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Messages - Silvertide

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271
Game Polls / Re: Paw pads
« on: August 14, 2012, 10:45:28 pm »
I most definetly voted for custom. There is a marking pack or two where you can color the tongue and paw pads but then you can't have markings for the body and head. So if those things were custom instead of a marking or just plain brown, that would be great, I'd really like that.

272
Game Suggestions & Ideas / More 'Effects'
« on: August 14, 2012, 10:33:48 pm »
I was thinking about the time a few of my friend's were talking about how the manes don't move in Feral Heart. They are kinda hair-sprayed into place, no movemeant at all what so ever. Well, maybe the manes could move like the body does.
Also, there is weather and all, but I say there should also be wind with a sound effect for it. The trees could move with the wind like in FH+.
Another thing, the moon is always full. It doesn't go through any cycles at all. So unless FH is on a different panet or something, I say the moon should have cycles. ^^
And yet ANOTHER thing that would be nice. If we could have more actions, like a tail flick, or the wing dance like in Impressive Title, that would make things a whole lot more fun and interesting. :D

Side Note:
If any of these things were mentioned in past threads I apologize  for my ignorance.

273
Game Suggestions & Ideas / Re: Different Character Model Choices
« on: August 10, 2012, 08:14:50 pm »
I like all these ideas and I wish it was possible. XD

274
News Archives / Re: July Update 1/7
« on: July 02, 2012, 08:57:38 pm »
Congratzzz Foxyyyyyy!

275
Other Mods/Creations / Re: Bandana Item?
« on: June 22, 2012, 02:51:24 am »
I second that, except maybe making a blue texture for the bandana item as well?

276
Game Discussion / Re: Lets talk about antimate beggers!
« on: June 12, 2012, 01:35:18 am »
Well, a way to avoid the whole argument all together, for those of you who just can't stand true mate beggers, block them. Problem solved. For those of you who start yelling and spamming the mate beggers, you are just as bad as them. Calm down, and take it maturely. Ignore the mate beggers, if they are spamming the chat, like I said, ban them! Don't start yelling: "OH MAI GAWD IT'S A MATE BEGGER, MAKE IT STOP" Because we all know it is obviously a mate begger for one, and gah...those of you who yell it out are seriously looking for trouble. >.< Yelling at a true mate begger won't make them stop. Yelling at someone politely advertiseing for a mate, is just flat out rude. Though, personally, I don't understand what is so amazing about having a mate! XDDD

277
Game Suggestions & Ideas / Re: Different Character Model Choices
« on: May 21, 2012, 10:31:47 pm »
Would be great, yes. But I don't see it being added. Since Kov probably doesn't have time to create new character models for us.
Plus, he doesn't really want to let anyone help him either. The idea itself is pretty good though. x3

Eeep. I was thinking that too. It's probably a pain to create character models, but yeah, it would be nice.

278
Game Suggestions & Ideas / Different Character Model Choices
« on: May 21, 2012, 07:13:57 pm »
Instead of having new species, I thought it would be better if there were different model choices. You can choose to be feline or canine, but the models look like a lion and a wolf, when it says feline and canine. What about someone who wants to be an ocelot or a fox? Sure, the head sizing and tail, ear, choices can help make the models look more like said ocelot and fox, but they still look like a lion and a wolf. Ocelots have a much different look than a lion, and so do many other species of felines. Same goes for foxes and other canine species. So instead of making a whole new species, we could just have different models for different species of felines and canines.

279
I think that instead of clearing all of the selected objects, you could only get rid of certain objects you want. Like, let's say you made a temple with a bunch of different objects in it, but you decided you don't want it in your map. Well, you could only get rid of one type of object at a time and you would end up getting rid of other objects around your map that may have also been used in the temple. So instead, you should be able to just keep clicking on the temple objects, so that they would kind of be highlighted, and then press the delete button. This would be better than clicking and deleteing, clicking and deleteting. But the idea of getting rid of all the selected objects could be helpful when you are changeing the seasons and stuffs. XD

280
Game Suggestions & Ideas / Re: Group Suggestion- Group Mods?
« on: May 21, 2012, 06:40:08 pm »
I like this idea, because when you go to advertise in Flourite, and a billion people come up to you and they want to join, you are just like. "Calm down I got to handle this person first!" But if other people can add group members at the same time, it will make it a whole lot easier. XD Especially if the group leader won't be on for a while because of personal problems, but I think only the group leader should be able to kick people out.

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