Author Topic: The d a r k n e s s within [Open | Apply!] - Rated T/M  (Read 3469 times)

Offline Celeyan

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The d a r k n e s s within [Open | Apply!] - Rated T/M
« on: November 13, 2013, 04:14:56 am »


M a g i c an ability so t r a g i c
S h u n n i n g and dissing builds h a t r e d
D a r k brews away from the l i g h t

In the magical world of Fiagap- a usually peaceful place of various species and different creatures, live many civilizations of human-based species. Humans, Hybrids, and others- complete animals, all live together in different lands and cities, and towns. It has a world similar to one of earth- however they have different properties, and cities. This world also contains spirits- usually the spirits are all white spirits, and they reside in every species in Fiagap. The white spirits usually take each species as its host, meaning they live and die with the person they are with, and each person at birth receives a spirit, people with white spirits, are pure.

However- not everything is white, pure, and peaceful in the world of Fiagap.



T h i s is were things gow r o n g

A very long time ago- a male baby was born, the doctors of Fiagap had assumed it was an average baby, but they were wrong, oh so wrong. He was the first baby with a black spirit dancing inside his soul. It was unlike any white spirit- it corrupted him slowly- so no suspicion would arise amongst the species of Fiagap. It  took his mind and his soul, forcing him to take on dark beliefs and thoughts. The spirit evil. It wanted to see chaos and death. The child it had taken over followed its commands. It had gained the power and strength of the black spirit, something white spirits could not give to the host that they had chosen. The reason why the spirit was so angry at the species of Fiagap was only told to his host. Each species on the world was made from the powers of Fiagap- from the very core. Spirits had seemed to live in the world before the first humans, hybrids, and animals had walked the earth.

The black spirit had commanded and directed the weaker white spirits- as the spirit was more powerful than them, and the black spirit had grown angered at the new things in his world, which the white spirits didn't seem to mind. He wanted to get rid of them. The new creatures at first were born into a overly, harsh and cruel world, many of them dieing due to the dangerous black spirit who was chaotic and unforgiving. But the spirit had grown weak during his time of chaos. He was the only black spirit who could cause such harmful things to happen. So when he had run out of power, the humans were able to grow and flourish- creating cities and civilizations. He was unable to regain his powers. So he had waited in the shadows, watching as his fellow spirits just seemed to roll with everything. They had taken hosts, it had seemed. It had taken him a long time to decide on a host.

The one who would help him defeat the now advanced creatures of Fiagap was name Viente.

 The child had the first abilities of a magic user. His parents hadn't noticed anything strong with their child, as the spirit had forbid him from showing any sign of an evil attitude. For the species of Fiagap were wise in the way of the black spirit, no matter how long he had gone. As he had thrived in the human host, he had also regained his powers. Viente would be the first human who would have magical abilities. As he had grown, the spirit and him had begun to devise a plan. Each day, hour, the spirit would teach him how to use the first strands of dark magic. It had corrupted him all the way until he was an adult. As an a adult he was strong- and he had been completely controlled by the black spirit. Viente's control of his mind and body were gone the moment the spirit deemed it was time for him to cause destruction. He had taken the world by surprise- a human who could control magic was surprising, and the fact that he was using it for the bad had caused chaos.

But the species of Fiagap were wise, and resourceful.

It didn't take long for the species of Fiagap to learn the ways to fight off his magical abilities. In the form of machinery, they learned to make weapons that could repel the darkness. Once more- the angered spirit had fought and fought until he was weakened. But this time, he couldn't have a host- this time, he would officially die, for even though he was powerful, he was not as wise at the advanced species of Fiagap. He had pushed himself to the limit, striving to defeat the creatures who had destroyed and built on his world- but he had failed. Yet he had left one last parting gift to destroy the peaceful lives of the Fiagap people. He had left tiny black spirits- which known by the species of Fiagap, the creatures of darkness. They took the bodies of great creatures, programmed to destroy the species of Fiagap, and all of their creations- intent on destroying the species.

 However, man was still very wise, full of passion- and still very resourceful. This had led them to a solution. A solution that would help them even the odds between the two clashing species. Great machinery, with powers- helped them defeated the creatures of darkness. They feel safe, for they have warriors that are at work defending the world. But every great civilization that strives, must eventually..

f a l l.



