Updates for OctoberAnother rather calm month has now passed bye and we can most likely say that the autumn is just around the corner. There's been some changes in the community and game, so we will have yet another quick news post to sum some things up.
Notice Regarding The Game ServerWe had some changes done to the map limits once again, this time it's actually a reduction done to hopefully improve stability for those playing the game. The current limit for users within one map is 160.
Notice Regarding Site/Game RegistrationsIf you have been active on the forum you might've noticed Razmirz post regarding the site registrations. We will now have registrations open randomly throughout the week instead of open 24/7 to provide more stability and smoother experience for those who are playing, if you wish to read more about it, visit
this thread. for more information.
Board & Site changesA while back we got a new very welcomed function here on the site that will most likely save some users from frustration or headaches at times. Users are now able to reset Character position directly from our site without even entering the game. This function will be very useful if you'd have a stuck character inside of a custom map that gives the message "Failed to connect to map server" after several tries, or if your character is currently placed within a fully populated map hard getting into. This will ensure that users always will be able to play on their characters they like the most. To use this function you log into the site login next to the banner, and then click "Reset Character", you will be asked to sign in using your game account again that holds the characters you wish to reset, and from their it's a rather plain forward Reset home, go home option.
After requests, we now have a "Request Meshes" board here on the forum. The mesh section has gotten rather big, and the request mesh threads is completely mixed around with the actual creations threads, due to the amount of users showing interest in meshes in particular we will be splitting up the section for created meshes and mesh threads, and another for already Finished meshes or meshes being worked on. This should make things more organized and easier for users to locate what they are looking for.
Events & kewl sturfThe video contest is finally finished and we have our top three that you guys voted to be the winners!
3rd placeSir_Anathema with their video Non Omnis Moriar
2nd placeMuser with their video Poisen (Angel of Vice)
1st placeViinca with their video Abre Tu Mente
Thanks you all for participating and for your votes, hopefully we will be able to have a similar event once again soon. You can check on the video contest winners videos by visiting
this thread.
Side noteThat was all for this time around though even though it was quite short on text this time around we hope it was nice treading through. hope you guys will stay safez and we will be backies next month for yet another post.
Thanks~ Redrawr outz