Author Topic: Glaves Textures and Converted Meshes {Cathedral/Arena}  (Read 213586 times)

Offline Grosskatze

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Re: Glaves Textures and Converted Meshes {HayBales, CartLink and GingerbreadMan!}
« Reply #320 on: September 06, 2012, 05:01:23 pm »
OMG. That's what i say.

By the way, what program do you use to convert objects? Why? 'Cause i wanna convert for my own maps, that's why! *__*

Err... u convert this? http://thefree3dmodels.com/stuff/animal/lion/24-1-0-2579

Offline HelloForNow

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Re: Glaves Textures and Converted Meshes {HayBales, CartLink and GingerbreadMan!}
« Reply #321 on: September 09, 2012, 06:48:45 am »
Maybe your already aware, or its just me who's having this problem. But i cant seem to get the link for the OakTree pack to work. I hope its not much to ask for a link.

Offline Glave

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Re: Glaves Textures and Converted Meshes {HayBales, CartLink and GingerbreadMan!}
« Reply #322 on: September 09, 2012, 07:58:41 am »
CrossKatze: I use Blender. Its a free 3D object builder. There is a tutorial by Hamilton in the tutorial forum that helps to explain what extra programs you need for converting with blender.

HelloforNow: If you are meaning the WombatOak trees the link seems to be working just fine for me. If your getting the 'adfly' thing then its easier just to copy the link and paste it on your browser search bar that way, it skips the adfly crud <adfly is so annoying >.< > If that isn't the issue then I will re-post the link here, hopefully it works?
http://www.mediafire.com/?k7ez4eajyn111fn

Offline HelloForNow

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Re: Glaves Textures and Converted Meshes {HayBales, CartLink and GingerbreadMan!}
« Reply #323 on: September 09, 2012, 07:16:38 pm »
Oh that link worked. The problem wasnt the ad.fly it was sending me to a google page saying it couldnt find the link.

Offline dragonthewolf

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Re: Glaves Textures and Converted Meshes {HayBales, CartLink and GingerbreadMan!}
« Reply #324 on: September 13, 2012, 03:10:09 am »
Thankyouthankyouthankyouthankyou how can I thank you these are AWESOME, did I say awesome? I mean EPIC

Offline Glave

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Re: Glaves Textures and Converted Meshes {Cathedral/Arena}
« Reply #325 on: September 18, 2012, 12:04:58 am »
HelloforNow: Odd, but glad it worked for you the second time :)

Dragon: Thank you! I am glad you can find some use for them. :D

Offline f-able

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Re: Glaves Textures and Converted Meshes {Cathedral/Arena}
« Reply #326 on: September 18, 2012, 04:34:38 pm »
D: Ever since I downloaded the Snow pack, and your particles(Like the grasshopper in another thread made by you) My FH Stopped working. Do you know why?

𝙵𝚊𝚋𝚕𝚎 𝚡 𝚂𝚑𝚎/𝙷𝚒𝚖 𝚡 𝚃𝚊𝚔𝚎𝚗
𝙸𝚗-𝚐𝚊𝚖𝚎: 𝙵-𝚊𝚋𝚕𝚎, 𝚠𝚊𝚜 𝚆𝚘𝚕𝚏𝚌𝚕𝚊𝚠𝚜

Offline Glave

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Re: Glaves Textures and Converted Meshes {Cathedral/Arena}
« Reply #327 on: September 18, 2012, 10:26:38 pm »
Did you export your map after using the particles? If you did, you need to delete the duplicated ones. <the ones with _0 or _1 behind their names in the particles folder> This happens with allot of particles that are made for the game for some strange reason, but its easily dealt with.

baltowolflover

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Re: Glaves Textures and Converted Meshes {Cathedral/Arena}
« Reply #328 on: September 22, 2012, 01:13:22 am »
@Balto: Its just a screenshot that I took in Tranquility and just cropped it so it fit across the bottom. Nothing fancy.
To me it's cool :)

Offline safarirun123

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Re: Glaves Textures and Converted Meshes {Cathedral/Arena}
« Reply #329 on: September 22, 2012, 01:36:59 am »
Your meshes are allways awesome. ;3
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