Jungle
material preset_3_bodyMatL{ technique { pass { texture_unit { texture preset_3scroll.png scroll_anim 1.0 1.0 } } pass { scene_blend alpha_blend texture_unit { texture preset_3body.png } } }}material preset_3_bodyMatR{ technique { pass { texture_unit { texture preset_3scroll.png scroll_anim 1.0 1.0 } } pass { scene_blend alpha_blend texture_unit { texture preset_3body.png } } }}material preset_3_headMatL{ technique { pass { texture_unit { texture preset_3scroll.png scroll_anim 1.0 1.0 } } pass { scene_blend alpha_blend texture_unit { texture preset_3Lhead.png } } }}material preset_3_headMatR{ technique { pass { texture_unit { texture preset_3scroll.png scroll_anim 1.0 1.0 } } pass { scene_blend alpha_blend texture_unit { texture preset_3Rhead.png } } }}material preset_3_eyeMatL{ technique { pass { texture_unit { texture preset_3scroll.png scroll_anim 1.0 1.0 } } pass { scene_blend alpha_blend texture_unit { texture preset_3eye.png } } }}material preset_3_eyeMatR{ technique { pass { texture_unit { texture preset_3scroll.png scroll_anim 1.0 1.0 } } pass { scene_blend alpha_blend texture_unit { texture preset_3eye.png } } }}material preset_3_tailMat{ technique { pass { texture_unit { texture preset_3scroll.png scroll_anim 1.0 1.0 } } pass { scene_blend alpha_blend texture_unit { texture preset_3tail.png } } }}material preset_3_maneMat{ technique { pass { cull_hardware none cull_software none alpha_rejection greater_equal 128 texture_unit { texture preset_3mane.pngtex_coord_set 0tex_address_mode clampfiltering trilinearwave_xform rotate sine 2 .5 0 .02 }}}} } } }}