Author Topic: How to make cool, textured heightmaps  (Read 5465 times)

Offline Birdi

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How to make cool, textured heightmaps
« on: December 30, 2013, 10:18:46 pm »
Have you ever wanted to make a cool looking heightmap but don't know how? Well, this is the tutorial for you!
TOOLS: GIMP 2.8, computer, Feral Heart

Alright, first, we should set up a new heightmap as always.



Remember, 513x513 and under advanced options, change RGB to Grayscale.


Alright! Now you should fill it with any color, it doesn't matter what value of gray.


Now, go to the top bar and select 'Filters'

(I couldn't get an image for this) Go down and select 'Render' > 'Clouds' > 'Fog.'



Now. Here's where you'll make your texture. The red area displays how much texture you want. If I put it at 0.1, the texture will be little/none *Note, putting it at 0 causes an error message. The blue area displays how transparent/opaque you want your texture to be. You can also change this on the layer tab of GIMP later on.


Here is an example of the turbulence option at maximum.


Here is an example of the turbulence option at 0.1.




Hope this helped <3

Offline Chunky_Squirrel

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Re: How to make cool, textured heightmaps
« Reply #1 on: January 19, 2014, 02:22:45 pm »
Very helpful tutorial Birdi! ^.^
It explains alot.
I always wondered how people make so awesome looking heigh maps, now I'll know!
Thank you Birdi! ^_^
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Offline TheApplePie

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Re: How to make cool, textured heightmaps
« Reply #2 on: May 13, 2014, 07:09:22 am »
Now, I found this quite interesting too.
I often use
Filter>Render>Clouds> Different clouds
Then I set the detail up to 9. This is what most people are looking for so I think you got the cake for making this. Thank you for sharing this with the community!

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Offline Roki

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Re: How to make cool, textured heightmaps
« Reply #3 on: May 13, 2014, 07:14:58 am »
Thank you for helping XD
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