T h i s is were things got b e t t e r


Magic has seemed to grow in the world, despite the death of the black spirit. Advanced white spirits taking only a tiny bit of hosts are being found, various species of Fiagap are being reported to have strange abilities. It seems the spirits in these beings are strong, similar to the black spirit, yet slightly weaker. They are the trainers of these magic users, yet with good intentions, pure. Since the species of Fiagap had been growing through a time of great peace, the magic users were able to become strong and educated. So strong and educated that a school dedicated to magic and fighting has been born.

Even the school is called the academy of Magicka, students who wish to train to be warriors even if they do not have powers are still allowed to go. They are normal humans, hybrids, or animans- nothing out of the ordinary. They are called the unmagicked, yet still get the same rights and privileges of magic students. Unmagicked students do not have the same classes as the magicked students. Their classes usually consist of all the unmagicked species in the academy. There are teachers there that are willing to train students without magic in the way of fighting or healing, ect. They are still able to build their own weapons, and mages will infuse powers into their weapons if they wish.

The magicked students are the ones with the ability to use magic. This power is almost always inherited when two advanced white spirits have a child, yet for some reason it can happen randomly in families who have no history with magic. Magic students usually have classes that are different from unmagicked students, as most of their classes will have to be different. They have the same rights as the unmagicked students, so everything is equal. Both classes of students have the same lunch, and live in the same quarters. Meaning, two magic students and one unmagicked student can live together in one room. When going on patrols or missions, the two classes can also be paired together.

For many years this school has taught many of the magic users found in the world of Fiagap, and also species who wish to be warriors, yet have no powers. Most magical users are warriors as well, defending the world and protecting it from the creatures of the darkness. It is mandatory for parents with magical children to send them to the school on their eighteenth birthday, were they are taught how to control their magic. But with every school comes drama, romance, fighting- and tragedy. So you may come along, join this school as a warrior- and train your abilities, but be warned- darkness brews away from the light. The creatures of the shadows are growing stronger, and spirits within others are darkening.



« Last Edit: November 17, 2013, 11:05:02 pm by ??????z?????z???? »

Offline Celeyan

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Re: D i ffe r e n t [DO NOT POST. DO NOT POST.]
« Reply #1 on: November 13, 2013, 08:29:26 pm »


L o c a t i o n s




The a c a d e m y
The academy has a white exterior, and other decorations on the walls, with a glass ceiling, skylight carved into an atrium-style cut that had the lighting effect of a diamond with lights sharpened into spears of rainbows cutting the darkness. The waterfalls of freshwater from a stream on a floating island near the school spewed through the holes made in the ceiling, falling into two shallow pools of water in the main room and being drained into the lake outside of the magnificent stone building. Shallow pools to the left and the right of the massive doors that led into the academy were blocked by a sudden wooden bridge, causing the water to splash violently against the planks, yet not overflow.

Vegetation and vines lined the sudden change of texture. Wooden, mahogany walls were decorated with green, that inched up and down the wall creating intricate patterns of beauty. The carpet here was grass- growing lush, with flowers between many of the green. A tree was in the great building, it was large, with petals decorating it, creating a scene of beauty. A large staircase, made of stone, goes up into a sudden circle- that goes off into three major hallways. The hallway that is at the end of the stairs leads to the many rooms of the  students there. The rooms follow a numbered order. The hallway to the left of the stairs leads to the kitchen, large white doors leading to the main area were food is served to the hungry students.

The third hallway which is to the right of the stairs is were many things take place. It is the hallway that leads to the classes. There are many rooms on each side of said hallway. The left side of the hallway is the classes for the unmagicked students. Some examples of these classes depend on what level you are in. There are five levels that unmagicked students must go through. The right side of the hallway is the classes for magicked students. Some examples of these classes depend on what level that you are in. There are five levels that magicked students must also go through as well. There are some classes that all students go through. History.

The a c a d e m y grounds

The main grounds, where students can just basically hang out.
The unmagicked training grounds, the area where unmagicked students go to train at points. This is were battles between two training species and creatures of the darkness are held, usually the classes from level 2 and up for unmagicked students are held in these grounds.
The magicked training grounds, the area where magicked students go to train. This is were all of their battles and training sessions are held because magic can be risky, especially when done by a student, many classes take place outside, so no damage is done to the academy building.
The gardens, where students can hang out, admire the flowers, ect.
The meadow, another area for students to hang out, ect.


