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Presets & Markings Tutorials / Preset Contouring
« on: January 18, 2016, 10:47:35 pm »Some of you may be familiar with the term "contouring" when it comes to drawing, sculpting, or even doing makeup. When it comes to drawing/doing makeup, it basically means adding shades to outline specific details. It can even be used while making presets, which is what I'll be showing you how to do in this tutorial.
(NOTE: This is for people who already have the basics of preset-making down.)
1. Begin with a preset (It can be colored or not; it wouldn't really matter either way.):
2. Make a new layer for your shading (it can be above or below the fur texture, just as long as it isn't below the actual colors). Using a brush with low opacity and a color that stands out compared to the rest of your preset (ex: red), color the following areas:
3. Lock the layer and color it all grey:
4. Unlock the layer, set the mode to "multiply", and then blur/blend around the edges of it. It should now look similar to this:
5. Create a new layer over the shades one and draw out the following:
6. Repeat the steps from before; then merge the new layer to the other shades one (this just saves space).
7. To add even more depth to your preset, outline the cheekbone and around the muzzle like so:
8. After repeating the same steps from before, your preset should now look like this:
I hope that this was helpful to my fellow preset-makers, and will come in handy in the future.
(NOTE: This is for people who already have the basics of preset-making down.)
1. Begin with a preset (It can be colored or not; it wouldn't really matter either way.):
2. Make a new layer for your shading (it can be above or below the fur texture, just as long as it isn't below the actual colors). Using a brush with low opacity and a color that stands out compared to the rest of your preset (ex: red), color the following areas:
3. Lock the layer and color it all grey:
4. Unlock the layer, set the mode to "multiply", and then blur/blend around the edges of it. It should now look similar to this:
5. Create a new layer over the shades one and draw out the following:
6. Repeat the steps from before; then merge the new layer to the other shades one (this just saves space).
7. To add even more depth to your preset, outline the cheekbone and around the muzzle like so:
8. After repeating the same steps from before, your preset should now look like this:
I hope that this was helpful to my fellow preset-makers, and will come in handy in the future.