Author Topic: Using custom music in custom maps?  (Read 2964 times)

Offline Raz.

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Re: Using custom music in custom maps?
« Reply #10 on: June 29, 2011, 01:25:33 pm »
Thanks for responding so quickly :) With the new patch, i saw that there is a box here:




I just tried to use that but I can't get it to work either. Even with music in the 'sounds' folder or even 'music' folder. I don't know if I'm inputting it wrong in that box or it just doesn't like the file (I don't get any horrid noises though).
Oddly, even if I try to put in sound files that are already in the 'sounds' folder, they don't work either. I just get silence.

For example, there's a file called 'GardenSongs' which I used to test it. I type in GardenSongs or GardenSongs.MPEG and get complete silence.

(And no, I don't have anything on mute)

Offline Ruby1234

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Re: Using custom music in custom maps?
« Reply #11 on: June 29, 2011, 01:47:51 pm »
I figured this out last night. xD
Also, make sure the file is the right format. Which I think it only takes .mp3 and .wav putting a .wma or anything else just gives you a terrible noise. Or at least, mine did.

.mpeg? I don't think those work for FeralHeart. You can make it a .mp3 or a .wav here:
http://www.mediaconverter.org

Offline Raz.

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Re: Using custom music in custom maps?
« Reply #12 on: June 30, 2011, 02:33:40 am »
O:  ohhh *feels nooby* I'll give converting them a go XD