The town and lands of E l a i

The floating island of Elai is the primary location for this roleplay. It holds the major areas of the roleplay as well, such as the town of Elai, the academy of Magica, and the the great forest of Elai. This floating island is one of the many cities of the world of Fiagap.

The academy of Magica is also a primary location for this roleplay. The academy is on a floating island that branches off from the town of Elai. This is a place for education, species of Fiagap go here to learn how to fight, magical species of Fiagap go here to learn how to control their powers, and fight with them.

The town of Elai is a town near to the academy. It is on a floating island close to it, and occasionally the academy will allow students to go there to participate in events, such as the festivals there that include a tournament, and ect. Students are also allowed to go there when they are done with their classes, or during breaks, ect. The town, like the academy is on a floating island. Many houses, major buildings, and shops are on this, the town is more of a floating island with mountains that have been carved and scaled to fit houses and the buildings. Stairs go up to different levels of the city, showing just how big and major it is.

The woods of Elai are behind the great mountain that hasn't been scaled that behind the city. Walls have been built on the sides of this mountains, for the lands behind this mountain are dangerous, yet beautiful. Exotic animals populate these woods, but so do the creature of the darkness, creating the reason that people must tread carefully when exploring these lands. There are great trees and vegetation despite how dangerous it might be, and some students find it thrilling to explore these wonderful foods.



« Last Edit: November 17, 2013, 03:40:47 am by ??????z?????z???? »

Offline Celeyan

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Re: D i ffe r e n t [DO NOT POST. DO NOT POST.]
« Reply #2 on: November 14, 2013, 02:34:16 am »

L e v e l s of which strength are d e t e r m i n e d


The level of magical strength that a magical user has is determined by levels. This also goes for unmagicked students, yet they do not have powers. The level of strength or power that a unmagicked user has is determined by levels as well. In this roleplay, everyone will start off at level one.

The l e v e l s for the unmagicked users

Level 1:

. This level is were you make your own, personalized weapon.
. This is were you learn to properly wield a sword or shoot a gun, or both.
. This is were you learn to properly fight with those weapons.
. This is were you learn to heal something small, like a cut, ect.
Level 2:
. This level is were you attempt to improve your weapon.
. During training, small creatures of the darkness are captured for you to pratice on.
. This is were you fight other students, to test your skills.
. This is where you learn to heal other things like major cuts.
Level 3:
. This is the level were you improve your weapon more, infusing powers into it.
. More harmful creatures of darkness are captured for you to pratice on.
. You fight more trained students to test your skills.
. This is the level were you get your own dragon, to travel to lands with.
Level 4:
. This is the level were your weapon is completely done, little changes are made.
. Even more harmful creatures of darkness are captured for you to pratice on.
. You fight teachers and other warriors to test your skills.
Level 5:
. Raging, large, and very powerful creatures of darkness are captured for you to fight.
. You fight the most trained teachers and warriors to test your skills.
. The mages give you the ability to heal some injuries you may gain in the battlefield, such as cuts, major cuts, or burns.

The l e v e l s for the magicked users

Level 1:
. Learn to control your powers so that your emotions do not infuse themselves into your powers.
. Learn to control handfuls of your main elemental power.
. Learn to control handfuls of your secondary elemental power.
. Learn to communicate with your spirit animal.
. This is the level were you create your weapon.
. Learn to heal small things like cuts.
Level 2:
. This level is were you attempt to improve your weapon.
. During training, small creatures of the darkness are captured for you to pratice on.
. This is were you fight other students, to test your skills.
. Learn to bend your ain elemental power.
. Learn to bend your secondary elemental power.
. Learn to use tiny bits of your mental power.
. Learn to heal broken fingers, wrists, ect, deeper cuts.
Level 3:
. This is the level were you improve your weapon more, infusing your powers into it.
. Slightly more harmful creatures of darkness are captured for you to pratice on.
. You fight more trained students to test your skills.
. This is the level were you get your own dragon, to travel to lands with.
. Learn to use a bit more of your mental power.
. Learn to heal major cuts, or burns.
Level 4:
. This is the level were your weapon is completely done, little changes are made.
. Even more harmful creatures of darkness are captured for you to pratice on.
. You fight teachers and other warriors to test your skills.
. Learn to heal severe injuries, such as organ damage.
Level 5:
. Raging, large, and very powerful creatures of darkness are captured for you to fight.
. You fight the most trained teachers and warriors to test your skills.
. The mages give you the ability to heal some injuries you may gain in the battlefield, such as cuts, major cuts, or burns.
. Learn to heal someone who is about to die.




