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Topics - follaton

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Characters / flltn's characters
« on: March 17, 2018, 05:22:21 pm »
big work in progress!! come back later!! >:'3c


table of contents

post 1 - fursona
post 2 - anthro characters
post 3 - feral characters

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Art Gallery / flltn's art corner
« on: October 08, 2017, 10:14:10 pm »



flltn's art corner.

here's some of my art i guess. you can check out more on my deviantart + i'm taking commissions if anyone's interested. <:'3c MILD EPILEPSY WARNING!!



click






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Introduction / who's that pokémon!?
« on: October 08, 2017, 07:24:41 pm »



hey there! so i've been floating around feral heart for almost five years but i've only ever lurked. i've been looking for something to de-stress with lately so i came crawling back, ahaha. i'll probably do some content creating of the presets and maps kind + maybe art requests? i guess we'll see. i'm an avid roleplayer too so keep an eye out for some character bios.
but anyway. i'm follaton, flltn, 1986, what have you. i like retro stuff, vinyl collecting, and generally being really pretentious. i guess i'll see you around!

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Game Help / TERRAIN TEXTURE ISSUES.
« on: June 17, 2016, 05:19:44 pm »
i've been having texture issues in FH for... well over two years, honestly.
i remember coming to the forums with the same issue once upon a time, but i don't believe i got an answer to what was wrong.

so.

the problem is: i can't see textures. specifically, terrain textures. not as they're supposed to be seen, anyway.
everything is african_grass.jpg. terrain masks are meaningless, because no matter what terrain texture is applied, it's always african_grass.jpg. it's worth mentioning that i've had FH installed on this laptop (albeit i've uninstalled and reinstalled countless times, because of losing interest and promptly regaining it) for at least three years, and at the beginning, this wasn't a problem for me. i haven't changed my hardware (apart from my operating system; i don't think that'd have too much effect. i've tried compatibility modes, to be sure) and i can't exactly pinpoint any specific FH update that caused this problem to arise. i've had this problem for a while and it's been carried on into 1.15 it seems.

here's a couple of screenshots of Seaside Grove to show you what i'm talking about here.

[ x ]  [ x ]

it wouldn't bother me too much but it just looks... unsightly, to say the least. i used to have quite the interest in map-making but since this... occurence... i've sort of been deterred.

so, does anyone know what's up? Monitor-1-Mobile Intel(R) 945 Express Chipset Family is my rendering device, if it means anything. i'm running windows 8.1.

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Introduction / not even remotely new in the slightest at all,
« on: October 07, 2015, 09:12:08 pm »
Yeah, I've been more or less floating in and out of this place for the past three years or so.
You might know me from Aro'kai, Deviantart, or - on a more obscure note - Sudomemo.
Basically a vertically challenged angry hag from Ireland who draws dogs despite being more of a cat person. I like literate roleplays and I write a lot in my spare time, so hey; if you're into that kinda stuff, hit me up. I'm usually free.

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