Author Topic: A guide on how to generate heightmaps with L3DT.  (Read 21993 times)

Offline Hoc45

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #10 on: January 10, 2011, 10:48:13 pm »
A terrain mask is a little tough to explain. Basically, it's a picture that determines which texture goes where. So I can have a snowy texture go here, a grass texture go there, and so on.

Offline Ouuka

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #11 on: January 14, 2011, 06:43:21 am »
Great tutorial, defintly gonna keep it as a book mark, could u make or know of a tutorial on how to put sky u make from sky maker into map maker, mine never seems to work for me and its most likely something im doing lol.

Offline Hoc45

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #12 on: January 14, 2011, 01:20:57 pm »
I've hardly touched the sky maker yet, since I'm busy with heightmap and mask making, but I could take a look at it.

Edit: Have you successfully loaded the sky file?
« Last Edit: January 14, 2011, 07:27:38 pm by Hoc »

Offline Ouuka

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #13 on: January 15, 2011, 05:03:27 am »
No i havent been able to load it in MapMaker Yet, im not sure what im doing wrong -.- But imma keep trying, it just never loads for me QQ D:

Offline Hoc45

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #14 on: January 15, 2011, 05:51:37 am »
Have you managed to save your sky and/or weather file?

Offline Ouuka

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #15 on: January 17, 2011, 03:27:47 am »
yea, but when i try to load it into map maker it doesnt appear or it says cannot be found, so maybe i have to put the file somewhere else? just not rly sure at all

Offline Hoc45

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #16 on: January 17, 2011, 12:33:47 pm »
If you don't get an error while loading it in the map maker, I think that means it works. However, I don't think skys play their cycle in the map maker.

Offline Ouuka

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #17 on: January 18, 2011, 04:36:57 am »
Possible, but ive seen ppl with screenies of their map with their sky in it, its only reason i beleive im doing something wrong :\ Bu ty anyways ^^ if u do figure it out lemme know <3

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #18 on: January 24, 2011, 10:15:57 pm »
I love you xD  Both the map and mask tutorials have been helpful to me trying to learn how to make my own maps.  You've made my day!

Offline DinWolfie

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Re: A guide on how to generate heightmaps with L3DT.
« Reply #19 on: March 18, 2011, 04:34:26 pm »
Whenever i load the heightmap, FH stops responding. O.o