C l a s s e s and r o o m s

Magicked Students Schedules:
6:15 - 7:30: wake up at 6:15, get ready, report to breakfast at 6:30, eat until 7:10 then go do whatever else, and at 7:25 report to class.
7:30 - 8:20: first magical class (elemental power training, main)
9:10 - 10:00: second magical class (elemental power training, secondary)
10:00 - 10:50: third magical class (elemental power training, healing)
10:50 - 11:40: fourth magical class (elemental power training, main)
11:40 - 12:00: fifth magical class (elemental power training, secondary)
12:00 - 12:50: lunch and time to hang out, ect. (shared lunch between un- magical)
12:50 - 1:40: history (shared classes between un-magical)
1:40 - 2:30: creatures of the darkness origins and behavior (shared classes between un- magical)
2:30 - 3:20 seventh magical class (mental power training)
3:20 - 4:10 eighth magical class (mental power training)

Un-magicked Students Schedules:

6:15 - 7:30: wake up at 6:15, get ready, report to breakfast at 6:30, eat until 7:10 then go do whatever else, and at 7:25 report to class.

7:30 - 8:20: first class (Strength training)
9:10 - 10:00: second class (Weapon training)
10:00 - 10:50: third class (Endurance/Speed training)
10:50 - 11:40: fourth class (Weapon training)
11:40 - 12:00: fifth class (Healing training)
12:00 - 12:50: lunch and time to hang out, ect. (shared classes between magical)
12:50 - 1:40: history (shared classes between magical)
1:40 - 2:30: creatures of the darkness orgins and behavior (shared classes between magical)
2:30 - 3:20 seventh class (Strength training)
3:20 - 4:10 eighth class (Fighting training)

Rooms:

Room 58 - (Eilidh)(Person 2)(Person 3)(Person 4)




S p e c i e s


Please note that all species of Fiagap can live for thousands of years.


H u m a n s
Humans are ordinary, humans with the ability to use magic, or not.

H y b r i d s
Hybrids are humans with strange characteristics, meaning they have an animal part somewhere on their body. They usually have two characteristics of their mix, meaning a human-cat hybrid might have cat ears and cat eyes. Hybrids usually take the senses of whatever animal they are. Meaning a dog-hybrid will have wonderful smelling, hearing, and good sight, the only thing that doesn't seem to influence them would be the ability to see all the colors of the world, meaning should you be a dog-human hybrid you will see the world completely as others would see it. They have the ability to use magic or not.

A n i m a n s
Animans are complete humans- yet with fur and every characteristic of the animal that they are mixed with. Meaning they can stand or walk, run, on two-legs do everything a human can- yet they have the complete characteristics of an animal. Lets say your a cheetah animan, you'd have the fur, the spots- the eyes, the nose, everything. You'd have human characteristics as well mixed in there. Usually they develop the senses of whatever animal they are mixed with. They have the ability to use magic or not like all of the other species of the world.
« Last Edit: November 17, 2013, 06:31:31 pm by ??????z?????z???? »

Offline Celeyan

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Re: The d a r k n e s s within [DO NOT POST]
« Reply #3 on: November 17, 2013, 04:56:21 am »

