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Game Discussion / Info on how to possibly add new species
« on: November 13, 2015, 08:40:36 am »UPDATE
I am no longer taking on this project. Before you respond to my original post, please read my comment linked below.
http://www.feral-heart.com/smf/index.php?topic=53916.msg783135#msg783135
Alright everyone. So I've been brainstorming an idea to include more species in the game without the source code.
My first idea was to attempt rigging custom item meshes to the character skeleton, but it seems that regardless if they are rigged, the entire item will ONLY move with the bone you attach it to. So the idea of rigging items flew out the window. I would switch to making multiple pieces for each bone, but it easily distort and look terrible, and it would take way too many items (I peraonally hate how everything in the character creator is listed. Why not a grid with a small image/icon for each marking, item, mane, tail, and etc? And scrolling properly through a giant list is impossible. Ugh, I should see if a mod like this is possible).
My next idea for adding more species...I haven't tested yet. And I won't to tell you how I'm going to do it. Sorry.
First, I'll need to know what animal species you guys like to roleplay the most ingame--that is not a canine or large feline. This other idea will limit how many species I can add, so I want to know the majority that are used. I need as many people to tell me as possible to get a better idea of how many people use any species you guys mention.
List at least three species if you use more than one. Again, list anything but a canine or large feline. I should probably also mention that it is limited to four legged animals. I cannot do anything like birds, unfortunately. But gryphons should be okay.
Also, I'd to ask those who are willing to spread the word about this thread to as many people as you can. The more responses the better.
I am no longer taking on this project. Before you respond to my original post, please read my comment linked below.
http://www.feral-heart.com/smf/index.php?topic=53916.msg783135#msg783135
Alright everyone. So I've been brainstorming an idea to include more species in the game without the source code.
My first idea was to attempt rigging custom item meshes to the character skeleton, but it seems that regardless if they are rigged, the entire item will ONLY move with the bone you attach it to. So the idea of rigging items flew out the window. I would switch to making multiple pieces for each bone, but it easily distort and look terrible, and it would take way too many items (I peraonally hate how everything in the character creator is listed. Why not a grid with a small image/icon for each marking, item, mane, tail, and etc? And scrolling properly through a giant list is impossible. Ugh, I should see if a mod like this is possible).
My next idea for adding more species...I haven't tested yet. And I won't to tell you how I'm going to do it. Sorry.
First, I'll need to know what animal species you guys like to roleplay the most ingame--that is not a canine or large feline. This other idea will limit how many species I can add, so I want to know the majority that are used. I need as many people to tell me as possible to get a better idea of how many people use any species you guys mention.
List at least three species if you use more than one. Again, list anything but a canine or large feline. I should probably also mention that it is limited to four legged animals. I cannot do anything like birds, unfortunately. But gryphons should be okay.
Also, I'd to ask those who are willing to spread the word about this thread to as many people as you can. The more responses the better.