Author Topic: CLICHES GUIDE FOR REALISTIC ROLEPLAYERS:Scars  (Read 1569 times)

Offline Emotcionz

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CLICHES GUIDE FOR REALISTIC ROLEPLAYERS:Scars
« on: February 11, 2013, 11:30:59 pm »


WRONG WAY
Scars challange Anatomy

Who happens to hate those annoying and overated scars, but that somehow go against the anatomy?

1-Bitten Ear, is that even posible?
2-Bear Scratch, insert GNG releated here.
3-Cat Scratch, over used and leaving the eye intact.
4-Bad wolf Scratch, same as number 3, overused scar.
5-Front Fangs, scars are out of anatomy, where does the fur and body end and start? out of anatomy, completly wrong.
6-Back Bite, many users think that two scratchs reprecent a bite, when it does not.
7-Three Fingers, if it was done by a feline or bear 5, not 3 will be left, since when animals have 3 fingers?
8-Wild Surgery, since when can wild wolves have that type of scars in the wild?
9-Perfect X scar, I mean was the enemy really trying to leave the user a perfect Symethric scar? overused scar.
10-Tail Scars, same as number 5.



Anatomy takes revenge

The following description contains useful information that you can use to avoid overatted wrong scars.

1-Torn Ear, If something(the exception of pups and such) had bitten hard, it would had ripped part of it.
2-Bear Wound, a lot of users overuse it, some others have gave the excuse that a ''wolf'' did it to them, mayority of wolves, or realistic wolves fight with fangs, not claws.
3-Cat Scratch, if the user was scratched that way, there is a 70% that it would have lost the eye or left blind.
4-Blind Eye scratch, how can they get only one scratch like that? if they are wild, and if it got bitten, there should be more than one scar reprecenting the two uper or down fangs, another way is to be slashed with something.
5-Torn fur, when the enemy catches and bites hard the user in that way, the fang's usually traspass the skin and wounds the user's skin, as it rips the fur will be torn away as well.
6-Torn Skin, when a user gets bitten, the scar will be mostly represented as a furless zone that was ripped apart, remember that in a fight, the enemy pulls the skin out to rip, thats how the scar will end up.(I used to make this mistake) though they are exceptions.
7-Feline Sratch, depending on how deep or the streight the user puts in its attack there will be between 4 or 5 scratchs[there is exceptions.]
8-Human Surgery, the threads are stitched in the form of crosses, once healed they are taken out, there shouldn't be scars with that form type, also make sure where the user needs a surgery, its like who is going to need a surgery on the ear and such?
9-Umperfect X, title says it all, nothing is symethrical.
10-Torn Tail, if it was made by a bite and pulled out, there should be no fur and only the part of the skeleton/anatomy should be seen, same as 5 and 6.

It's ok if some are wrong.

Do not mind.
« Last Edit: February 12, 2013, 09:48:12 pm by Iambuffie »


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Offline Emotcionz

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Re: CLICHES GUIDE:Scars
« Reply #1 on: February 12, 2013, 12:32:08 am »
Wait, big note here.

Pretty much this is a guide for Realistic roleplayers.


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Offline Wolfexpert79

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Re: CLICHES GUIDE:Scars
« Reply #2 on: February 12, 2013, 09:35:10 pm »
Helpful for realistic RPers but the 2nd scarred wolf looks like a zombie o.o

Offline Emotcionz

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Re: CLICHES GUIDE:Scars
« Reply #3 on: February 12, 2013, 09:45:56 pm »
Pretty much.

Fights are pretty grizzly though. I heard that wolves who battle for the alpha normally get such scars.


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Offline LordSuragaha

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Re: CLICHES GUIDE FOR REALISTIC ROLEPLAYERS:Scars
« Reply #4 on: February 13, 2013, 02:40:08 pm »
Very interesting and mostly true points made here... The only thing is that most people in game unless they are using a preset can't accomplish what looks like real scar markings or anything near that. That's why most individuals seem to have such superficial injuries which in reality would look a lot more like the second figure in that pic if we had the option.