You're welcome, Higby!
1) More In-Game mods. I'm sure most agreed to this.Yes! ^^ I think this would go well - however, is anyone even aware of how many current in game moderators we have? I realize that, for safety and security reasons of the in game staff, that when they go into moderator mode they are seen as "Mod#", correct? Well, perhaps on the forum a list can be compiled of who IS a in game moderator, but not what their in game moderator number is. If this still causes problems, perhaps a board / thread that can be posted on whenever a in game issue is going on. That way if a in game moderator is surfing the forum, and they see this, they can pop in the area and deal with it. If not to be posted on the thread itself, a form could be made up; where one places there username, the location of the incident, and screenshot as evidence to what happened with a small summary of what is/has gone on. ~ Then, they would send to to one of the administrators who could send it to one of their in game moderators OR deal with it themselves as to how they see fit.
2) A list of the rules, or a quiz when you sign up on the forum. The quiz - You'd have to get around 90% or so, to pass, so you can actually make the account. If you fail after so many times, say five. Your blocked/unable to make an account for an x amount of hours.I like this idea, it could filter out a lot of potential spammers / people just aiming in to get the game then have nothing to do with the community. I feel as if we should try our hardest to get everyone involved, up, and active (in a Internet, forum type of way ;3)! It will make things more enjoyable for us all, and if we're more willing to accept new people who have obviously passed said test, we'll have a better time getting along rather than arguing like children. =]
3) A box pops up, after you create your first character In-Game. Rules listing 1 through 10, ect.Maybe even before you create your first character? When you first log into the game, a pop up box (that scrolls, just in case) and it lists the rules, and perhaps can link to important threads of the forum.
4) Hm. I'd say the current mods (if possible) be more active in each of the public maps (At lest one mod, per map.). At lest a few hours each day. Early morning, Mid after noon, Late at night. Or even, assign some mods for the said parts of the day. Such as a Day mod, Afternoon Mod, Night mod.I'm not sure how much variety can be found in the current moderators (of the forum and in game) time zones, but perhaps Raksha (or someone, since Raksha is on hiatus?) can compile a neat list of what moderator has what time zone. It'll make it easier to find and contact moderators at what may be better times for them. It can also, for future reference, help the staff decide on new staff who have time zones that aren't as well moderated as the other time zones.
5) Maybe a time limit on posting In-Game, say if you post something. There's a thirty to one minute timer until you can post again. Wow (World Of Warcraft) has this, it helps reduce spam.I like this idea, however it puts a restriction on roleplayers who paragraph roleplay. Slycan's idea off of Wolfteam sounds perfect, to be honest. If anyone doesn't understand what she's saying, I think she means;
____________Chat Box _____________
Bob: LOL
Bob: bDJAW
Bob: NBJDJAKW!
- Bob has been banned from posting for
one minute.
Jill: A lot of words here rp post here blah
blah blah blah blah blah blah blah blah bl
ah blah blah blah blah blah etc
_________________________________
What you're seeing in my poorly made chat box, is Bob posted three lines / spam / words very quickly and annoyingly, and I've seen this happen before. Because he spammed like that, the system banned him from posting for one minute. If he does it again, it could be two minutes. Third time, three minutes. And so on. When a user logs out then logs in, perhaps this could be reset? Or it can at least be kept track of with some sort of system log. I don't code, so I don't know how it could work. But it's a good idea that we should work on!