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Messages - Aerialacez

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11
Other Mods/Creations / Re: TawnyFlower's Random Meshes & More
« on: December 19, 2011, 07:51:27 pm »
Converted Meshes

CONVERTED MESHES
The World Of Warcraft Rat. (C) Blizzard http://www.mediafire.com/?xx565koy8jdxpc8

A Squirrel. (Texture messed up but it still looks ok. XD) http://www.mediafire.com/?7q3aeaaznlcdh5n

Pompey Pillar http://www.mediafire.com/?ifq2aoy84o3w18i

A Dragon. (Link will be held back for a while since I'm still messing around with it.)

12
Other Mods/Creations / TawnyFlower's Random Meshes & More
« on: December 19, 2011, 07:51:11 pm »
Do NOT ask me to make/convert any, but if I would also like to have one of those I may take them into consideration and convert them.


This thread will consist of my Converted meshes.
Maybe some of my meshes
Particles
and maps
Or anything else that I make. O3O

SOOOO:
First Thread: Converted Meshes & My Meshes.
Second Thread: Particles
Third Thread: Maps.

13
Game Help / Cape Crashing.
« on: December 17, 2011, 07:52:20 pm »
Alright, so when ever I go into the Cape Of Distant Worlds FeralHeart closes. @_@ Help?

14
Meshes / Re: Converting meshes (Closed at the moment)
« on: November 06, 2011, 04:38:43 am »
Wow... I Liked The Mesh In the Screenchot ;)

xD It is suppost to be a dinosaur but the mesh won't work in Feralheart.

15
Meshes / Re: Converting meshes (Closed at the moment)
« on: November 06, 2011, 04:37:47 am »
Alright, I'll do them after I finish my homework. Also, if you look at the size of the mesh and the detail, it WILL lag, no matter if your computer is new or not.
Oh thank u for telling me! Cuz the maps gonna be pretteh big as it is xD
Can u convert something else? I'll go get the link :) Thanks so much for taking this request btw!

Here, you can do either one or both of these, that would be amazing :')
http://sketchup.google.com/3dwarehouse/details?mid=e27c742f2869ee58225b21a3a9de00f9&ct=mdsa&prevstart=24

http://sketchup.google.com/3dwarehouse/details?mid=bb60e1480abcc8449544ea18061f5b56&prevstart=24

xD If they are gonna lag then this one would be cool
Street light: http://sketchup.google.com/3dwarehouse/details?mid=155b935c9e713b1bea4867c2e9676c33&prevstart=0

Cage: http://sketchup.google.com/3dwarehouse/details?mid=32f6e04fe67957da8dc98d189634d5e4&prevstart=24




Ok, the first two, kinda crashed my AC3D most likely because of the size. And the other two don't have Collada (.zip) files

16
Meshes / Re: Converting SOME meshes
« on: November 02, 2011, 10:54:53 pm »
Alright, I'll do them after I finish my homework. Also, if you look at the size of the mesh and the detail, it WILL lag, no matter if your computer is new or not.

17
Meshes / Re: Converting SOME meshes
« on: November 01, 2011, 01:26:05 am »
I exported it after a I finished my homework and this happened.... It's not like this in AC3D though....

18
Meshes / Converting meshes (Closed at the moment)
« on: October 31, 2011, 01:32:14 am »
CLOSED at the moment, I have maps to get to, projects, and other convertingOk, I know I'm most likely going to regret doing this but:::
I recently began converting models in AC3D! I'd perfer if you guys kept to this site though with converting objects.
http://sketchup.google.com/3dwarehouse/
http://thefree3dmodels.com/stuff
NOTICE: I have school. So you may not get them automatically...
MORE NOTICES:GOOGLE SKETCHUP
I can only convert the ones that say Collada (.Zip) !
to check if your file is correct, press the download Model button and a small tab will open.
Also. Some files are in another language and those will not work on my computer.
AND |D
I want YOU to acctually look at the model. If it's one of those huge ones/landscape ones, take a moment to think and try to ask yourself these questions: 'Do I need this one? Would it Lag? Would it make others lag?'
also make sure that they are acctual 3D models, if you look at the picture for it in the upper-right hand corner it SHOULD say Image, and 3D View. Click on 3D View and make sure it's acctually 3D.
3D model site:
I can only convert the ones that are .3ds or .max

Have A nice Day!

19
Meshes / Re: Glaves Textures and Converted Meshes {UPDATE}
« on: September 06, 2011, 09:15:39 pm »
the material file for the oak trees is called "WombatOak.material" there are only four textures as all of these mats are oak trees and the one called "OakComplete" is used for pretty much all of them. "OakFoliage, OakFoliageFall, OakFoliageSummer" are all optional materials for if you wish to change ONLY THE LEAF TEXTURE of each of the trees to fit a seasonal type map. there is also "OakBark" in there as one of the trees did not use the OakComplete properly.
No I mean like, I don't have the OakComplete, OakFoliage, OakFoliageFall, and OakFoliageSummer in the .zip   

Hope this helped.

20
Meshes / Re: Glaves Textures and Converted Meshes {UPDATE}
« on: September 06, 2011, 01:52:29 am »
For me there is no textures in the Oak Tree Mass stuffs xD I have a material but no Textures :/ Idk if it's just me or if they are just not in there

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