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Game Help / Re: Converting maps
« on: May 21, 2014, 05:22:49 pm »
Well I guessed already that it won't be that easy...
But well it's not like my own IT server, they just said that I could submit some maps I have made and just wanted to edit one of my old maps (which was created in IT). Right now I am editing it oin FH and using like that of course a lot more meshes and all....
What confuses me the most, is the object list itself. In IT the angle of an object is defined with degrees as far as I got it... but how are they defined in FH? If anyone could tell me that, then I would at least be able to just to convert the numbers to the needed format.
Like that it would work of course by editing the files, might take me some time, but it would work.
But well it's not like my own IT server, they just said that I could submit some maps I have made and just wanted to edit one of my old maps (which was created in IT). Right now I am editing it oin FH and using like that of course a lot more meshes and all....
What confuses me the most, is the object list itself. In IT the angle of an object is defined with degrees as far as I got it... but how are they defined in FH? If anyone could tell me that, then I would at least be able to just to convert the numbers to the needed format.
Like that it would work of course by editing the files, might take me some time, but it would work.