Author Topic: Map crashing problems  (Read 1997 times)

Offline Wolflover224

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Map crashing problems
« on: May 01, 2016, 08:53:52 pm »
I'm working on a map. I made the original map in SAI, sized 1990/1990, then made it greyscale and resized it to 513/513 in GIMP and saved it as .png. But whenever I try to load it, it crashes the game.
Help?

Offline Hakumi

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Re: Map crashing problems
« Reply #1 on: May 01, 2016, 09:04:32 pm »
You don't save it to greyscale. It should be saved as RGB I believe.

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Offline Kerriki

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Re: Map crashing problems
« Reply #2 on: May 01, 2016, 09:13:06 pm »
Hakumi, it does need to be greyscale ^^' Make sure there are no extra layers and that the alpha channel is removed
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Offline Wolflover224

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Re: Map crashing problems
« Reply #3 on: May 01, 2016, 09:13:12 pm »
I meant heightmap, sorry!

Offline Hakumi

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Re: Map crashing problems
« Reply #4 on: May 01, 2016, 09:15:45 pm »
Ooo. Sorry o.o;

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Offline Ruby1234

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Re: Map crashing problems
« Reply #5 on: May 01, 2016, 09:16:23 pm »
There's a few things you can try to get the heightmap to work, they're very touchy.
One thing you can try is copying the image to clipboard from GIMP, (Ctrl + C) and then closing it. Press Ctrl + Shift + V to create from clipboard. Or you can do that from the menus if the hotkeys don't work:

Then right click the image layer, and flatten it.

Save over the old one, and try it ingame again.

Offline Wolflover224

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Re: Map crashing problems
« Reply #6 on: May 01, 2016, 10:14:10 pm »
I just now did that.
But FH froze.
I can't even close it.
Help?

Offline Hakumi

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Re: Map crashing problems
« Reply #7 on: May 01, 2016, 10:23:55 pm »
I'm guessing it's because of the size and if it's a constant thing, then it would do that. But if it rarely does it, it's not much a problem, it just takes time.

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Offline Wolflover224

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Re: Map crashing problems
« Reply #8 on: May 01, 2016, 11:09:07 pm »
The 512 size? I thought that was the regular canvas size for a heightmap.
But yeah, it freezes all the time.

Offline Hakumi

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Re: Map crashing problems
« Reply #9 on: May 01, 2016, 11:21:57 pm »
No I meant the size of the map in-game when you go to the maker. ^^;

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