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Presets & Markings Tutorials / Re: How to make a preset
« on: July 14, 2011, 06:40:01 am »
Doing the new layer makes it easier. So if you have to erase, you don't erase the mesh. Also, there's a way you can do it to see the mesh through the paint. For photoshop, you set your layer to multiply. Then when you're finished, you can go back to the background layer and just erase the mesh. I have a separate question for anyone who would know. I decided to try and create a preset tonight, and Colored one in photoshop. The only problem is, I have preset 1 and 2 filled with presets I'm assuming are default in the game, so I put it in preset 3. But none of my presets are showing up. I saved them all as .jpg files and changed the name from "pinstripehead, pinstripeeye, etc" to "preset_3head, preset_3eye, etc" and I'm a bit confused. Can anyone guide me from here? I'm on a macintosh if that makes any difference. I wouldn't think so, but you never know.