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Messages - D-ead7Dog

Pages: [1] 2 3 ... 162
1
Meshes / Re: Hanging plants and tropical flowers
« on: September 14, 2024, 02:44:11 am »
These looks amazing! I can def see me and many others using them :)

2
Commissions, Trades, & Requests / Re: Garbage arts (requests/commisions)
« on: September 14, 2024, 02:43:14 am »
Woah! Love your work!

3
Introduction / Re: A return after 5 years away
« on: September 10, 2024, 09:36:43 pm »
Welcome back!
For some reason that username sounds sorta familiar. Did you ever do Warrior cat roleplays?

4
Presets & Markings / Re: [Personal] Dr. Luvstruk Preset
« on: September 08, 2024, 01:30:29 am »
I love their design! Purple is a great choice ;)

5
Presets & Markings / Re: (Personal) Inferno preset
« on: September 08, 2024, 01:28:38 am »
This is so cute! Nicely done! ^^

6
Forum Games / Re: What song are you listening to?
« on: September 03, 2024, 04:05:03 am »
Two Moons by BoyWithUke

7
Game Help / Re: Fluffy Mane Texture Broken On Presets
« on: August 31, 2024, 10:28:37 pm »
Usually if it's white and blocky it means the file doesn't match up with the name.
I'd try changing it to jpg!

8
Game Help / Re: Fluffy Mane Texture Broken On Presets
« on: August 31, 2024, 07:01:15 am »
Try this code where the mane code section is!

Quote
material preset_11_maneMat
{
   technique
   {
      pass
      {
         ambient 2.0 2.0 2.0
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         alpha_rejection greater_equal 250
         texture_unit
         {
            texture preset_11mane.png
         }
      }
   }
}

Make sure to change the preset_11mane.png to match your preset mane file name. Same as if it's png or jpg.

9
Members of the Season / Re: 2024 Autumn MOTS Winners
« on: August 27, 2024, 01:31:02 am »
Congrats to you three; Kouvinxx, AeroHour, and BloodWinsAll!
<3

10
Have a blast! <3

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