as well, but you need to open them up in a different program such as Photoshop or GIMP afterwards and convert it to greyscale there by changing the mode from RGB to Greyscale (for both Photoshop and GIMP, you can do this by going to Image > Mode > Greyscale).


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Offline yourlocalcrow

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Re: Height map problem
« Reply #4 on: August 06, 2018, 12:06:16 am »
As said before, make sure you are opening the file in GIMP or Photoshop and converting it from RGB to Grayscale. You may also want to try flattening the image before exporting it, and making sure the file is a png. Another thing you can try is placing it one folder further, into FH>media>terrains>default.

Offline StabbedByAPencil

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Re: Height map problem
« Reply #5 on: August 06, 2018, 06:50:54 pm »
Thanks you all, i will see if i can download Gimp, cause i don't have much mega bytes remaining ;v;

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Offline StabbedByAPencil

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Re: Height map problem
« Reply #6 on: August 06, 2018, 07:18:35 pm »
I downloaded Gimp but is the 2, im not sure if i downloaded the correct one, i clicked in advanced options and there wasn't greyscale
Edit:NVM, im a bit blind and didn't see the option oops
« Last Edit: August 06, 2018, 07:20:18 pm by StabbedByAPencil »

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Offline Kastilla

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Re: Height map problem
« Reply #7 on: August 06, 2018, 07:36:42 pm »
Another tip: Make sure there is no transparency/Alpha attached to the layers. It appears as a dark and light grey checkerboard when erased! ^^
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