material preset_3_bodyMatL
{
receive_shadows on
technique
{
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.050000 0.050000 0.050000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
cull_hardware none
cull_software none
scene_blend alpha_blend
alpha_rejection greater_equal 128
texture_unit
{
texture
InvisibleBody.png tex_address_mode wrap
filtering trilinear
}
}
}
} alpha_rejection greater_equal 128
texture_unit
{
texture
InvisibleBody.png }
}
}
}
Make sure you're putting the image name in both these areas. Also, make sure your image is a .png file!
Try looking at
this tutorial by Ruby.