However, when that happens in roleplay (be it in-game or on a forum), I think it's best to continue moving along, and assume (for a while, anyway) that it's just a fluke, and the others might just be caught up in their posts. Try making your own posts very concise and clear, have your character very distinctly interact or start some interaction with their characters, that way it allows you a window into the roleplay. However, if it does keep up, then take it up with the roleplay leader, and if that still doesn't help, then (and only then) would I let them know that I'd be taking my leave.
I can't help but echo with this!
Be active!
In roleplay, there's often a chance that you're being too passive with your character. For example, if we're squinting at FH's chatbox roleplay, I'm more likely to actively respond to the person who approaches me, rather than the fellow making a series of passive emotes in the distance. There's very little anyone can respond to-- my character's not telepathically capable of sensing whenever someone seated upon the opposite shore
looks at him. It happens in forum roleplays too; the folk you're roleplaying with
need something to actively respond to, unless you want a dull session filled with snide glances and curiosity, and no interaction. Even saying something's better than remaining passive!
What's everyone doing?
Imagine the scene, two opposing alphas staring at each other, hackles rising and fangs bared. The tension's rising, the aggression's mounting-... "
Hey guys! What's everyone doing?"
Sometimes, there's simply
too much going on to include a newcomer in the scene-- the characters wouldn't realistically pull away from the drama at hand to idly chatter with a stranger! If they're engrossed in the roleplay, it might be difficult to burst in. Either trying to join in
without disrupting the roleplay's atmosphere, or popping in when they're all finished is likely the best course of action. It's not that they don't care about your enjoyment, it's just that they risk sabotaging their own when bending over backwards (and potentially ruining the plot) to interact with you.
People are just butts.
Pompous, pompous butts. Butts that happen to be entirely wrapped around their own clique-- a tight-knit circle of friends that
don't let in no stranga'. They'll actively ignore you, demean you and dismiss your worries, unless you can worm yourself into their cold, iron hearts! But is it
really worth the effort? If they're
intentionally ignoring your very presence, it's best to hightail it out of there and try your chances elsewhere. One of the key pinnacles of a good roleplay is the players behind the characters! No matter how perfect the group's roleplay is, it's definitely not worth putting up with such douchecanoes. A group of friendly, lively people becomes more like family! Heck, I didn't find my perfect group the first time-- and I'm still trying to find a replacement (it disbanded recently) after numerous failed attempts. It takes time to find the 'right' one-- and every second is well spent when you finally do!
/ramble off.