Author Topic: Easy question: How do you load more than one edited mesh in OBJECT MAKER?  (Read 1112 times)

Offline awesomeness4ever

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Thats my question. Cuz i can't convert things and stuff so, i don't know how to make things into a .mesh file. But if i can't i guess thats fine. I make meshes like furniture and stuff, just using basic shapes and my own materials.

but what i want to know then is: How do i load more than one mesh/object (In 'object maker', obviously)?
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Offline Rimfrost

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Re: Easy question: How do you load more than one edited mesh in OBJECT MAKER?
« Reply #1 on: November 19, 2011, 09:23:46 am »
Go to the tab Mesh and add new meshes

Offline awesomeness4ever

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Re: Easy question: How do you load more than one edited mesh in OBJECT MAKER?
« Reply #2 on: November 19, 2011, 07:17:14 pm »
Thank you for replying so fast, i'm trying to make a city map :)

no i know that, what I meant was: how do i 'load' more than one object that i made in object maker

Example: I made a 'pyramid' but its not a mesh, its just flattened 'basiccube.mesh's stacked together to make a pyramid. so say i wanted to load my 'poolchair' (also not a mesh, but created with 'basiccube.mesh's as well) with the pyramid so i could put it on top (stupid example but oh well xD), how would i load the pool chair object with the pyramid object (both made with basic meshes)?

I've seen people do it in pictures ^
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