Author Topic: Manes on presets  (Read 2045 times)

Offline Rostova

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Manes on presets
« on: February 05, 2017, 04:04:30 am »
Hello. I made my first preset today, and it turned out decent belive it or not, but can anybody tell me how to make a mane for the preset?

I know, i know, this is probably a stupid question

It's a canine, by the way.

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Offline sanrio

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Re: Manes on presets
« Reply #1 on: February 05, 2017, 04:06:59 am »
You'll need to make the preset a png not a jpg.
But you'll still colour it like a preset.
Here is an example on how I made my Soup preset.

The black part is the mane base colour, and the white and blue are the two gradients.

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Offline Rostova

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Re: Manes on presets
« Reply #2 on: February 05, 2017, 04:13:43 am »
But I haven't been able to find the thing to color in. Should I just color over yours or something? (Once again, sorry for the silly question :'D)

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Offline sanrio

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Re: Manes on presets
« Reply #3 on: February 05, 2017, 04:15:58 am »
But I haven't been able to find the thing to color in. Should I just color over yours or something? (Once again, sorry for the silly question :'D)
There is no thing like a template, you just simple get a square and colour over it. Then use a mane texture if you wish.

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Offline Rostova

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Re: Manes on presets
« Reply #4 on: February 05, 2017, 04:17:02 am »
But I haven't been able to find the thing to color in. Should I just color over yours or something? (Once again, sorry for the silly question :'D)
There is no thing like a template, you just simple get a square and colour over it. Then use a mane texture if you wish.
Ooooh, thank you

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Offline sanrio

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Re: Manes on presets
« Reply #5 on: February 05, 2017, 04:25:12 am »
Glad I could help! c:
I guess a mod can lock this now?

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Offline Morgra

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Re: Manes on presets
« Reply #6 on: February 05, 2017, 04:32:20 am »
I'm typing this because you will most likely run into problems if you just paint on a square do to the smaller "spikes" on the mane needing some transparency.

Hope I don't miss anything here that might help ya. First thing you're going to want to do is replace the coding for the mane in the preset's material file as there is a lot of issues with the mane being semi-transparent and having weird edges. Replace your code with this and make sure to change the number to be the correct corresponding preset # at the top where it says "preset_1_maneMat":
Code: [Select]
material preset_1_maneMat
{
        technique
        {
                pass
                {
                       cull_hardware none
                       cull_software none
                       alpha_rejection greater_equal 128
                       texture_unit
                       {
                                texture preset_1mane.png
                }
          }
     }
}

You'll then want to give the mane a texture to it. You can do this either by making your own mane texture or using the mane mask provided in the "FeralHeart\media\textures\masks" folder. The files you'll be looking for are called "fmaneMask" and "fmaneShade". Now whether you are using Gimp or Photoshop, you will want to color over the maneMask file entirely without coloring any of the parts that are transparent. You can do this by locking the transparent pixels indicated in Photoshop below:


Here is some info on locking layers in Gimp http://yourbusiness.azcentral.com/lock-layer-gimp-6749.html

After doing that you can use the color of your choice for the mane and color over the black mask as shown below.


Now after that you'll want to add the hair texture to the mane, or in other words, the "fmaneShade" file. Here's what you do. First you place the file as a new layer ontop of the fmaneMask file. Then you'll want to create a clipping mask so that way the transparency of the fmaneShade matches the transparency of the fmaneMask. In Photoshop you can do this by right clicking the fmaneShade layer and clicking "Create Clipping Mask". Here is some info on how to do this in Gimp: https://scrapgeekchic.wordpress.com/2009/06/28/gimp-tutorial-using-photomasks-clipping-masks/

You'll then notice that the texture is white and not showing any color underneath. If you've worked with fur textures on presets before you'll know what I'm talking about. All you need to do there is to change the blend mode of the "fManeShade" layer to Overlay or Multiply or anything else you think suits it. Should look something like this when you're done with the clipping mask and changing the blend mode.




If you need further details let me know. ^^
« Last Edit: February 05, 2017, 04:40:50 am by MorgraWolf »
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Offline Kerriki

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Re: Manes on presets
« Reply #7 on: February 05, 2017, 04:42:35 am »
For manes, if you use a complete square, the mane will turn out blocky. There is a way to fix it

In your FH > media > textures > masks and open up the "fmaneMask.png" image (even if it seems to be for feline, it works on both models). Lock transparency and cover over it c:
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Offline Rostova

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Re: Manes on presets
« Reply #8 on: February 05, 2017, 04:56:31 am »
Thank you, everyone. I'll make sure to edit the mane tomorrow morning.

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