R u l e s and a p p l i c a t i o n s



R u l e s

1 - Wait to be accepted, and for the roleplay to start before you post. Do not post right after you make your application, please.
2 - The simple rules, godmodding, power playing, meta-gaming, things of that nature, ect. Even though this is a fantasy-based role-play with powers, no mary-sue characters, you can't have powers that make you some sort of 'god'.
3 - If you read these rules, put 'academy of magic' somewhere in your application.
4 - Please be active, if you join this role-play, do not die after just a few posts. Try to post at least once per three days. After a week or no posts, we will move on without you.
5 - Use proper grammar, spelling, and punctuation, a  few mistakes are okay, but no text speak. There is a minimum of five sentences in a post, this doesn't mean short sentences, such as 'The girl ate. She loved food. She loved fish. So she ate hungrily. The food was good.' Posts like that are not allowed.
6 - This is a T/M rated role-play. Battles will happen in the role-play, and there will be romance, but don't do anything extreme. This means follow the FH rules, do not have sex scenes, overly gorey scenes, and things like that. Cursing is allowed- yet keep it to a minimum, I understand characters might have that as their nature, but no curse word in every single sentence.
7 - Please keep the genders balanced. We don't need five females and one male, or ten males and two females.
8 - You may have three characters, you may have more if you ask me and I believe you can control more than three characters. Keep all of your characters active!

Magical and Unmagical Applications

Magicked students all share some qualities in common. They all have two elemental powers, and one mental power. An example of their two elemental powers would be fire and water, one mental power example would be telekinesis or telepathy, maybe even teleportation.

All students that go to this school have the ability to get a spirit animal. They can choose one, or they can wait until they are trained to find one in the forest of Elai. Some students have spirit animals already, so some don't have to choose one.

There are two applications for the two types of students. Magic and ones without magic, use them properly. The first application is for magic users, the second application is for non-magic users.

Also a note, I know a lot of people might skip all the information, but P L E A S E read it!


Code: [Select]
[center][size=10pt][font=Tahoma][color=#F2F2F2] PICTURE GOES HERE
QUOTE OR SONG LYRIC GOES HERE
[color=#D9D9D9][u][b]Full Name:[/b][/u][/color]
[color=#D9D9D9][u][b]Alias/Nicknames:[/b][/u][/color]
[color=#D9D9D9][u][b]Race:[/b][/u][/color]
[color=#D9D9D9][u][b]Age:[/b][/u][/color]
[color=#D9D9D9][u][b]Gender:[/b][/u][/color]
[color=#D9D9D9][u][b]Room Number:[/b][/u][/color]
[color=#D9D9D9][u][b]Spirit color (reason):[/b][/u][/color] ((Spirit colors are on a greyscale. Dark colors are for more colder, eviler people, grey colors are for more neutral, they can be light or dark, and white is for pure people, include a reason why it is this color. Replace this note with the reason and the color.))

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[color=#D9D9D9][u][b]Appearance:[/b][/u][/color]

[color=#D9D9D9][u][b]Personality:[/b][/u][/color]

[color=#D9D9D9][u][b]History:[/b][/u][/color]

[color=#D9D9D9][u][b]Reputation:[/b][/u][/color]

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[color=#D9D9D9][u][b]Powers:[/b][/u][/color]
-Elemental Power (Main): Description
-Elemental Power (Secondary): Description
-Mental Power: Description

((Replace the words above with your main, secondary, and mental powers. Delete this note too!))

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[color=#D9D9D9][u][b]Spirit Animal:[/b][/u][/color]
[color=#D9D9D9][u][b]Species:[/b][/u][/color]
[color=#D9D9D9][u][b]Gender:[/b][/u][/color]
[color=#D9D9D9][u][b]Age:[/b][/u][/color]
[color=#D9D9D9][u][b]Powers:[/b][/u][/color]
[color=#D9D9D9][u][b]Description:[/b][/u][/color]

Code: [Select]
[center][size=10pt][font=Tahoma][color=#F2F2F2] PICTURE GOES HERE
QUOTE OR SONG LYRIC GOES HERE
[color=#D9D9D9][u][b]Full Name:[/b][/u][/color]
[color=#D9D9D9][u][b]Alias/Nicknames:[/b][/u][/color]
[color=#D9D9D9][u][b]Race:[/b][/u][/color]
[color=#D9D9D9][u][b]Age:[/b][/u][/color]
[color=#D9D9D9][u][b]Gender:[/b][/u][/color]
[color=#D9D9D9][u][b]Room Number:[/b][/u][/color]
[color=#D9D9D9][u][b]Spirit color (reason):[/b][/u][/color] ((Spirit colors are on a greyscale. Dark colors are for more colder, eviler people, grey colors are for more neutral, they can be light or dark, and white is for pure people, include a reason why it is this color. Replace this note with the reason and the color.))


