[These rules go for the entire role-play area; if any of these are broken, your character will be removed from the character section.]
1.) Realism is a must. Your character may not be a blue wolf, pink cat, etc., which can leap off the world's largest building without dying or without a scratch. Your character must be flawed, as nobody (including animals) are perfect in any shape, way, or form.
2.) Nothing too plot changing. You cannot "kill off" the leader of one of the biggest groups in the world without being noticed or killed yourself. You cannot kill your character, either, as plotholes and whatnot will occur. Anything that revolves around your character may be changed, however it cannot change anyone else's character (unless it's mating, pups, etc.).
3.) Try to keep up with your character(s), please, which means to try to remain active. I'd hate for someone to reply to a post and then have the role-play die soon after, so try to remain active - however, I want you to take turns posting, meaning whomever is accepted first gets to post second and so on, if a member does not post within twenty-four hours, then you're able to skip that person.
4.) Mating / birthing cannot be done in the role-play area; either skip it or take it to a PM, you may not fade it to black or do anything that has it near the role-play thread.
5.) Your character may die and kill, but you cannot do either unless you have permission from the other team.
6.) You may have up to - max - three characters. Keep up with all of them. If a character dies, then you may use that dead character's slot again (this can only be done twice) and create a new character.
7.) Do not argue via OOC. It's annoying and makes everyone unhappy. Try to keep every argument towards the characters, as long as it's not thrown in randomly.
8.) Please try to refrain from using wolfspeak, I find it sorta tacky and unreliable during role-play - just try to use the actual words for body parts and whatnot.
9.) Your character is allowed to swear as much as they want, as long as it's not in every other sentence - it gets annoying after a while.
10.) Five sentences are the bare minimum, though they don't have to be extremely detailed, do not make it sound monotonous.
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[These rules / laws are allowed to be broken, just don't make every post about doing so. It's just a code that the characters' groups are supposed to live up to and some will have severe consequences within the role-play.]
I.) Any member of the opposite group within the grounds of another's will face the consequences of those that had found said member.
II.) The groups have their own prey, which should be enough for both. Refer to the first law.
III.) Members are not allowed to mate with a member of the opposite group, if two members are found doing so, their children and/or them will face the consequences which are open to the leader.
IV.) Traditions will remain in place. If a member is found using a different tradition from their group's, then they will allowed to do so - only in the comfort of their home, if found doing so publicly, they will either be vanquished or persecuted.
V.) What the leaders agree or disagree on is considered law, anyone who goes against it can and/or will be banished from the group's territories.
VI.) If a child of an opposite group, or of no group, is found on a different group's territory, they must be helped and not killed, unless said otherwise.
VII.) If a member is to battle another, they do not have to kill them in order of victory - unless said otherwise.