Author Topic: Glaves Textures and Converted Meshes {Cathedral/Arena}  (Read 210071 times)

Offline Glave

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Re: Glaves Textures and Converted Meshes {UPDATE}
« Reply #40 on: September 11, 2011, 02:13:59 am »
sorry Firespirit, you have to put in the textures yourself. Most of them should use the same name as the mesh. When you downloaded them you should have gotten the material files: WombatFoliage I think is the moss one, and you should just have to type in "Moss" for that.
If you need a list of Material you may have to wait, I am a little swamped right now.....no pun intended XD...and can't dig that info up just this second. OakComplete is the one for pretty much ALL of the oak tree stuff. Type that into the material box for each mesh and it should give you bark, leaves and branches all in that one material.

rawr_loud

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Re: Glaves Textures and Converted Meshes {UPDATE}
« Reply #41 on: September 12, 2011, 06:28:33 pm »
These are amazing. O.O Except I can't see the textures on the Wombat plants and trees. Even after I typed in what you said! :o How can this be fixed?


*NEVERMIND. xD My gosh darn moody textures were acting up again. They work now. c:

James Wolf

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Re: Glaves Textures and Converted Meshes {UPDATE}
« Reply #42 on: September 12, 2011, 06:40:26 pm »
hey you seen Nikita lately (rubydarkcrystal)?

Shock Wave

Offline Glave

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Re: Glaves Textures and Converted Meshes {UPDATE}
« Reply #43 on: September 12, 2011, 10:48:47 pm »
@Nathan: She is busy with school and family, I will let her know your looking for her.

Offline Emberflame

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Re: Glaves Textures and Converted Meshes {UPDATE}
« Reply #44 on: September 13, 2011, 12:31:11 am »
Thats exactly what I did, except for the moss material, but they just don't work, I'd welcome a suggestion if u can, but my Feral Hearts currently down so I'll have to get back to u XD

Offline Glave

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Re: Glaves Textures and Converted Meshes {UPDATE}
« Reply #45 on: September 13, 2011, 04:26:41 pm »
Sounds like you might just be getting the names wrong. Make sure you watch out for caps! You must spell it exactly how its spelled in the material file. You may want to go through and look for 'WombatFoliage' open it up in notepad and write down all the names after 'Material' exp: it will say Material Moss

you have to be sure that if I used a capital M then that is what you type it in. If there is not a capital then don't use it. Has to be the same.

ZombieKitteh

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Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #46 on: September 14, 2011, 11:35:25 pm »
Are the cart in the human .zip file? If so what are they named because  Ican't find them :c

Offline Halopromise

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Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #47 on: September 14, 2011, 11:37:23 pm »
Holy amazing on a bun.
Halo ~ Queen and creator of Twisted Fury Pack Reborn.


http://TwistedFurypackreborn.wetpaint.com/
- All animal RPG | Over 2000 members | post - apocalyptic | Fantasy

Offline Glave

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Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #48 on: September 15, 2011, 03:49:04 am »
Zombie: they are not yet in a zip file. I haven't done them yet. I will see if I can get them in a bundle if you like them. I just wasn't happy with the texture layout on them. I was hoping to work on them a bit more first.

Offline Glave

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Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #49 on: September 15, 2011, 08:58:00 am »
@Halo: your comment made me laugh :D