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[color=#D9D9D9][u][b]Appearance:[/b][/u][/color]

[color=#D9D9D9][u][b]Personality:[/b][/u][/color]

[color=#D9D9D9][u][b]History:[/b][/u][/color]

[color=#D9D9D9][u][b]Reputation:[/b][/u][/color]

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[color=#D9D9D9][u][b]Spirit Animal:[/b][/u][/color]
[color=#D9D9D9][u][b]Species:[/b][/u][/color]
[color=#D9D9D9][u][b]Gender:[/b][/u][/color]
[color=#D9D9D9][u][b]Age:[/b][/u][/color]
[color=#D9D9D9][u][b]Powers:[/b][/u][/color]
[color=#D9D9D9][u][b]Description:[/b][/u][/color]

 
« Last Edit: November 17, 2013, 06:25:03 pm by ??????z?????z???? »

Offline Celeyan

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Re: The d a r k n e s s within [DO NOT POST]
« Reply #4 on: November 17, 2013, 07:17:11 am »

The stars lean down to k i s s y o u

Full Name: Eilidh Rose Merit (Eli-dth - Rose - Mer-it)
Alias/Nicknames: Eli, ect. She doesn't mind any nickname as long as they don't hold any mocking value, not as if she has the willpower to change someone who chooses to mock her anyway.
Race: She is a tiger hybrid, jutting out from rump is a white, dark-brown striped tail, and the ability to retract claws are one of her characteristics. Her other characteristic often doesn't make itself present, as it works on the emotion 'rage'. When she is truly angry, or concentrating on her animal, she has the ability to change her characteristics to fit more of a tiger- the intense eyes, the teeth, the roar, and the strength of the animal.
Age: She is eighteen years old, the age you must be to go to the academy.
Gender: Eilidh is a young female.
Room Number: Her room number is 58, three other students can be in her room, any gender, if you'd like to be in her room, just put your room number as 58.
Spirit color (reason): Her spirit color is a very light grey- almost pure white, something that is a rare occurrence in the world now, as grey as become the new, normal color. This reason for is is because she seemingly always has good intentions, not always pure- but she is still a very good spirit.

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Appearance:
At first glance of the subtle eye, the girl would seem to the casual observer to be a rather normal girl. Nothing in particular about her physical appearance was overall different. Her facial features were naturally smooth, rounded, dainty- nothing out of the ordinary, but in subtle ways- she had stood out in the crowd. She was shorter than the average girl, with hair a rich shade of dark mahogany, flowing in luscious, curly waves down her shoulders and falling freely to her back to adorn her creamy skin- a peaceful air. A scar, in the shape of a claw goes from her shoulder to the base of her neck, faded- yet noticeable, inching onto her neck. Eilidh is a petite girl with a shy stance, another notice-able trait.

The main characteristic that stands out on this young girl, would be her wide, lively eyes, infinite constellation-blue pools. What was most striking about them was the fact that her eyes were able to show her gentle, delicate attitude, and the peace she often carried around her. Being a sheltered girl ever since birth, even her face still holds a baby like, almost fragile complexion, soft and clear. Her clothes were the same- in said wardrobe, her clothes were made of light, flowing material- soft to the touch, and giving her the ability to move freely. The intricate designs on these clothes seemed to make it different, even if the colors were plain, consisting of light colors- pure, not bright nor dark. The main colors she'd be found wearing would be pure white, or baby blues, pale pinks, greens, and things of that nature.

Personality:
Eilidh is a very peaceful, kind, delicate girl. She seems to have a natural instinct to want to help others, and can't help but try and help those who are having troubles. She is also friendly and charismatic, despite her slightly shy nature- and even if she is naturally quiet- she will always try and want to make new friends. When meeting new people, she has a smile ready and a heart open to friendship. Due to being a slightly sheltered girl- she has become trusting to the point of being naive, and is always happy to lend a hand wherever it is needed, by anyone who asks her, even if done by a stranger.

She is young soul that seeks a good time, and while not a hyperactive or peppy girl, she does have points were she is incredibly playful. Eilidh, although constantly carrying an overall positive outlook on life, she does have emotions, and when not exactly the easiest to anger, she can become snappy when provoked- tending to catch a spit-fire and feisty tone when threatened or bothered for a long period of time. Another distinguishable trait in her personality would be the fact that once you earn her everlasting trust, with it comes her extreme loyalty- that knows no bounds once you have gotten it. Her manners are graceful, gentle, playful; she is a genuinely polite girl- and with good intentions (that aren't always pure), she is sweet and caring to anyone close to her, loving and kind with little or no exceptions.


History: She had a simple past, and will gladly tell anyone who asks her about it, however- she will not say a word of it unless some asks her about it.

Reputation: She is known to be an overall friendly, helpful girl, yet due to the fact she has come from a different land, she doesn't really have a reputation in the town of Elai- or at the academy, like everyone else, she is new.

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Powers:

Eilidth's power is the ability absorb, conduct, generate, and manipulate electricity, however she does not know how to control it yet- it has come out only by her emotions. This power gives the young girl control over electric fields, electric charges, electric currents, ect. She can diverse various electrical-based attacks, ranging from simple to complex attacks. Simple attacks may include the ability to generate electricity, shoot lightning, or overload a circuit. More complex ones may include manipulating energy in a person, firing sparks, ect. She can charge objects with electricity, heat them and/or making them conduct electricity. But more simpler effects would be able to pull something towards her using electricity, render organisms immobile with electricity. She can also use electricity to construct items. Some other examples of her powers would be the ability to surround herself in electricity, and also have an electric touch, while also transform into or have a physical body made up of pure electrical energy. She also has the power to fuse her electricity into physical combat.

Eilidth's secondary power is that she can manipulate plants and flowers. She is very in tune with the earth and nature- and has a deep connection to any forest that she may find herself near or in; she physically, emotionally, and/or mentally is in synch with her environment. This allows her to purify, heal, and generally influence the health of nature. This also allows her to grow, or bring plants back to life and even create them. Sometimes the earth can connect with her emotions- aka blossoming and growing flowers when shes happy. She can use the earth to her advantage during any sort of fight she may find herself in. The girl can sense the overall well-being and conditions of her immediate environment and natural setting stemming from a psychic sensitivity to nature, including all biomes.

She also has the ability to have an organic, empathic, and/or psychic link with a creature which a creature- however it requires trust to actually have a link. The girl can also empathize with animals, meaning she can sense and/or understand the emotions of animals and vice versa. Eilidth can also communicate with animals, and understand their reactions.

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« Last Edit: November 17, 2013, 06:29:58 pm by ??????z?????z???? »

Offline Celeyan

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Re: The d a r k n e s s within [DO NOT POST]
« Reply #5 on: November 17, 2013, 06:17:35 pm »
savee

Offline Celeyan

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Re: The d a r k n e s s within [DO NOT POST]
« Reply #6 on: November 17, 2013, 06:17:56 pm »
extra save

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Re: The d a r k n e s s within [Open | Apply!] - Rated T/M
« Reply #7 on: November 17, 2013, 11:05:24 pm »
Last save ;3; this is opeeenn

Offline Exotica345

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Re: The d a r k n e s s within [Open | Apply!] - Rated T/M
« Reply #8 on: November 19, 2013, 06:51:00 pm »
MAJOR W.I.P

All of us get l o s t in the darkness
Full Name: Oaklyn Mae
Alias/Nicknames: Nicknames aren't favored by Oaklyn since she loves her name.
Race: Human
Age: 18
Gender: Female
Room Number: 58
Spirit color: Oaklyn's color is a rather dark grey, those who know about her dark color are rather curious to how she has it, her intentions are not to end the earth or anything of the sort. In fact her intentions are usually to help. She believes that it's the combination of her powers that makes the color so dark.

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Appearance:

Personality:

History:

Reputation:

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Powers:

Toxikinesis
The ability to manipulate, and even generate at higher levels of skill, poison.

Shadow Mimicry
The ability to become a shadow for short periods time at low levels, then longer as she learns to control it.

Paranoia Inducement
The power to induce paranoia onto another being. This lasts for a short period of time at lower levels, downwards of 5 minutes, but lasts longer with high levels, upwards of an hour.

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